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PC Strategy Video Games135

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
Fill Up!
Fill Up!

Strategy 27 August 2009

Fill Up! is a time management game. (time management), created by Bulgarian studio Daxy Games for the so-called casual market. The player takes on the role of the owner of the land near the motorway, and his task is to create a perfectly organized service centre for road transport services (petrol stations, workshops, car washes, etc.).

Defender's Quest: Valley of the Forgotten
Defender's Quest: Valley of the Forgotten

Strategy 30 October 2012

Defender's Quest: Valley of the Forgotten is a combination of tower defense strategy and cRPG. The player directs the actions of a young girl named Azra, who tries to get out of the title Valley of Forgotten - a land between the worlds of the living and the dead. To do this, the heroine and her companions have to face hordes of enemies. The title was produced by Level Up Labs studio.

History: Legends of War - Patton
History: Legends of War - Patton

Strategy 18 December 2012

A turn-based strategy set in the realities of World War II with elements of cRPG. Players have the opportunity to command units of General Patton's 3rd Army and take part in military operations in France, Belgium and Germany. Developers from Slitherine studio have made sure that History: Legends of War - Patton combines entertainment with elements of historical education.

Monument Builders: Titanic
Monument Builders: Titanic

Strategy 06 July 2012

Monument Builders: Titanic is a casual time management strategy. (time management), produced by Anuman Interactive on the occasion of the 100th anniversary of the launch of the famous liner. The player plays the role of shipyard manager, and his task is to supervise the logistic facilities necessary to build the Titanic.

Terrorhedron 3D
Terrorhedron 3D

Strategy 01 December 2011

Terrorhedron 3D is a tower defense strategy developed by independent development studio Micro Macro Games. The player's task is to defend the base against the invasion of various colored balls, which can be destroyed by means of turrets with various types of weapons. The game is distinguished by the use of the third dimension, rarely seen in this kind of productions.

Frontline Tactics
Frontline Tactics

Strategy 26 October 2012

A tactical turn-based game that allows you to lead a small troop of soldiers and take part in a bloody armed conflict. We are carrying out a series of missions in the fictitious state of Fahrahn to annihilate a rebellious faction that threatens national interests. The game has extensive network functions and is based on the free to play financial model.

Crusader Kings II: Sunset Invasion
Crusader Kings II: Sunset Invasion

Strategy 15 November 2012

The third expansion to the 2012 strategy game by Paradox Interactive. As opposed to the other expansions and to the base version of the game, Crusader Kings II: Sunset Invasion presents a highly alternative history, featuring an invasion of the Aztec empire on 13th-century Europe. Together with Aztecs, a new plague reaches Europe and the doctors are unable to deal with it.

GunSwords
GunSwords

Strategy canceled

An online tactical game in a style that combines the climates of fantasy and science fiction. We take control of a small unit of fencers, shooters and mages and try to eliminate enemy units by moving on a hexagonal board. Production is based on the free to play financial model.

Planets under Attack
Planets under Attack

Strategy 28 August 2012

Space strategy game by the Russian band Targem. We play the Admiral of a large star fleet and our goal is to conquer the whole galaxy. The authors have prepared both a single player campaign and an extensive multiplayer mode, in which we can compete with other people or join forces to face the artificial intelligence.

Starvoid
Starvoid

Strategy 30 August 2012

Starvoid is a real-time strategy, located in the distant future. Producers describe the game as a "multiplayer arena for duels in the RTS convention". The production was created in the Swedish Zeal Game studio, known primarily for its turn-based battle game Team Assault: Baptism of Fire.

Void Rim
Void Rim

Strategy canceled

Turn-based war strategy based on a free model with micropayments. The game focuses mainly on multiplayer mode, in which we compete with other people. The plot is set in the distant future, and the plot tells the story of a conflict between the need for playable factions.

March On Oz
March On Oz

Strategy canceled

March On Oz is a strategy game combining elements of RTS and Tower Defense genre. The action takes place in the universe known from the Wizard from the land of Oz. Players include command over a group of heroes whose task is to stop an enemy army march through a cobbled yellow road.

