PC Strategy Video Games138
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
GhostControl Inc
Strategy 13 December 2013
GhostControl Inc. is a turn-based strategy where the action is shown from an isometric perspective. Players take control of the ghost killers company. Their task is to fulfil the mission and develop the business.
SimLife
Strategy 03 August 1992
The fourth title in a series initiated by the cult SimCity. The aim of the game is to create a self-sustainable ecosystem and to study the interaction between different forms of life and the environment. We do this by modifying various climate parameters or genetic crosses of plant and animal organisms.
SimTown
Strategy 16 May 1996
SimTown is a game from the cult Maxis series. Our goal is to create a small town and take care of the appropriate level of happiness of its inhabitants. The title is addressed to younger computer users.
SimIsle: Missions in the Rainforest
Strategy 30 September 1995
SimIsle: Missions In The Rainforest is a Maxis sim game. We take control over one of the fictional tropical islands with different parameters and with the help of our agents we undertake a number of different tasks, or we participate in a free game.
My Country
Strategy 10 December 2012
Economic strategy, belonging to the popular species of city-builders. In the game we take control of the newly emerging city, and our task is to make it flourish and function efficiently in all aspects. By completing the next tasks assigned to us, we gain experience points, thanks to which it will be possible to advance to higher levels and unblock newer and newer buildings and improvements.
Big Business
Strategy 21 July 2014
Social economic strategy, focusing in particular on the entrepreneurial aspect. As a beginner businessman, we take care of the development of our city by producing raw materials and goods. At the same time, we take care of the appropriate level of population and happiness of the inhabitants, building houses and utility buildings.
Drip Drip
Strategy 14 August 2012
An unconventional strategy with elements of an action game by an independent Imminent Games studio. As a result of weather anomalies, buildings in many American cities have been severely damaged. The player's task is to repair the damage using the available tools and containers.
Fantasy General
Strategy 29 February 1996
Another strategy game developed by Strategic Simulations Inc. This time the developers are taking the player to a world that combines fantasy and steampunk. The player is tasked with assuming the role of one of the four masters summoned to destroy the evil Shadowlord and his followers. Fantasy General focuses primarily on combat, during which the player uses units of four categories – immortal, magic, monsters, and mechanical.
Eco Tycoon: Project Green
Strategy 21 April 2009
A turn-based economic game that focuses on the management of various environmental aspects and their relationship to the global economy. The title has a number of educational values, allowing for a better understanding of the problems of global ecology.
Desert Stormfront
Strategy 27 September 2012
The second part of the cycle of casual real time strategies - Operation Stormfront. This time, players have the opportunity to command the military forces of factions fighting for oil fields in the Middle East. The title was produced by an independent studio Noble Master Games, known, among others, from the Age of Conquest series.
Kingdom Tales
Strategy 25 July 2013
Realistic fantasy casual strategy of the kind of "time management", produced by the Croatian studio Cateia Games. According to an ancient legend, the so far peaceful land has become an object of interest for dragons. The player must be at the forefront of the people and make a covenant between all beings living in the kingdom.
Heroes Chronicles: The World Tree
Strategy 29 September 2000
Heroes Chronicles: The World Tree is the third game in the Heroes of Might and Magic spin-off miniseries, based on the mechanics of the fan favorite - the third game of the series. In the game, Tarnum, the game's protagonist, joins forces with what was left of the tribe that protects the titular World Tree. Despite their efforts, the Tree is destroyed by Vorr, the god of war, and his army of necromancers.
Heroes Chronicles: The Fiery Moon
Strategy 13 November 2000
Heroes Chronicles: The Fiery Moon is the fourth game in the Heroes of Might and Magic spin-off miniseries, based on the mechanics from the fan favorite - the third installment of the main Heroes series. The game's plot takes place shortly after the events of the previous episode. Tarnum follows the trail of Vorr, one of the Ancestors who turned into a ruthless god of war and enslaved the rest of the Ancestors in a place which can only be accessed by an ancient portal.
