Count Dooku - p. 4 | Story mode LSW III Guide
Last update: 11 May 2016
Chapter 5 - Weapons Factory
The first part of this mission consists of three strategic fights with increasing difficulty level. The first is rather easy and limits to destroying one enemy base. Before you commence the attack, you can search for coins and strengthen your army by building additional Barracks. Once you're ready, step into one of the vehicles [1], go across the narrow stone bridge to the other side and start attacking the enemy base [2]. Focus on the buildings, as the faster you destroy them, the faster you will win.
During the second assault things will get a bit harder, as the enemy will have a considerable defence force, especially cannons [1]. That's why you should invest in Barracks (soldiers with rockets at best) and heavy vehicles which will take care of it. The rest stays the same - try to eliminate the enemy buildings as fast as possible, focusing on cannons and Barracks in the first place [2].
You can place your own objects on the overtaken areas. Thanks to the Barracks your army will be constantly replenished [1] and the cannons will make shooting enemy buildings easier [2].
Once you finish the second battle, it will be time for the third and hardest. The enemy will not only have the most powerful cannons at his disposal, but also shields. That's why at first you should focus on gathering money by, for example, destroying the enemy infantry. Spend the money first on building Barracks, thanks to which the enemy won't have such a large superiority on the battlefield. Afterwards deal with the energy antennas [1] (those which you can at the moment) and slowly start investing in more powerful units. If you can take over the most northern enemy camp, it'd be worth placing a gold cannon there [2].
Thanks to it you will be able to damage the nearby objects [1] and won't have to worry about it getting destroyed, thanks to the big defensive skills. At the same time start building factories. I'd especially recommend the RX-200 tanks. Their laser cannons [2] are capable of destroying even the most resistant buildings and enemy units.
They will even let you destroy the enemy's gold cannons [1]. With time you should be gaining a bigger and bigger advantage. Keep attacking the enemy encampments until all the buildings are destroyed. The second part of the mission will start then, in which you will take control over Luminara Unduli and Barriss Offee. Move forward and once you reach the wall stand in the blue circle [2]. Use the Lightsaber to make a hole in the stone.
After breaking inside start walking the dark corridor [1], eliminating single enemies on your way. At the end of the path you will reach two triangular walls. Approach the one on the right and hit it with the Saber [2].
Three triangles will fall out. Use the Force [1] to move then onto the purple triangular places in the wall on the left [2].
In the next corridor you will have to fight a big number of enemies [1]. Deal with them and head to the next triangular walls. This time you will have to find them. The first one is at the very centre of the wall [2], you just need to make a hole to it with the Saber.
The second can be found on the wall on the right [1]. You need to throw the Saber at it (press and hold H for a bit). The last one is on the elevation by the left wall [2].
Once you find all the pieces, place them in the spots on the wall on the left [1]. The next corridor brings even more enemies [2]. Eliminate them and continue moving on.
As you pass through the cave, you should note that there are enemy hammocks to the left and to the right [1]. Destroy each of them and use the Force to create a trampoline in the middle of the room [2]. When it's ready, jump onto it and bounce off two times.
This time you will have to fight a boss. First take care of the lesser enemies. Although new ones will keep on appearing, you will have a moment to focus on the tank. Start off by destroying the cannons on both sides, with blue circles on them [1]. At the same time you should notice that there is one immortal robot amongst the enemies, whose head falls off after a few hits. Try to pick it up [2] before he can put it back on.
With the head, quickly go to the panel on the right side of the room and use it [1]. This way you will be identified and one of the generators will open. Do the same with the second panel on the left side of the room [2]. Remember that you need to have to robot head on you, as otherwise nothing will happen.
In the end aim (press and hold H) the Light Saber at the lasers on top [1]. Once the tank is paralyzed, jump into it (U) and destroy the generators in the middle of the room [2], which you have just recently exposed using the robot's head.