PS1 Racing Video Games
Racing games. Category of games about racing with rivals using various vehicles. Player’s purpose is to be first on the finish line or to achieve the best lap time possible. There are titles with land, water and air vehicles which are controlled in an arcade or simulating manner. more
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Vanishing Point
Racing 05 February 2001
A racing game that tries to reflect the realities of competition behind the wheel of sports cars. The production includes several licensed cars, as well as several different modes of play.
Ray Tracers
Racing 17 January 1997
Unusual three-dimensional racing game, in which players have to run through successive segments of the route in time in order to be able to fight with various combat vehicles at the end.
NASCAR Rumble
Racing 31 January 2000
Arcade racing game, which although it uses the license of the popular NASCAR series of competitions, is definitely not focused on realism. Drivers can use the power-ups collected on the route to increase their chances of winning.
Motorhead
Racing 20 April 1998
Motorhead is a dynamic, arcade racing game maintained in a futuristic style, in which what counts is primarily reflexes and the ability to drive on winding routes with the accelerator pedal pressed into the floor.
Mille Miglia
Racing 30 November 2000
Referring to the historic race held in northern Italy, a production in which console owners can take part in a competition behind the wheel of sports machines from the first half of the twentieth century.
Need for Speed III: Hot Pursuit
Racing 25 March 1998
The third installment in the bestselling racing game series created by EA. The game allows us to drive the fastest cars in the world. This time it contains eight brand new racing tracks and eleven licensed vehicles among which one can find cars such as Aston Martin DB7, Ferrari 550 Maranello, and Lamborghini Diablo SV. The included editor lets us create hundreds of individual vehicles as well. The biggest novelty in Need for Speed III: Hot Pursuit is the option to play on both sides of the law.
Need for Speed II
Racing 31 March 1997
Sequel to the racing game that was released in 1995 by Electronic Arts and that changed the racing genre. Need for Speed II let's you control eight completely new licensed vehicles. Among them are: McLaren F1, Ferrari F50, Ford GT90, Jaguar XJ220, Lotus GT1, Lotus Esprit V8, Italdesign Cala and Isdera Commendatore 112i. The races take place on six distinctive tracks located in various areas of the world.
V-Rally 2 Championship Edition
Racing 30 June 1999
The second part of a series of rally games developed by Eden Studios. Based on the WRC license, it allows you to take part in the 1999 World Rally Championship season at home.
Road Rash
Racing 22 December 1995
Motorcycle races enriched with one very diversifying element, namely the fight. We take part in a number of dangerous rallies, and whether we win depends on our ability to drive a motorbike and acrimony in combat.
Formula 1 97
Racing 26 September 1997
Continuation of a warmly received racing game under Formula 1 licence, which was released in 1996. The production brings a number of novelties, trying to reproduce even better the struggles on the tracks around the world behind the wheel of super-fast cars.
Need for Speed 4: Road Challenge
Racing 01 March 1999
The fourth installment in the famous series of racing games started in 1995 by Electronic Arts. Need for Speed: Road Challenge (also known as Need for Speed: High Stakes) expands the best ideas of its predecessors. It offers 18 licensed vehicles from the world's most famous brands and 20 varied tracks that contain traffic, jams and police patrols.
Need for Speed: Porsche Unleashed
Racing 29 February 2000
Another installment in the Need for Speed franchise. As the title suggests, the game focuses around Porsche, offering eighty licensed car models belonging to the German brand. The game includes such classics as the first 356 from 1950 or 911 Turbo from 2000. The player races in locations such as crowded urban areas, winding mountain roads, or never-ending highways. When playing the Evolution Mode, the player will observe the evolution of the famous car brand over nearly half a century.
Rapid Racer
Racing 14 November 1997
A racing game in which we sit at the controls of motor boats and fight for victory on six different routes. Rapid Racer is one of the first titles released on PlayStation 1 to take advantage of the capabilities of the DualShock pad. The title works in sixty frames per second, which, however, resulted in a decrease in the quality of the visual setting.
Midnight Run
Racing 30 January 1998
Converted from slot machines arcade racing game that allows you to test your skills during night-time city rides behind the wheel of sports cars.
Renegade Racers
Racing 01 January 1999
A racing game in which we sit at the helm of hovercraft and fight for victory on one of the six tracks. In addition to the Arcade mode (created to play alone) developed by Promethean Designs Renegade Racers studio, there is also a Quick Race variant, in which we can face another person. The whole was enriched with three-dimensional graphics maintained in a light, cartoon style.
Motor Toon Grand Prix 2
Racing 24 May 1996
The second part of the series of arcade racing games, created by Polys Entertainment studio. In Motor Toon Grand Prix 2 we play the role of one of the eight racers and fight for victory on five different tracks - success not only ensures mastery of the driving model and getting to know the individual tracks, but also the skillful use of power-ups scattered on the tracks.
Re-Volt
Racing 31 July 1999
Re-Volt is one of Acclaim's most crazy racing games. Players take control of remote-controlled cars and start exciting races on bizarre tracks, such as a toy shop, botanical garden and museum. As the game progresses, new models of cars with different technical parameters are unlocked.
Jet Rider 2
Racing 31 October 1997
A racing game in which ten participants compete with each other on special air scooters, able to move both above the ground and above the water. Twenty tracks have been made available to players, ten of which come from the previous version of the series, entitled Jet Moto. A characteristic feature of production is the very high level of difficulty of the competition.
Rollcage Stage II
Racing 17 March 2000
Continuation of the dynamic Rollecage car game that gives us the opportunity to drive freely wherever we want and perform extreme acrobatics at huge speeds.
Ridge Racer Revolution
Racing 03 December 1995
The second part of the arcade racing game, in which the authors have added some new modes and options. Again, the competition is very dynamic and has little in common with a real fight on the track.
Hardcore 4X4
Racing 30 October 1996
A racing game aimed at fans of off-road vehicles. The production tries to realistically reflect the reality of the struggles of this type of vehicles on difficult routes, devoid of asphalt and full of hills.
Driver (1999)
Racing 02 July 1999
Inspired by classic films from the 60s and 70s of the last century, a racing game with feature elements. Players play the role of a secret police officer, who works out mafia structures by performing tasks commissioned by gangsters.
The Need for Speed
Racing 20 March 1996
A racing game developed by the Pioneer Productions studio in cooperation with Electronic Arts. The game offers eight licensed racing cars, including Dodge Viper, Porsche 911, Chevrolet Corvette, Mazda RX-7, Toyota Supra, Honda NSX, Lamborghini Diablo, and Ferrari Testarossa. The game features seven racing tracks - both traffic and police can be encountered when racing. Once the police spots the player breaking the law, they begin a pursuit.
Colin McRae Rally (1998)
Racing 30 July 1998
Behind the name of world champion Colin McRae is a racing game that allows you to test yourself behind the wheel of precisely reproduced racing cars of the late twentieth century. Production is based on the 1998 WRC season.