PC Strategy Video Games28
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Horse Racing Manager
Strategy 04 April 2003
Game by the fathers of the Cycling Manager series, allowing the user to feel the atmosphere of horse races, referring, among others, to the famous races in Ascot, Pardubice and Warsaw (Sluzewiec).
Codename: Panzers - Phase Two
Strategy 22 July 2005
Continuation of the popular RTS set in the realities of World War II. As in the previous section, the emphasis is on the tactical side of the clashes. The game allows you to take part in the biggest battles in Africa and participate in the operation "Husky", i.e. the landing of the Allies in Sicily and the subsequent march towards Rome.
D-Day
Strategy 27 August 2004
A real-time strategy published by the British company Digital Jesters. According to what we can read in the title, the program is devoted to one of the most famous invasions in the history of World War II, the landing in Normandy.
Rise of Nations: Gold Edition
Strategy 28 October 2004
Rise of Nations: Gold Edition is a package consisting of a basic version of Rise of Nations and a year later release of Thrones and Patriots. Behind the production of both titles is Big Huge Games, which has a next-gen strategy Catan and The Asian Dynasties, an extension to Age of Empires III.
Lost Empire: Immortals
Strategy 11 March 2008
Lost Empire: Immortals is a space turn-based strategy game like Master of Orion or Galactic Civilization, often referred to as 4X, i.e. eXplore, eXpand, eXploit, eXterminate (explore, develop, use, exterminate).
Warlords IV: Heroes of Etheria
Strategy 21 October 2003
Warlords IV: The heroes of Etheria are a turn-based strategy set in fantasy climates, produced by Infinite Interactive studio. The plot of the game depicts a conflict in which 6 factions are involved. Players command armies made up of dragons, elves, pegasus and other fantastic creatures. The creators will try to create a captivating storyline of the single-player campaign and the possibility of competing with live opponents in a multiplayer game via LAN or the Internet.
Demigod
Strategy 14 April 2009
Action game combining RPG and RTS motifs by Gas Powered Games, creators of Dungeon Siege. Entertainment focuses on online struggles, which were modelled on the famous fashion for Warcraft III - DoTA. We have a choice of eight semi-godes, divided into two classes (Assassin or General), which quite significantly differ in fighting style and skills.
Sid Meier's Civilization III
Strategy 31 October 2001
The third full-fledged installment of the popular series of turn-based strategy games. The Firaxis Games studio, founded by Sid Meier after leaving Microprose, is responsible for its creation. As in the previous iterations of the cycle, in Civilization III we take the wheel as the leader of a selected civilization, and our task is to guide it through the subsequent eras of development, from 4000 BC to the present day. Our duties include e.g.
Cossacks II: Gold Edition
Strategy 13 April 2007
Cossacks II: Gold Edition is a package of two real-time strategies from the Ukrainian GSC Game World studio. The set includes both the basic version of the RTS, Napoleonic Wars, as well as the Battle of Europe, the extension issued one year later.
Call to Power II
Strategy 15 November 2000
The second installment of a series of turn-based strategies which are Activision's response to the Sid Meier's Civilization series. Our task is to conquer the world and create the largest empire in history. To this end, we manage the development of cities, discover new areas, develop technology and take care of the economy.
Star Trek: Starfleet Command III
Strategy 18 November 2002
Another part of the famous tactical simulation based on the motifs of the popular Star Trek saga. As in the previous parts, the player becomes the commander of the Federation ship, has to command its crew and decide on the strategy of attack on the enemy.
Space Colony
Strategy 14 October 2003
Space Colony is a science fiction-based economic strategy, created by FireFly's development team. The player plays the role of a colonizer of a foreign planet, who tries to build vibrant galactic metropolises using the available means. The task is difficult as the game takes place in real time and there are lots of dangers lurking in the colony.
Rome: Total War - Alexander
Strategy 19 June 2006
The second official expansion to Rome: Total War, a game developed by Creative Assembly in 2004. This time you assume the role of one of the most prominent strategist in the course of the centuries – the titular Alexander the Great who, due to his outstanding conquests, went down in history as one of the greatest leaders. The completely new campaign plays a crucial role in this extension – you can re-enact the biggest successes achieved by the legendary Macedonian ruler.
