PC Strategy Video Games134
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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World War II: Panzer Claws II
Strategy 03 December 2004
Another strategy played in real time, which we owe to the programmers of Polish development studios Reality Pump and In Images. This time we will move on to the period of World War II (1941-1943) and look in detail at the events on the eastern front, the operations in France and Italy and the Nazi offensive in the Ardennes.
World of Mixed Martial Arts
Strategy 06 December 2007
World of Mixed Martial Arts is a manager of the title mixed martial arts competitions, created by Grey Dog Software - the company responsible for the Total Pro Basketball series. The game is distributed electronically via the Internet.
The Forgotten World
Strategy canceled
Mixture of cRPG genres and real-time strategy with fantasy elements, prepared by Croatian development studio Provox Multiemdia Studio.
Big Biz Tycoon 2
Strategy 12 June 2003
Continuation of "Big Biz Tycoon" published in 2001 (also known as "Venture Tycoon"), but unlike its predecessor, the game's development studio 4Head Studios is responsible for the production of the game, which is famous for the release of "Europa 1400".
Scorched Earth
Strategy 20 March 1991
Scorched Earth is a simple strategy game in which the player takes command of an artillery unit and tries to eliminate all competitors on the board with the help of several dozen types of missiles.
Motor City
Strategy 11 March 1994
Motor City is an economic game in which the player is at the forefront of a car manufacturing company. Beginning in 1896, when the actual game begins, your task will be to supervise all the elements related to the creation of cars, the purchase of parts and the sale of ready-made models on the European market.
Ocean Trader
Strategy 11 February 1996
Ocean Trader is an extensive economic strategy, in which the player is at the forefront of the company providing services in maritime trade. As with many programs of this type, your task is to increase capital through efficient freight transport. Of course, it should be remembered that the competition is not asleep.
Castles & Catapults
Strategy 12 March 2003
"Castles & Catapults" is the first attempt to enter the strategy game market by a small American developer studio Magic Lantern Playware. The whole game takes place in a similar way to popular board games - armies of two fighting nations are dropped on one map. The winner is the side that conquers all surrounding lands.
Venture Arctic
Strategy 05 August 2008
Production, combining simulation and economy elements. The player's task is to control an ecosystem located in the freezing Arctic region.
Tanktics
Strategy 08 October 1999
This is an RTS game in which we fight the opponent only with the help of tanks. This poorness in the arsenal and the type of weapons is compensated for by the huge, and sometimes even comical, variety in their construction.
Stars! Supernova Genesis
Strategy canceled
Supernova is the sequel Stars! - strategic turn-based game in space, designed mainly for multiplayer gameplay. According to the authors of the game, they were inspired by such classics as Master of Orion, Alpha Centauri, Ascendancy or M.U.L.E.
Earth Universe
Strategy 31 March 2006
Earth Universe is a collector's set of games from the Earth series - a futuristic real time strategy cycle (RTS), created by a Polish development studio Reality Pump. The package includes games: Earth 2140, Earth 2150 - Escape from the Blue Planet, Earth 2150 - The Moon Project, Earth 2150 - Lost Souls and Earth 2160 with SuperStorm V3.0 and Titanium Map Pack.
Morphid Brood
Strategy canceled
Morphid Brood is a debut project of the British Games Faction studio. This title is a mix of RTS-like elements and puzzles, inspired to some extent by the legendary Lemmings series.
Refusion
Strategy canceled
Refusion is a product of the Czech development studio, Gumpanela Entertainment, which is a revolutionary and innovative combination of RTS and FPS genres.
Empire above all
Strategy 19 December 2007
Project of the Russian development group IceHill. The game represents a genre of real-time strategy, and in the opinion of its creators, it is the next step in the evolution of the genre. It is also part of the first wave of titles that received support from AGEIA's PhysX technology.
Strifeshadow
Strategy 30 November 2001
Move to a fantastic land where three enemy races are waging a great war, take command of one of them and defeat everyone with your tactical genius.
Air Command 3.0
Strategy 12 April 2001
Become a flight controller at the biggest international airports and see why this is one of the most responsible and stressful workplaces.
Thandor: The Invasion
Strategy 03 November 2000
A classic RTS with realistic 3D graphics and a destructive terrain where we have to defeat the Gloraths with all types of land, air and sea craft.
Times of Conflict
Strategy 23 January 2001
Take command of one of the three nations fighting for control of the planet Edhaer and use all your tactical skills to defeat enemies.
World War I
Strategy 17 June 2005
World War I is a classic real-time strategy. Its production is the responsibility of a small development studio called Dark Fox. At the same time it is worth mentioning that WW I works on a modified graphic engine of Blitzkrieg game by Nival Interactive.
Hegemony: Philip of Macedon
Strategy 10 May 2010
An epic strategy recreating the conquest of Filip Macedonian. The game takes place in real time and focuses on a realistic representation of the war campaigns of the title commander. The game does not separate the strategic from the tactical sphere. At any time we can move the camera away from the battlefield up to the ceiling, where the whole available territory is visible.
African Alliance
Strategy canceled
African Alliance is a tactical game that takes place in a small African state ruled by an apodictic dictator. The country is plunged into chaos, the situation is so serious that intervention and humanitarian aid from the United Nations is essential.
War on Folvos
Strategy 15 November 2006
War on Folvos is a turn-based strategy developed by Lonely Troops. Its action was situated in the distant future, immersed in the darkness of war.
Space Empires IV
Strategy 09 November 2000
Space Empires IV is the fourth installment of the highly acclaimed series of turn-based strategies in the realities of science fiction. The player takes control of one of the interstellar civilizations, and his task is to achieve domination in the Universe. The game, created by Malfador Machinations studio in cooperation with developers from Shrapnel Games, is very complex and is addressed mainly to experienced players.