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Building

Name

Gold/Dragonshards

Purpose

Great Mother - Buildings - Lizardfolks - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Great Mother

First

450/650

Second

250/200

It is central building of your base which makes possible to put other buildings. It is possible to recruit Juggernauts and killed Champions here

Draconic Monument - Buildings - Lizardfolks - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Draconic Monument

75/100

We are able to recruit Fire Drakes here

Toxic Bog - Buildings - Lizardfolks - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Toxic Bog

75/100

Thanks to this building Archers using polluted arrows reinforces our army

Burial Grounds - Buildings - Lizardfolks - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Burial Grounds

75/100

We train Night Skinks here, warriors using help of one's dead co-brothers

Mystic Hut - Buildings - Lizardfolks - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Mystic Hut

75/100

Place of shaman's enrolment, irreplaceable if somebody became wounded

Hidden Mound - Buildings - Lizardfolks - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Hidden Mound

75/100

Extremely useful Chameleon Rogue are available here, helping us with traps or locks

Collector Burrow - Buildings - Lizardfolks - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Collector Burrow

75/100

Place of troglodytes' enrolment

Turtle Den - Buildings - Lizardfolks - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Turtle Den

75/100

Turtles changes into war machines in this building

Pteranodon Roost - Buildings - Lizardfolks - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Pteranodon Roost

75/100

Riders bestriding Pteranodons ere famous for the big combative value

Verdant Cairn - Buildings - Lizardfolks - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Verdant Cairn

75/100

Place of the Spirits of Nature enrolment

Fighting Arena - Buildings - Lizardfolks - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Fighting Arena

75/100

Lizardfolk Fighters, most frequent support of Lizards units, train here

Monument of Power - Buildings - Lizardfolks - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Monument of Power

200/275

It adds the gratuity to given hits for all units which it is possible to recruit in close by buildings

Monument of Vitality - Buildings - Lizardfolks - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Monument of Vitality

100/100

It raise to maximum the quantity of life points of all units which it is possible to recruit in close by buildings

Monument of Haste - Buildings - Lizardfolks - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Monument of Haste

75/75

It raises speed of moving of units recruited in buildings close by

Monument of Clarity - Buildings - Lizardfolks - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Monument of Clarity

100/100

It raise to maximum quantity of energy points of all units which it is possible to recruit in close by buildings

Dragonshard

September 21, 2005

PC
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