Dreadline
Dreadline

Strategy canceled

Dreadline is a mix of RTS and roleplaying games developed by former employees of companies such as Iron Lore and Irrational Games. The player takes command of a group of monsters who travel in time from one historical catastrophe to another and murder the people involved in these tragedies.

Tiny Token Empires
Tiny Token Empires

Strategy 25 June 2012

Tiny Token Empires is a turn-based strategy produced by BiP Media studio, in which the combat system is based on solutions from casual logical games like Bejeweled. Players take control of one of the ancient empires and try to conquer the entire Mediterranean basin.

Prison Tycoon 5: Alcatraz
Prison Tycoon 5: Alcatraz

Strategy 10 September 2010

Prison Tycoon 5: Alcatraz is the fifth installment of a series of economic strategies in which the player has the opportunity to play the role of prison director. This time, developers from the Anuman Interactive studio were inspired by the famous Acatraz prison on the island of Acatraz, whose appearance was carefully reproduced in the game.

Solidarnosc
Solidarnosc

Strategy 25 January 1991

Solidarnosc is a strategy game produced by the development studio of P. Z. Karen. The action was set in Poland in the 80s of the last century. The player plays the role of the head of NSZZ "Solidarnosc" and leads the anti-communist opposition. His tasks include raising political awareness in society, attracting trade union activists and raising funds for further activities.

Zombie Tycoon 2
Zombie Tycoon 2

Strategy 09 December 2013

Continuation of a strategy game released in 2009, in which players command an army of undead conquering our planet. The title is characterized by comic and colorful graphics and a humorous storyline that accompanies us in the singleleplayer campaign.

Tryst
Tryst

Strategy 14 September 2012

Tryst is a real-time strategy (RTS) produced by BlueGiant, an independent development studio. The action of the game has been set in the distant future. Players play the role of commanders of small units taking part in the war between humans and the bio-mechanical race of aliens. The game is based on classic solutions for this genre.

Crusader Kings II: Sword of Islam
Crusader Kings II: Sword of Islam

Strategy 26 June 2012

The first expansion to Crusader Kings II, a grand strategy game by Paradox Interactive. The add-on, similarly to the vanilla game, consists of many mechanics which were adopted from the Europa Universalis series. Crusader Kings II: Sword of Islam allows the players to take command of Muslim nations and lead them to victory in times of crusades. The expansion lets us assume the role of a Muslim ruler that led the Ottoman Empire and the Mamelukes.

Hospital Haste
Hospital Haste

Strategy 01 September 2010

A time management strategy and arcade game created by Artifex Mundi, a development studio from Zabrze. The player directs the actions of Sally, a young doctor who dreams of opening her own clinic. Earlier, however, the heroine must bring five hospitals to blossom, caring for patients and investing in modernising institutions.

Decisive Campaigns: Case Blue
Decisive Campaigns: Case Blue

Strategy 16 July 2012

Decisive Campaigns: Case Blue is the second installment of a series of turn-based strategies in the realities of World War II, initiated in 2010 with Decisive Campaigns: The Blitzkrieg from Warsaw to Paris. Developers from VR Designs studio have prepared 4 campaigns for players, showing the struggle on the eastern front in 1942.

Cubemen
Cubemen

Strategy 16 March 2012

Tower defense game extended by numerous elements of real time strategy. We deploy an army of soldiers built of cubes to defend the base against waves of enemies, or take part in a battle with the enemy and try to break through to his headquarters.

Haunts: The Manse Macabre
Haunts: The Manse Macabre

Strategy canceled

Haunts: The Manse Macabre is a turn-based strategy developed by the Mob Rules team, the action of which is embedded in a gloomy and very haunted house. Players can direct both people and spirits. The task of the former is to find valuable treasures and solve mysteries. The other side is supposed to prevent them from doing so.

Spectromancer
Spectromancer

Strategy 15 October 2008

Spectromancer is a card game in which the player takes on the role of a mighty mage, confronting his opponents with powerful spells and summoned creatures. Richard Garfield, the creator of the precursor of collectible cards - Magic: the Gathering, was involved in the process of creating this production.