Army | Lizardfolks Dragonshard Guide
Last update: 11 May 2016
Champions and Juggernaut
Tip: we spend gold and Dragonshards for the Champions enrolment only when they die - they are available at the beginning of every chapter for free
Injuries/Resistances
(CH) | Inflicted by Champion | |
(PH) | Physical | |
(MA) | Magic | |
(FI) | Fire | |
(PO) | Poison |
Resistances in tables below are given in such an order.
Champion | Description | Gold/Shards Life/Energy Hits Resistances (%) | Abilities/Powers |
Blackclaw
| Mysterious advocate of the passion for death and destruction fascinated with effects of effects of poisons and toxins | 200/145 660/200 36 CH 75/25/75/75 | Passive - Increased Energy Regeneration - all our units regenerates energy faster Battle - Noxious Gas - releases the cloud of poisoning gases which wounds enemies being located in the given area Charged up - Venomous Touch - all our units inflicts bigger poison injures |
Silverblade
| Nimble and clever, of clear blood Yuan-Ti who devoted his life to the improvement the art of creeping and quiet killing | 175/165 635/250 33 CH 75/75/25/75 | Passive - Increased Resistances - strengthens all of resistances of our units Battle - Coiled Death - coils into the ball after which he throws deathly blades all around Charged up - Speed Boost - all units gains the gratuity to speed of moving and the attack He is able additionally to hide in the shadow and to find and to disarm traps |
Redfang
| He is the effect of the mutation caused by Heart of Siberys. Significantly bigger from others of his kin he may be a halfdragon | 305/80 920/100 40 CH 75/75/75/25 | Passive - Attack gratuity - our units gains the gratuity to inflicted injuries Battle - Fire Breath - throws the stream of fire away in the pointed direction, making substantial injuries Charged up - Battle Rage - all units receive the gratuity to the attack and increased life points |
Wowen
| The highest Lizardfolk shaman, is posing the bridge between the pasta nd the Lizardfolk present | 210/210 720/300 35 CH 25/75/75/75 | Passive - Increased Hit Points Regeneration - regeneration of life points speed is increased Battle - Call Lightning - calls the powerful lightning inflicted injuries to enemies being located in designated area Charged up - Mass Regeneration - our units receives increased regeneration of life points for some time |
War Felldrake
| They were called by Lizards one more time in order to wreak havoc in rows of the enemy | 1250/1250 3700/100 100 CH 85/20/75/75 | Ram - moves violently forward destroying everything on his way |
Captains
Name | Gold/Shards Life/Energy Hits Resistances (%) | Abilities/Powers |
Chameleon Rogue
| 75/40 290/80 20 PH 20/70/70/70 |
|
Fire Drake
| 125/60 560/90 28 FI 65/0/65/65 |
|
Lizardfolk Fighter
| 105/45 380/50 36 PH 70/20/70/70 |
|
Night Skink
| 75/50 280/100 20 FI 65/65/65/0 |
|
Poison Archer
| 110/55 360/45 30 PO 0/65/65/65 |
|
Pteranodon Raider
| 105/40 380/50 30 PO 65/65/0/65 |
|
Spirit of Nature
| 105/55 520/70 24 PH 70/70/20/70 |
|
Spitting Turtle
| 115/50 355/40 28 PO 65/65/0/65 |
|
Tribal Shaman
| 75/60 270/115 18 MA 0/65/65/65 |
|
Troglodyte Surveyor
| 95/50 250/80 26 MA 65/65/65/0 | He is able to amass resources faster than other and to detect invisible units
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