F1 Manager 2022: Cars and their development - designing parts F1 Manager 2022 guide, tips
Design and Manufacture parts help you have the best cars in F1 Manager 2022. On this page of the guide we explain how the process of designing parts works, how to choose the best designs and how to install parts on the cars.
Last update: 20 September 2022
As a part of preparing or keeping everything in line for an F1 Manager 2022 season, you can design and manufacture car parts. On this page of the guide, we explain how the Design process works, what are the benefits of new parts, and finally how to Manufacture and install them on the car.
- Types of parts
- Design - the most important steps
- Manufacturing
- Design Center - facilitating part designing
- Research - how to unlock?
Types of parts
F1 Manager 2022 allows you to design 6 basic categories of parts . These are:
- Chassis;
- Front Wing;
- Rear Wing;
- Sidepods;
- Underfloor;
- Suspension.
On the other hand, designing engines, ERS or gearboxes is not possible. When it comes to these components, you can only replace a worn part with a unused one.
The choice of parts to design should depend on your current needs - don't design parts randomly. You can compare your car with the cars of other teams and it will help you determine in which areas you are lagging behind in order to focus on them.
For example, if your car has a subpar top speed, acceleration or engine cooling, consider designing a new Chassis.
Design - the most important steps
From the car menu, you have to select the type of part you are interested in and choose New Project . There are some important additional decisions to be made:
Testing - You can spend workhours in the simulator (MAU Hours) and in the wind tunnel (Wind Tunnel Hours) to improve the quality of the part that will be created . You can approach the topic in different ways, for example:
- spend all available test hours on creating 1 very high quality part;
- divide the pool of hours of testing in half and create 2 high-quality parts.
In the testing window, you can see when new workhours will be available. If new hours are to be received after a few days and your limit is exhausted, it is best to wait even if you have a free slot.
Design Focus - You can influence what engineers should focus on when designing a part. Balanced development is the safest solution , but if you want to improve something specific, consider making some changes and, for example, force the development of better cooling.
Development - in this window you can:
- Select the number of engineers assigned to the project. If you want to design 1 part at a time, you can delegate 100% of them, and if, for example, there are two parts planned, assign half of the staff to each.
- Choose Approach . Three variants are available here. Normal is the default selection. Rushed allows you to design a part faster. Intensive extends the process, but the designed part can be of higher quality - choose this variant if you are in no hurry.
Finally, you always have to pay for the part design process . The final price is primarily influenced by the approach - the intensive design process is the most expensive, and the normal one is the cheapest.
The only thing left to do is wait for the confirmation of the end of the project . You will receive it as the day of the conclusion appears in your calendar.
Manufacturing
Warehouse allows you to manufacture every part you know, i.e.,
- Aerodynamic parts that you've begun the game with - manufacturing already crafted parts may be needed, if e.g. your driver has crashed the car, and a new wing is needed.
- Aerodynamics parts that you have designed - after their manufacture, they can replace initial ones;
- engines, ERS and gearboxes - crafting these is possible only after reaching the limit of a given part for the season, e.g. after going through 3 assigned engines (regardless of their wear)
After selecting one of the Aerodynamics parts, you can:
- Choose the Approach - you can choose a faster (and more expensive) production process if you want to use the newly designed part, e.g. already in the next Grand Prix.
- Choose the number of parts to create - in our opinion, you should have a minimum of 4 of a given aerodynamic part . This will prevent you from losing parts as a result of accidents involving one or both drivers.
The parts are produced one by one and you won't get all of them right away. After receiving the message, you can go to the car tab and install the part on car 1 or car 2 . If you have more than 1 car, it is of course worth equipping both cars with a designed part in order to improve the performance of each of them.
Design Center - facilitating part designing
Expanding your design center can help you make the process of designing parts more effective . Developing this facility allows:
- increasing the number of projects that can be developed at the same time;
- increasing the number of engineers that can be employed in the development process
Unfortunately, the center is very expensive . If you play a team with a smaller budget, we do not advise you to expand the center more than once per season, because each such operation may cost you several million. However, this is money well spent.
Research - how to unlock?
In the part design menu, the Research option is also visible - it is initially locked . This feature involves manufacturing parts that agree with regulation changes of further seasons.
You must advance to April of the season in question for the rule changes to be voted on and officially announced. Only then can you begin your research. This feature has similar assumptions as designing parts for current season, i.e. you need to plan the tests and define the direction of the project.
The research is discussed in more detail on a separate page: Another season - changes in regulations .