Count Dooku - p. 2 | Story mode
Chapter 3 - Jedi Crash
You begin inside a republic cruiser [1]. Fly to the right and once you reach the blue arrow showing the landing zone [2], press U to land.
Go out of the vehicle and don't bother fighting the enemies, as they will constantly keep respawning. Instead, head to the wall in the upper right corner of the red carpet [1]. Look at the chessboard side and jump into it [2] using the sword.
Keep jumping up that way [1]. Once there, go forward and use the lever on the right [2].
A generator will appear on the blue-white sidewalk. Start pushing it down [1] and plug it into the socket on the left [2].
That way you will activate the first of three extinguishers. Afterwards step into the cruiser [1] and head right, to the next landing zone [2].
After landing head down the screen [1] and start jumping down. Afterwards go left and jump onto the brown platform [2].
Stand on the blue circle and press H to use the Light Saber [1]. Use the arrows to drill a hole in the wall. Once you make it, you will see a lever. However you cannot move it as there's no power. Go left and assemble a generator from the bricks [2].
Once the power is back on, return to the lever and pull it [1]. Afterwards head back to the ship and fly right, to the third landing zone [2].
Leave the ship and head right. Go into the corridor [1]. At some point you will have to jump onto the platform [2] and then to the other side.
Approach the wall on the right and activate another lever [1]. Afterwards return to the ship and start flying left, to the next blue arrow and landing zone [2].
After landing, create a mine dispenser from the bricks above [1] and activate it by using the lever on the right [2].
Return to the ship, take a few torpedoes [1] from the dispenser you've just created and shoot them at the three purple shields [2] nearby you.
Once you destroy the indicated targets fly right and land at the next landing zone [1]. This time you will have to defeat 9 enemies [2].
After the fight change the character to Commander Bly and use the hook on the orange grip to the left of the door [1]. Go inside the corridor and run forward [2]. At the end you will find a ship - enter it (press U).
Once the cutscene ends, start flying to the left, destroying enemy ships on your way [1]. Soon you will reach a magnetic field with three shields beside [2]. Destroy them with the torpedoes and the mission will end.
You are not permitted to copy any image, text or info from this page. This site is not associated with and/or endorsed by the LucasArts or Traveller's Tales. All logos and images are copyrighted by their respective owners.
Copyright © 2000 - 2025 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.