General Grievous - p. 3 | Story mode LSW III Guide
Last update: 11 May 2016
Chapter 2 - Shadow of Malevolence
Fly up to the two engines, fly between them and press U once a white arrow appears above the ship. Afterwards use the engines by pressing J to get to the lower deck [1]. Head to the red point on the landing zone and land [2].
Approach the lever on the right [1] and activate it, thanks to which you will turn on the torpedo generator. Return to the ship and fly into it to pick up a few torpedoes [2].
Afterwards aim at all purple shields inside the big ship [1] and start destroying them. Take some more torpedoes, fly out and use the engines one again [2] to get up.
Destroy more shields with the torpedoes [1]. That way you will demolish a part of the hulk [2].
Fly inside and start destroying the energy antennas maintaining the shield [1]. After destroying all of them, land and head down the screen and left. Eventually you will reach a lever [2]. Pull it.
Return to the ship, take the torpedoes from the activated dispenser [1] and use them to destroy all the points marked with purple [2].
Afterwards take some more torpedoes, fly outside and deal with more targets [1]. You will expose another part of the ship. Fly inside and once again destroy the force field antennas [2].
Pick up the torpedoes and destroy the next targets [1]. Once you deal with them, there will be one last left. Fly out and between the engines [2].
Use them to get to the last target [1] and fire the last torpedo at it [2].
Chapter 3 - Destroy Malevolence
Go forwards and start dealing with the enemies [1]. Move until the end of the corridor [2].
In the next room the camera will move to the side [1]. Jump down the platforms and start going left. Use R2-D2 flying skills to get onto the platform I in the distance [2].
Use the panel on the platform. That way you will call in a train with enemies [1]. Defeat them, move left and deal with another group of enemies [2].
Use the Force to pick up R2-D2 and move him onto the platform in the distance [1]. Once the robot is there, move it onto the red button on the right [2] and afterwards use the panel [2].
Another enemy train will appear [1]. Get rid of them and use the Force on the brick by the rails to move it onto the platform on the left [2].
Thanks to it you will be able to jump left, where there will be another fight waiting for you [1]. After dealing with the enemies throw the Light Saber into the orange pillar with two enemies beside it [2].
Afterwards use the Force to move R2-D2 onto the platform [1], move in onto the button on the left and activate the panel. Create a crane from the bricks [2].
Enter it, aim the arm at the train on the rails on the left [1] and move its part onto the rails closer to you [2].
That way you will create a bridge through the electrified tracks. Cross it to the left [1]. In the next location go forward, dealing with enemies on your way [2].
After a bit you will reach a spot with an electric field [1]. First we'll take care of the R2-D2 group. Head to the corridor on the right. Eventually you will reach a fire and will have to construct an extinguishing system from the three purple elements in front of it. Use the Force on the first brick and place it into the pipe on the left [2].