Released PS1 Racing Video Games
Video Games Encyclopedia by Gamepressure.com
A list of Released Racing video games for PS1 sorted by popularity among gamers.
Racing games. Category of games about racing with rivals using various vehicles. Player’s purpose is to be first on the finish line or to achieve the best lap time possible. There are titles with land, water and air vehicles which are controlled in an arcade or simulating manner. more
Browse genres/themes ?
Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Vanishing Point
Racing 05 February 2001
A racing game that tries to reflect the realities of competition behind the wheel of sports cars. The production includes several licensed cars, as well as several different modes of play.
Need for Speed II
Racing 31 March 1997
Sequel to the racing game that was released in 1995 by Electronic Arts and that changed the racing genre. Need for Speed II let's you control eight completely new licensed vehicles. Among them are: McLaren F1, Ferrari F50, Ford GT90, Jaguar XJ220, Lotus GT1, Lotus Esprit V8, Italdesign Cala and Isdera Commendatore 112i. The races take place on six distinctive tracks located in various areas of the world.
Need for Speed 4: Road Challenge
Racing 01 March 1999
The fourth installment in the famous series of racing games started in 1995 by Electronic Arts. Need for Speed: Road Challenge (also known as Need for Speed: High Stakes) expands the best ideas of its predecessors. It offers 18 licensed vehicles from the world's most famous brands and 20 varied tracks that contain traffic, jams and police patrols.
Formula 1 97
Racing 26 September 1997
Continuation of a warmly received racing game under Formula 1 licence, which was released in 1996. The production brings a number of novelties, trying to reproduce even better the struggles on the tracks around the world behind the wheel of super-fast cars.
Micro Machines V3
Racing 01 March 1997
Micro Machines V3 is an arcade race in which players drive small, toy vehicles along cornering trails marked out in various household spaces. Game created by Codemasters Software studio.
Gran Turismo 2
Racing 23 December 1999
Continuation of a very warmly acclaimed racing game, focusing on a realistic representation of vehicle behaviour on the track. Gran Turismo 2 does not make drastic changes to the way cars behave on the track. Instead, the developers focused on a significant expansion of the content, increasing the pool of available vehicles to more than six hundred and twenty-seven tracks.
TOCA Touring Car Championship
Racing 15 October 1997
A racing simulator made by the Codemasters company, a developer best known for the Dizzy platformer series and a purely arcade racing game franchise titled Micro Machines. TOCA Touring Car Championship is based on a racing event, which has been taking place periodically ever since 1958. The said event features various competitions for vehicles of the Touring Cars class. The races take place on several elaborately recreated British tracks, e.g. Donington, Silverstone or Brands Hatch.
Motorhead
Racing 20 April 1998
Motorhead is a dynamic, arcade racing game maintained in a futuristic style, in which what counts is primarily reflexes and the ability to drive on winding routes with the accelerator pedal pressed into the floor.
Midnight Run
Racing 30 January 1998
Converted from slot machines arcade racing game that allows you to test your skills during night-time city rides behind the wheel of sports cars.
Gran Turismo
Racing 08 May 1998
A racing game that puts a lot of emphasis on realistic recreation of the behavior of cars while driving. The production offers almost 150 cars of such brands as Honda, Mazda, Subaru or Mitsubishi. The main mode of play is Gran Turismo Mode, in which subsequent wins are rewarded with credits for which the player can buy new cars and tuning parts. In order to gain access to the next eleven track competition, you first need to obtain specific licenses by performing a number of challenges.
Chocobo Racing
Racing 18 March 1999
An arcade racing game in which characters from the Final Fantasy series compete with each other at the helm of various vehicles. Charming spells and special skills used by the participants add colour to the struggles on the imaginative routes.
Rollcage Stage II
Racing 17 March 2000
Continuation of the dynamic Rollecage car game that gives us the opportunity to drive freely wherever we want and perform extreme acrobatics at huge speeds.
V-Rally 2 Championship Edition
Racing 30 June 1999
The second part of a series of rally games developed by Eden Studios. Based on the WRC license, it allows you to take part in the 1999 World Rally Championship season at home.
Rage Racer
Racing 03 April 1996
The third instalment of the popular racing series launched in 1995. The authors of Rage Racer have expanded the game a bit, allowing, among other things, to collect funds and buy improvements and new cars with them. At the same time, the title has retained its arcade character.
Colin McRae Rally 2.0
Racing 07 July 2000
The second entry in the legendary racing game series that focuses on car rallies. Colin McRae Rally 2.0 was developed by Codemasters Software. The game takes the player to over ninety rally Special Stages in eight world cup qualifiers. CMR 2.0 offers thirteen cars, among them Ford Focus 2000, Mitsubishi Lancer Evolution VI, Subaru Impreza WRC and Peugeot 206 WRC. The Special Stages are located in such locations as Finland, Italy or Kenya.
Need for Speed III: Hot Pursuit
Racing 25 March 1998
The third installment in the bestselling racing game series created by EA. The game allows us to drive the fastest cars in the world. This time it contains eight brand new racing tracks and eleven licensed vehicles among which one can find cars such as Aston Martin DB7, Ferrari 550 Maranello, and Lamborghini Diablo SV. The included editor lets us create hundreds of individual vehicles as well. The biggest novelty in Need for Speed III: Hot Pursuit is the option to play on both sides of the law.
Ray Tracers
Racing 17 January 1997
Unusual three-dimensional racing game, in which players have to run through successive segments of the route in time in order to be able to fight with various combat vehicles at the end.
Motor Toon Grand Prix 2
Racing 24 May 1996
The second part of the series of arcade racing games, created by Polys Entertainment studio. In Motor Toon Grand Prix 2 we play the role of one of the eight racers and fight for victory on five different tracks - success not only ensures mastery of the driving model and getting to know the individual tracks, but also the skillful use of power-ups scattered on the tracks.
Road Rash
Racing 22 December 1995
Motorcycle races enriched with one very diversifying element, namely the fight. We take part in a number of dangerous rallies, and whether we win depends on our ability to drive a motorbike and acrimony in combat.
Wipeout 3 (1999)
Racing 08 September 1999
The third installment of the science fiction racing series that began in 1995. Once again, players have the opportunity to get behind the wheel of powerful racing machines that reach dizzying speeds in order to compete in the fictional F7200 league.
NASCAR Rumble
Racing 31 January 2000
Arcade racing game, which although it uses the license of the popular NASCAR series of competitions, is definitely not focused on realism. Drivers can use the power-ups collected on the route to increase their chances of winning.
Micro Maniacs
Racing 05 October 2000
Arcade racing game in which the action is presented in isometric projection, and the routes are not racing vehicles, but strange characters. Production is a spin-off of the popular Micro Machines series.
Ridge Racer (1994)
Racing 03 December 1994
Ridge Racer is a racing game that is the starting title for PlayStation 1. The player sits behind the wheel of one of nine different cars and participates in exciting time limited races. He has at his disposal several difficulty levels, a few challenges and a mode of racing against time. It's up to him to beat the devilishly fast car "the 13th Racing". The production started a long cycle under the same name.
San Francisco Rush: Extreme Racing
Racing 28 February 1998
Conversion of a racing game, which was released in 1996 on slot machines. Production focuses on the arcade character of the game, allowing you to crazy behind the wheel of sports machines in the characteristic places of San Francisco.