Medieval Lords: Build, Defend, Expand
Strategy 29 October 2004
An economic strategy in which the player has to manage a medieval city. It must take care of the proper development of the metropolis, including the economic and technological layer (internal policy), as well as defend it against attacks from its neighbours.
Tropico 4
Strategy 23 August 2011
The fourth installment in the humorous series of economic strategy games in which we assume the role of a ruthless dictator of a small banana republic. After the previous developer (responsible for the first installment from 2001) was taken over by THQ, the series was given to Haemimont Games. The main highlight of the gameplay is taking care of the country’s budget, which is fed by resource mining and production of various goods. The citizens’ happiness is also an important aspect.
Majesty 2: The Fantasy Kingdom Sim
Strategy 18 September 2009
A long-awaited sequel to an innovative strategy game created by Cyberlore Studios in 2000. This installment was developed by a Russian studio Ino-Co. What is the game's distinctive feature, the player does not have direct control of the characters. Instead, one sets the objectives and prizes for completing them.
Command: Modern Air/Naval Operations
Strategy 24 September 2013
An incredibly extensive strategy game created by Warfare Sims in cooperation with Slitherine - a renowned publishing company. The player is given an opportunity to take control of a fleet consisting of aircraft carriers, support ships, as well as attack and transport planes. The player takes part in dozens of scenarios referencing both historical events and fictional operations set in the near future.
Parkitect
Strategy 29 November 2018
An economic strategy inspired by classic management games such as Theme Park or Rollercoaster Tycoon. We assume the role of a rookie amusement park manager who attempts to transform his park into one of the greatest sites on Earth. To attain our goal, we need to build various attractions, design and build rollercoaster rides, as well as create paths and transport systems that will enable the guests to find their way around the park.
Combat Mission: Fortress Italy
Strategy 02 August 2012
Combat Mission: Fortress Italy is a WWII-based strategy game with simulation elements, created by Battlefront.com studio. Players have the opportunity to take part in a military struggle from the Allied landing in Sicily. The creators took care of a faithful representation of units and models of vehicles equipped with American, Italian and German armies.
Total War: Arena
Strategy 22 February 2018
A strategy game that combines elements of RTS and MOBA productions, and a spin-off to the bestselling Total War series, distributed as a free-to-play game with optional microtransactions. Total War: Arena lets you take part in massive battles for up to 20 players grouped into two rivaling teams. Each contestant has three units to command, consisting of no more than 500 men each.
Xenonauts
Strategy 16 June 2014
Xenonauts is a turn-based strategy game with RTS elements, developed by indie studio Goldhawk Interactive. It was inspired by X-COM: Enemy Unknown and X-COM: Terror from the Deep. The game is set in 1979, shortly after an unexpected alien invasion of Earth. You play as the leader of the international Xenonauts organization, whose task is to fight the alien threat.
Hearts of Iron III
Strategy 07 August 2009
Another installment in the popular historical strategy games franchise by Paradox Interactive, taking players back in time into the period of the bloodiest conflict in history – World War Two. As the player, your task is to come into power in your country of choice – either one of the superpowers of the time, or a militarily weaker country – and lead it through the global conflict. The plot of Hearts of Iron spans from 1936 to 1948, so you can choose to prepare for the inevitable war first.
Men of War: Red Tide
Strategy 14 August 2009
A standalone expansion for Men of War, a real-time strategy game by Best Way, a studio also known for Faces of War and Soldiers: Heroes of World War II. Similarly to the vanilla game, Men of War: Red Tide is set during World War II. This time around, we assume the role of a commander of a special unit of Soviet naval forces. The main feature of the add-on is an extensive story campaign inspired by the works of Alexander Zorich.
Ostriv
Strategy March 2025 (early access since 19 March 2020)
Ostriv is a city builder from the independent studio yevhen8, which gives us the opportunity to lead the 18th century city. The player takes on the role of a manager whose task is to take care not only of the development of the economy, but also of meeting the needs of the residents.