Chapter 6: Under Siege | Lizardfolks Dragonshard Guide
Last update: 11 May 2016
Main Quests:
#1 - Reclaim the City
#1a - Infiltrate the City Walls
#1b - Destroy the Dark Spires
#1c - Defeat Orobus
Side Quests:
#1 - Find the Secret Passage
#2 - Enshrine Darroc's Remains
#3 - Return the Toy to the Lizard Chieftain
#4 - Defeat the Drider
#5 - Defeat the Umbrascarred Beholder
The Lizardfolks army strengthened with allies acquired recently return to their capital, only to find that it is in the enemy's hands. Umbragen strength got powerful artifacts and now they are occupying the town. Unfortunately, during the shards rain, most obviously controlled by Umbragen, Darroc wa killed. We are on our own from this moment.
Our main task is to win back the #1 town, however first we have to destroy sources of the magic forming wrappers around Umbragen and to find the break-through in #1a. We move towards the gate defending the way to the town. We can see Darroc's remnants which we take with ourselves. In order to honor this great warrior we have to go to undergrounds and to find the temple which his #2 spirit will rest in. We also make sure that Umbragen wrappers have their sources in Khyber - it is necessary to eliminate them #1b. The gate to the town was sealed by magic - only Wowen or Blackclaw or also the artifact reissuing the powerful light may remove the blockade (however we are leaving the gate for now).
First however we set off to the east reaching Lizard Chieftain who was commanding the defense of the town. His adjutant guard was killed but he managed to get out of the slaughter. The shaman reveals to us that there is the mysterious passage on the north-west which leads underground to the town (we can encounter a broken wall on the east which can be broken by Felldrake or Redfang, however we leave it in intact condition). We move in the direction pointed by the shaman. We pass by next broken wall but also we leave it for now. We reach the shrubbery baring the way down to undergrounds - a few gardening blows clean the #1 way. After going down we proceed to the chamber laying on the east. We find notes of the traveller who died in undergrounds and the Rod of Sunburst, which can emit powerful light capable to defeat enemies borned from the shadow (we can use it also to destroy the gate of the town). A few steps for the south we overcome undeads who drop Shaman Doll - we carry it back to the #3 shaman met near walls.
We move to destroy generators of Umbragen wrappers - they are located in 4 #1b places marked on the map (they are also quite strong guarded). After knocking them down, the enemy's army commanded by Orobus, located in the town, are susceptible to our attacks. Being still in undergrounds we move to the center of map where we come across the ritual of calling Umbrascarred Beholder - it is necessary to defeat it #5. Beholder's power is being strengthened by spheres surrounding him so I propose to begin the fight with destroying them. Additionally in south eastern end of the map there is a lair of huge spider - Drider. Her #5 elimination will bring experience and the valuables. We are able now to move to the place of burying Darroc's remnants. After the fight against Umbragen who attacked guards of the Darroc's temple he thanks us for execution of the #2 task and he promises help in final defeat of an opponent (in southern western end of the map there is a temple controlling of which will add us gratuity in the attack). Now it is time to crack down an opponent.
We exit to the top at once in the town or in front of its walls. It turns out that some warriors are still left in the town and there are buildings where we are able to recruit new units in. We are moving against Orobus whom we defeat after the bloody #1c fight.
We are able to get an extra gratuities within this chapter
- for destroying the gate and both broken walls
- for not-allowing to knock down any building in the town
- defeating Orobus using Darroc's spirit from the artifact (will show up at the moment of death of our Champion)