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Legend of Grimrock II Game Guide by gamepressure.com

Legend of Grimrock II Game Guide

Table of Contents
Legend of Grimrock 2 - Pyramid of Umas
Legend of Grimrock 2 - Pyramid of Umas
Entrance to Tomb of Rites
Teleporter to portal II
Teleporter to portal I
Teleporter to portal IV
Teleporter to portal III
Jump down or use the rope to get to a secret room (more info - map: Tomb Underground).
Place something here, lower the hatch using the plate (11.2) and jump down/use the rope into the next hole.
Jump down/use the rope to find a secret.
To open the passage, you have to pick up Wand of Fear (blue square on the map: "1") and Mooblade (yellow square on the map: "1") and place them on squares with number "2" analogically.
A switch on the wall that opens a secret (2.2).
Secret room. Opened using a switch (2.1).
Inside: Mirror gauntlet - take it, because you will need it in another secret.
Throw anything onto the next plate.
Throw anything onto the next plate.
You can access the secret after completing 3.1
Place something here, through the gate and do the same from the other side. Now pick up the items in the order that you've left them and tha gate (3.6) will open.
Gate leading to Tomb Key (3.7). To open it, complet the task described in (3.5).
Tomb Key. Use it in the lock (3.8).
Two locks. You need two Tomb Keys (3.7 and 7). After opening the rooms, you can solve the puzzle (8), which will allow you to access the higher level.
A switch on the wall that opens a secret room 4.2.
Secret wall. Opened using a switch 4.1.
You have to activate four bridges using the plates. The plates are marked with res squares (1-4) on the map.
A switch that opens the door allows you to leave the chamber after pressing down the plate.
A puzzle and a secret.
Press the switch on the wall and step back so that the missile wouldn't hit you and the gate (6.2) will open. Don't go thorugh it yet - press the switch again. The gate will start to close slowly and you should make it on time so that they close behind you. It is important to do so, as it will open the passage to a secret (6.3).
A gate opened using a switch (6.1. Press the switch twice and run through the closing gate to unlock a secret (6.3).
Secret room. It will open after completing the task described in 6.1.
Tomb Key. Obtained after completing 6.1. Fits one of the locks (3.8)
A puzzle that blocks your way to the next level.
You have to press all the switches on the wall to open the gate. To do that, you have to place items on the appropriate plates in the two othe rooms. The correct plates are marked with grey squares 1-5 on the map.
When you put something on the plates, you will be able to access all the switches.
A switch that opens a secret room (9.2)
Secret room opend using a switch (9.1).
Accessed through a hole in Tomb of Rites (near the puzzle (6.1))
A lever that activates the Teleporter to Tomb of Rites.
Teleporter to Tomb of Rites.
Accessed through a hole in Tombg of rites (5.1).
A plate. Step onto it and place something on it so that you can pick it up from the other side of the gate.
Teleporter to a hall with a lot of monsters. You should prepare yourself.
A room with a lot of enemies. You appear in the center of the chamber with enemies around you. It is best to attack the snake first and after killing it, get out of the circle and defeat the enemies by maneuvering between them. After killing the enemies, you receive a reward (a sword (11.6)).
Ancient Cleymore - the reward for defeating the enemies (11.5).
Accessed through a hole in Tomb of Rites (2.1).
Recipe - Speed Potion
Greater Healing Potion
Lock Picks, Storm Amulet
Blackmoss
Lock Picks
Mirror Gauntlets - Required for opening a secret (map: Tomb of Rites).
Falconskyre
Cannon ball x4
Dart x2
Shuriken x2, Pellets
Embaler's Headpiece
Mirror Greaves
Falconskyre
Throwing Knife
Torch
Shuriken x2
Pellets
Poison Bomb
Food, Poleaxe
Food, Torch
Food
Shuriken
Xafi Khakis, Pellets
Greater Energy Potion
Pellets
Shuriken
Healing Crystal
Enlarge this map

Pyramid of Umas | Walkthrough Legend of Grimrock II Guide

Last update: 01 June 2016

Key points of Legend of Grimrock 2 - Pyramid of Umas

1 - Puzzle 8 element

1 - Puzzle 5.1 element

1 - Puzzle 1 element

1 - Puzzle 1 element

20 - Puzzle/quest element

[12] - Item

Healing Crystal

Power Gem

Buried Treasure

I � Entrance to Tomb of Rites

I � Teleporter to portal II

II � Teleporter to portal I

III � Teleporter to portal IV

IV � Teleporter to portal III

I � Jump down or use the rope to get to a secret room (more info - map: Tomb Underground).

I � Place something here, lower the hatch using the plate (11.2) and jump down/use the rope into the next hole.

I � Jump down/use the rope to find a secret.

20 - Puzzle/quest element

1 � To open the passage, you have to pick up Wand of Fear (blue square on the map: "1") and Mooblade (yellow square on the map: "1") and place them on squares with number "2" analogically.

2.1 � A switch on the wall that opens a secret (2.2).

2.2 � Secret room. Opened using a switch (2.1).
Inside: Mirror gauntlet - take it, because you will need it in another secret.

