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PC Strategy Video Games131

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
Gang War: The Urban Gang Simulator
Gang War: The Urban Gang Simulator

Strategy canceled

Real-time strategy, the subject of which is to fight for influence in the city, using for this purpose organized criminal groups, commonly known as gangs.

Hearts of Iron 2: Doomsday
Hearts of Iron 2: Doomsday

Strategy 07 April 2006

A standalone expansion for the universally-acclaimed grand strategy game, Hearts of Iron 2, by Paradox Interactive. The production lets us assume control over a chosen country and lead it to victory on the fronts of the World War II. The player oversees not only the military affairs but also politics, economy, and technological development. The users of Hearts of Iron 2: Doomsday receive the contents of the vanilla game and many novelties. The latter include a longer campaign that ends in 1953.

Strange Adventures in Infinite Space
Strange Adventures in Infinite Space

Strategy 20 March 2002

Strange Adventures in Infinite Space adventure strategy game in classic style, taking us into the distant future, when humanity colonized the universe.

Clash
Clash

Strategy 30 June 1998

Clash is a turn-based strategy prepared by the Polish developer studio Longsoft Multimedia, whose plot was based on the legend of the ancient land of Karkhan. The player is at the forefront of a civilization that defends itself against invaders' attacks. The creators placed great emphasis on economic elements and options for expanding the fortress.

WarCraft II: Beyond the Dark Portal
WarCraft II: Beyond the Dark Portal

Strategy 22 March 1996

The official expansion to Warcraft II: Tides of Darkness, the extremely popular RTS developed by the Blizzard Entertainment studios. The storyline of Beyond the Dark Portal is focused on the further development of the conflict between humans and orcs. Despite the destruction of the Dark Portal, a rift capable of condemning humanity to another plague of green-skinned invaders still exists in the world of Azeroth.

Dominions 2: The Ascension Wars
Dominions 2: The Ascension Wars

Strategy 13 November 2003

Continuation of the turn-based fantasy strategy entitled Dominions: Priests, Prophets & Pretenders. The player's task is to play one of the gods of the game world and lead him to the final victory, i.e. to remain the only ruler of the presented universe.

WarCraft II: Battle.net Edition
WarCraft II: Battle.net Edition

Strategy 30 March 1999

The definitive edition of one of the most famous real-time strategies in the history of electronic entertainment, which was originally released in March 1995. Warcraft II: Battle.net Edition offers the full content of the base game Warcraft II: Tides of Darkness and the expansion Beyond the Dark Portal released a year later (although the developers also planned to include two additional mission packs).

SimTower: The Vertical Empire
SimTower: The Vertical Empire

Strategy 20 November 1994

Economic strategy published by the well-known company Maxis. Our task in this production is to manage a real skyscraper.

Steamland
Steamland

Strategy 29 December 2003

Steamland is a real-time strategy prepared by Russian studio Gromada. The action of the game is set in a world dominated by intelligent steam machines, which, divided into two competitive civilizations, are waging a war for raw materials among themselves. The player directs the actions of one side of the conflict, building factories (where tanks, launchers, trains and all kinds of weapons operating with the use of steam) and conducting military operations.

Interstellar Trader 2
Interstellar Trader 2

Strategy 21 March 2003

The strategy game is a pure continuation of Interstellar Trader published in 2000, which means that we are dealing with the same type of gameplay as in the original, although the authors have expanded and expanded the features contained in it. A player becomes a star merchant/business man, and the only and most important goal of his actions is to multiply his wealth.

Phase: Exodus
Phase: Exodus

Strategy canceled

Three-dimensional role-playing game with a strong admixture of tactical and strategic elements. The action of the game takes place on Earth around 2062.

Medieval: Total War - Viking Invasion
Medieval: Total War - Viking Invasion

Strategy 06 May 2003

An official expansion for the 2002 strategy game Medieval: Total war by British studio Creative Assembly. Viking Invasion takes place over 1200 years ago, in 793, when the eponymous Scandinavian warriors terrorized the whole Europe. The expansion introduces new maps, including the area of what is now Great Britain and Scandinavia, and a new campaign, in which your main objective is conquering the British Isles.

