Racing Video Games58
Racing games. Category of games about racing with rivals using various vehicles. Player’s purpose is to be first on the finish line or to achieve the best lap time possible. There are titles with land, water and air vehicles which are controlled in an arcade or simulating manner.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Jet Moto
Racing 31 October 1996
Classic races on a special type of cushions, reminiscent of watermobiles. Twelve competitors from four teams compete on different routes full of obstacles and control points.
Hardcore 4X4
Racing 30 October 1996
A racing game aimed at fans of off-road vehicles. The production tries to realistically reflect the reality of the struggles of this type of vehicles on difficult routes, devoid of asphalt and full of hills.
Network Q RAC Rally Championship
Racing 26 October 1996
Continuation of the Network Q RAC Rally is an extended simulator of the UK Rally. Driving 6 fully modifiable, licensed cars, we take part in 28 special sections, ensuring that the car is adapted to the driving conditions and appropriate repairs.
WipEout 2097
Racing 30 September 1996
Continuation of a racing game released in 1995, set in the realities of science fiction. This time we sit at the helm of even more powerful cars, competing on completely new routes and using an extended arsenal of power-ups and weapons. The whole is characterized by a significantly better graphic design, thanks to the use of modern 3D cards.
Death Rally (1996)
Racing 06 September 1996
Arcade, classic 2D racing with action game elements. We play the role of a novice who starts his career in deadly races. With winnings, we get the money and recognition to buy new machines and race for higher stakes. Duke Nukem himself will be among our enemies.
MegaRace 2
Racing 31 August 1996
MegaRace 2 is a continuation of the action racing game released in 1993. Players again take part in a futuristic TV show where they compete as armoured car drivers for valuable prizes. Developers from Cryo Interactive studio took care of more car models and definitely more technically advanced visuals of their work.
Monster Truck Madness
Racing 31 August 1996
In the game we sit at the helm of huge four-wheeled trucks and, eager for victory, we set off to fight. We have 10 authentic vehicles to choose from, participating in "mechanical monsters" races in the USA.
Grand Prix 2
Racing 30 August 1996
Sequel of the highly acclaimed Formula One Grand Prix game by Geoff Crammond. The second part is a simulation of the full season of 1994 Formula 1 and stands out - for its time - with high quality graphic design, and great realism. Thanks to a wide range of facilities implemented in the game, the production is addressed to both simulation maniacs and beginner players.
Destruction Derby
Racing 12 August 1996
Very unusual car races. It doesn't matter where you reach the finish line, but whether you'll be able to do it at all. The main goal of the game is the total destruction of enemy vehicles.
Daytona USA
Racing 06 June 1996
Daytona USA is a 1994 car race that was originally only available on coin-op machines. Several months later SEGA Corporation decided to create two conversions of this game to home platforms. One edition was given to users of Saturn consoles, the other to holders of "tinplate".
World Rally Fever: Born on the Road
Racing 31 May 1996
Anime style racing game, characterized by a purely arcade driving model. In the game we take part in crazy struggles on 16 routes, located in 10 different parts of the world. The dynamic competition was enriched with various power-ups and the possibility of jumping over obstacles.
Motor Toon Grand Prix 2
Racing 24 May 1996
The second part of the series of arcade racing games, created by Polys Entertainment studio. In Motor Toon Grand Prix 2 we play the role of one of the eight racers and fight for victory on five different tracks - success not only ensures mastery of the driving model and getting to know the individual tracks, but also the skillful use of power-ups scattered on the tracks.
Rage Racer
Racing 03 April 1996
The third instalment of the popular racing series launched in 1995. The authors of Rage Racer have expanded the game a bit, allowing, among other things, to collect funds and buy improvements and new cars with them. At the same time, the title has retained its arcade character.
Destruction Derby 2
Racing 25 March 1996
Atypical car races, where the primary goal is not to be the fastest on the route, but to effectively demolish other vehicles participating in the struggle. Destruction Derby 2 was developed by Reflections Interactive studio.
Big Red Racing
Racing 29 February 1996
A humorous racing game, maintained in a youthful, cartoon style. We take part in a crazy, purely arcade rivalry in several different sceneries, sitting in one of a wide range of vehicles driving, floating or flying.
Excessive Speed
Racing 15 January 1996
Arcade top-down races by a native Chaos Works studio. The game races in miniature cars on 14 different routes, trying to eliminate enemies using a fairly wide range of power-ups.
Micro Machines 2: Turbo Tournament
Racing 31 December 1995
Continuation of a crazy racing game, allowing you to compete with miniature cars on routes located in such common places as a table, desk or floor. In this part of the game there are new vehicles such as a helicopter or a hovercraft and a whole lot of stages located in completely new sceneries.
Ridge Racer Revolution
Racing 03 December 1995
The second part of the arcade racing game, in which the authors have added some new modes and options. Again, the competition is very dynamic and has little in common with a real fight on the track.
Screamer
Racing 31 October 1995
The first installment of the highly arcade series of racing games. We sit behind the wheel of one of the fast machines modelled on real cars and race on a variety of routes. In the course of the competition, it is common to take turns on the handbrake at speeds of up to 300 km/h.
Fatal Racing
Racing 30 October 1995
A racing game aimed at destroying enemy vehicles. We choose one of the fictional teams and sit behind the wheel of fast cars racing on dangerous routes filled to the brim with hills, loops and pipes. Our goal is to reach the finish line in the first place, which is not so easy given the aggression of rivals controlled by artificial intelligence.
WipEout
Racing 29 September 1995
A futuristic racing game that has given rise to one of the most popular series in its genre. Players sit at the helm of modern antigravity cars, taking part in the ruthless struggles taking place on seven different routes.
Hi-Octane
Racing 31 August 1995
A science fiction-based futuristic racing game, a side-project of the experienced Bullfrog studio. In the game we sit at the helm of 6 futuristic cars, competing on 6 different routes, full of shortcuts and branching. The fun is diversified by the possibility of using weapons and the need to replenish fuel supplies.
The Need for Speed
Racing 31 August 1995
A racing game developed by the Pioneer Productions studio in cooperation with Electronic Arts. The game offers eight licensed racing cars, including Dodge Viper, Porsche 911, Chevrolet Corvette, Mazda RX-7, Toyota Supra, Honda NSX, Lamborghini Diablo, and Ferrari Testarossa. The game features seven racing tracks - both traffic and police can be encountered when racing. Once the police spots the player breaking the law, they begin a pursuit.