3.1 � Puzzle:
Jump down/use the rope ito any of the holes. Pull the lever and go back up. Stand on the fields marked 3.23.3 and throw any items onto the plates.
To get to the secret: go back to the hole (3.4) and jump down.
To go further: place something on the plate (3.5) and go through the gate. Approach the same gate from the other side and place something there. Take the item that you've left before and the other item so that the gate (3.6) would open.

3.2 � Throw anything onto the next plate.

3.3 � Throw anything onto the next plate.

3.4 � You can access the secret after completing 3.1

3.5 � Place something here, through the gate and do the same from the other side. Now pick up the items in the order that you've left them and tha gate (3.6) will open.

3.6 � Gate leading to Tomb Key (3.7). To open it, complet the task described in (3.5).

3.7 � Tomb Key. Use it in the lock (3.8).

3.8 � Two locks. You need two Tomb Keys (3.7 and 7). After opening the rooms, you can solve the puzzle (8), which will allow you to access the higher level.

4.1 � A switch on the wall that opens a secret room 4.2.

4.2 � Secret wall. Opened using a switch 4.1.

5.1 � You have to activate four bridges using the plates. The plates are marked with res squares (1-4) on the map.

5.2 � A switch that opens the door allows you to leave the chamber after pressing down the plate.

6.1 � A puzzle and a secret.
Press the switch on the wall and step back so that the missile wouldn't hit you and the gate (6.2) will open. Don't go thorugh it yet - press the switch again. The gate will start to close slowly and you should make it on time so that they close behind you. It is important to do so, as it will open the passage to a secret (6.3).

6.2 � A gate opened using a switch (6.1. Press the switch twice and run through the closing gate to unlock a secret (6.3).

6.3 � Secret room. It will open after completing the task described in 6.1.

7 � Tomb Key. Obtained after completing 6.1. Fits one of the locks (3.8)

8 � A puzzle that blocks your way to the next level.
You have to press all the switches on the wall to open the gate. To do that, you have to place items on the appropriate plates in the two othe rooms. The correct plates are marked with grey squares 1-5 on the map.
When you put something on the plates, you will be able to access all the switches.

9.1 � A switch that opens a secret room (9.2)

9.2 � Secret room opend using a switch (9.1).

10.1 � Accessed through a hole in Tomb of Rites (near the puzzle (6.1))

10.2 � A lever that activates the Teleporter to Tomb of Rites.

10.3 � Teleporter to Tomb of Rites.

11.1 � Accessed through a hole in Tombg of rites (5.1).

11.2 � A puzzle and a secret.
Place something on the plate in front of you (black square) and step onto the plate (11.3). Put anything on it so that you can pick it up from the other side of the gate. Step back and step onto the field (black square) - you will be teleporter to the other side of the gate. Jump down and you will find a secret room.
Go back up and step onto the black square again. After being teleported, turn around and pick up the item from the plate (11.3). Move forward, left, left, turn around. Throw something onto the plate and the gate will open.

11.3 � A plate. Step onto it and place something on it so that you can pick it up from the other side of the gate.

11.4 � Teleporter to a hall with a lot of monsters. You should prepare yourself.

11.5 � A room with a lot of enemies. You appear in the center of the chamber with enemies around you. It is best to attack the snake first and after killing it, get out of the circle and defeat the enemies by maneuvering between them. After killing the enemies, you receive a reward (a sword (11.6)).

11.6 � Ancient Cleymore - the reward for defeating the enemies (11.5).

12 � Accessed through a hole in Tomb of Rites (2.1).

[1] � Recipe - Speed Potion

[2] � Greater Healing Potion

[3] � Lock Picks, Storm Amulet

[4] � Blackmoss

[5] � Lock Picks

[6] � Mirror Gauntlets - Required for opening a secret (map: Tomb of Rites).

[7] � Falconskyre

[8] � Cannon ball x4

[9] � Dart x2

[10] � Shuriken x2, Pellets

[11] � Embaler's Headpiece

[12] � Mirror Greaves

[14] � Falconskyre

[15] � Throwing Knife

[16] � Torch

[17] � Shuriken x2

[18] � Pellets

[19] � Poison Bomb

[20] � Food, Poleaxe

[21] � Food, Torch

[22] � Food

[23] � Shuriken

[24] � Xafi Khakis, Pellets

[25] � Greater Energy Potion

[26] � Pellets

[27] � Shuriken

Pyramid of Umas lies to the north of the Sleet Islands. In order to get inside you will need to traverse the swamps located on south. After that, go into the Herder's Den - the undergrounds and find the Serpent Staff, which is a reward for solving a riddle with the magic runes and pressure plates. Having the item, approach the door and use one of the staff's ability. The door will open and you will be able to pass through them. On the first floor you will encounter a big snake with an ability to poison your party. These snakes leave the tails after defeating them, you can feed yourself with them. This level is based on finding two keys (3.7) (7) which open adjoining chambers. To unlock the higher floor you will have to solve a riddle (8). A part of the room is locked (10.1) (11.1) but you will be able to enter it later, whilst being in the Tomb of Rites, via hole. In one of the secrets (6) you will find the Mirror Gauntlets. Take them to unlock the secrets on a higher level.

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