Ballerburg
Ballerburg

Strategy 11 November 2002

A strategy game with arcade elements set in the realities of fantasy, ideologically based on a hit from years ago, titled "The game is a great success". Rampart. The game is to expand the castle and at the same time to fire at the enemy's fortress. We carry out attacks using a wide range of siege weapons, including not only catapults and cannons, but also rocket launchers.

Ground Control 2: Operation Exodus
Ground Control 2: Operation Exodus

Strategy 22 June 2004

Continuation of the excellent tactical game by Massive studio. The authors once again offered real time and a system of clashes that focuses on commanding units and not on expanding the base. Compared to the original, the list of factions was extended and aliens joined the war.

City States: Stone to Steel
City States: Stone to Steel

Strategy canceled

A real-time strategy that tries to present faithfully the history of our civilization's development and allows the player to become the leader of the late Mesozoic tribes and lead them through the successive stages of human development.

Planet Prison
Planet Prison

Strategy canceled

Planet Prison is a real-time strategy with cRPG elements created by Numlock Software studio. The action of the game was set in the future, and the player plays the captain of a star ship, which accidentally hits the planet of convicts. The hero and the accompanying deck officer try to find a way out of the inhospitable place. Work on this title has been suspended.

Battle Mages
Battle Mages

Strategy 26 March 2004

Real-time strategy with cRPG elements, embedded in the realities of the fantasy world. The player becomes a recent graduate of the Imperial School of Mages, who will find a forgotten dwarf artifact and with his help a defeated army of chaos.

Civil War: The Game
Civil War: The Game

Strategy 16 January 2003

A strategy game aimed at introducing the player to the American Civil War. You can become a commander of the Confederates' troops or of the Union and by your actions on the battlefield lead to the triumph of one of the parties to the conflict.

Caesar IV
Caesar IV

Strategy 26 September 2006

Caesar IV is the next, fourth installment of the popular cycle of economic strategies, focusing on the expansion and management of the virtual city in the ancient Roman Empire.

Wildlife Tycoon: Venture Africa
Wildlife Tycoon: Venture Africa

Strategy 15 October 2005

Wildlife Tycoon: Venture Africa is a title that combines certain elements of simulation and strategy and economic game. The action of this program takes players to the "wild" areas of Africa, and their task is to build an efficient ecosystem there.

Tribal Trouble
Tribal Trouble

Strategy 21 March 2005

A real-time strategy taking place on tropical islands and maintained in a fairy-tale convention. The game depicts the Vikings' war struggle with tribes living on tropical islands.

Army Men
Army Men

Strategy 10 June 1998

Every victorious army needs a great commander.... even the plastic one. This is the motto of the game Army Men - a real-time strategy, which will allow the player to play the role of sergeant of a unit of miniature soldiers.

Sid Meier's Civilization II: Fantastic Worlds
Sid Meier's Civilization II: Fantastic Worlds

Strategy 20 July 1997

The second official expansion pack to Sid Meier’s Civilization II. With the second expansion, the developers at Microprose have created a dozen or so scenarios set in fantasy and science fiction universes. Sid Meier's Civilization II: Fantastic Worlds adds nineteen missions set in the worlds of mythology (Midgard, Atlantis), literature (e.g. from the novels of Jules Verne), and other Microprose franchises (Master of Magic, Master of Orion, X-COM).

Sid Meier's Civilization II: Conflicts in Civilization Scenarios
Sid Meier's Civilization II: Conflicts in Civilization Scenarios

Strategy 20 November 1996

The first official expansion pack to Sid Meier's Civilization II. Conflicts in Civilization Scenarios is a set of twenty new scenarios. Interestingly, for those twenty scenarios only twelve were made by the developers. The remaining eight were created by the fans in the built-in map editor. Many of the scenarios proposed by the Microprose developers refer to historical conflicts, e.g. American Civil War, Alexander the Great's conquests, crusades or World War I.