Heroes Chronicles: Revolt of the Beastmasters
Strategy 01 June 2001
Heroes Chronicles: Revolt of the Beastmasters is the seventh game in the Heroes of Might and Magic spin-off miniseries, based on the mechanics of the fan favorite - the third installment of the main Heroes series. In this episode, Tarnum is sent by the Ancestors to free the Mudlanders from the rule of the mad Erathian overlord, King Gryphonheart. The Mad King sends his son, Niven, to face Tarnum, but when he learns the true motive behind his father's actions, he instead joins our protagonist.
Heroes Chronicles: The Sword of Frost
Strategy 01 June 2001
Heroes Chronicles: The Sword of Frost is the eighth and final game in the Heroes of Might and Magic spin-off miniseries, based on the mechanics from the fan favourite - the third installment of the main series. Gelu, the wielder of the Armageddon's Blade, sets out to destroy The Sword of Frost, which can lead to the end of the world. Tarnum's task is to stop him. By kidnapping the dwarven captain of Gelu's army, he manages to defeat the Blade's wielder.
Sentinel (2013)
Strategy 13 May 2013
Tower defense strategy with elements of a musical game. The action takes place on a board resembling an equalizer screen, and the player's task is to neutralize the enemies attacking with waves of waves with the help of "musical" defensive turrets. The title was produced by an independent artist - Matthew Brown.
Smooth Operators: Call Center Chaos
Strategy 14 September 2012
Smooth Operators: Call Center Chaos is a simulation and strategy game produced by Andreas Heydeck Games studio. The player plays the role of the head of a company dealing with telephone helpline services. Its task is to build a thriving call-centre. The title is distinguished by the cartoon style of retro visual setting and humorous accents.
Aeon Command
Strategy 30 October 2012
A science fiction-based casual war strategy created by an independent development studio Bat Country Games. The action takes place in a distant corner of the Universe, and players control the actions of one of the three factions, which fight with each other for domination and access to precious resources.
Core Masters
Strategy canceled
Core Masters to a game belonging to the genre MOBA, based on a free model with micropayments. Two four-person brave teams compete in a fantasy world, trying to gain a ball of energy and enter the opponent's base with it in order to release the power that will destroy all structures. The innovation here is the Free For All mode, where the division into teams disappears and players act alone in an effort to get ten balls.
Zombie Pirates
Strategy 01 September 2010
Casual strategy with adventure elements, produced by Dust Devil studio. The player plays the role of a pirate - smiling Jacek O'Hurlihan, who, with the help of his friends, Esmerald and Dr. Theopolis, has to face the terrible Georg, his fleet of pirates-zombie and the mysterious Red Widow.
Lucky Luke: Transcontinental Railroad
Strategy 19 February 2015
A time management strategy game in which we play the popular comic and film hero, cowboy Lucky Luke. The aim of the game is to build a railway line connecting East and West America, and the player's task is to take care of employment, finances, necessary raw materials and work safety.
Strife
Strategy 22 May 2015
An online MOBA consisting of action, strategy, and RPG elements developed by S2 Games, a studio known from the well-received Heroes of Newerth. The action of the game takes place in a fantasy universe, while the mechanics correspond to the classic MOBA rules, seeing a clash of two teams consisting of player-controlled heroes with different special abilities.
Game Tycoon 1.5
Strategy 11 February 2014
Amazingly styled strategic economic game that allows you to run your own computer game development studio. The player has to face a variety of market mechanisms and invest in new technologies that will satisfy both clients and industry media.
Duelyst
Strategy 27 April 2016
A multiplayer-oriented turn-based battle strategy game developed by Counterplay Games, led by Keith Lee - an experienced game maker. The story is set in a fantasy world comprising of various mythological influences as well as original concepts of the creators. A great war between five powerful countries lies at the core of the game. The players are thrown in the midst of this conflict and have to pick a side.