I � Exit to Cemetery
II � Entrance to second level
20 - Puzzle/quest element
1 � You have to place any kind of items on the three plates so that the door would open. The plates are marked with numbers 1-3.
2 � Secret - a switch on the wall that opens a passage to a room nearby.
3.1 � Portal to the room (3.2)
3.2 � Secret - a room with a lot of hatches. They open and close cyclically. You have to wait until the hatch leading to the key closes (on one of the shelves) and than the one leading to the gate (3.3).
3.3 � Secret - in this room, you can find a powerful Axe, but when you take it, a group of enemies will attack you.
4.1 � Gate - take the scroll to open it (4.2)
4.2 � The scroll that opens the gate (4.1)
5 � A door to another part of the dungeon. To open it, you have to perform some acrobations. When standing on the bridge, jump down left. Now go beneath the bridge (first one direction than the opposite direction) to find yourself in the same place. Next, go up the ladder and go back without falling onto the bridge. Then, make a step to the back, to the right, to the right and jump down again. Go both directions again, through the whole length. Go up the ladder and approach the door, then, step back one field. After a moment, the door should open.
6.1 � The door that you open with the key from the table (6.2), after the boss fight.
6.2 � Key to the door (6.1)
7 � Boss fight - the oponnent is not very strong himself, but he has three Ghoules by his side, who are quite powerful. Having a few Healing Potions and playing on medium difficulty, you can stand in the door and the boss should come to you first, blocking the Ghoules. When this happens, just drink your Healing Potions and hit him until he dies. It should be mentioned that the bossis vulnerable to Shock. After you defeat him, the door opens and you can fight the Ghoul on bigger area.
8 � A room that you can open with a Golden Key. Inside, you can find Boots with a nice Protection bonus.
9.1 � Secret - to open it, you have to complete the tasks described in 9.2, 9.3 and 9.4. Inside: Tome of Water
9.2 � Press the switch to the deactivate a few of the portals.
9.3 � Press the switch so that a magic bridge appears. Run across it right away, as it is designed in such way that you can barely cross it. Press the switch and go back immediately. DOn't even waste your time on turning around.
9.4 � A Statue. Take it and place in 9.1.
10.1 � To unlock the passage (10.2) to the ghouls' cave, press the switch. Then, jump down by moving back and pull the lever. After a few seconds, pull the lever again and the door (10.2) will open.
10.2 � To open this door, complete the task described in 10.1.
11.1 � Ghoul cave. Inside, there are about ten enemies and fighting them all at once would be insane, but there's one trick that allows you to kill them one by one. You have to wait for the moment when they are not near 11.2 and jump into the hole. Pull the lever and enter the portal that opens (11.3). Step back right away. One of the Ghouls should follow you to the portal and go up. This way, instead of fighting 1 vs 10, you can fight 1 vs 1 ten times and finish all the enemies. After you're done, you can jump into the hole and pull all the levers to open the passage to a Power Gem (marked with blue squares 1-3).
11.2 � Lever that opens the gate to the portal leading up.
11.3 � Portal leading up
[1] � Lightning Bomb x2
[2] � Plate Guantlets
[3] � Lock Picks
[4] � Leg Plate
[5] � Pellets
[6] � Hardstone Bracelet, Blooddrop Cap x2
[7] � Tribal Spear
[8] � After defeating the boss, he will drop:
Amulet of Nergal, Longsword x2
[9] � Crystal Shard of Healing
[10] � Meteor Greaves, Pellets
[11] � Food
[12] � Full Helmet
[13] � Frost Bomb
[14] � Crossbow
[15] � Blooddrop Cap x2 , Greater Healing Potion
[16] � Throwing Axe x2, Huntsman Cloak
[17] � Food
[18] � Shovel
[19] � Crystal Helmet
[20] � Crossbow Quarrel x2
[21] � Crystal Flower, Blooddrop cap
[22] � Crossbow Quarrel
[23] � Tattered Shirt
[24] � Full Helmet
[25] � Cannon Ball x5