Buildings | Order of the Flame

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Building

Name

Gold/Dragonshards

Purpose

Keep - Buildings - Order of the Flame - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Keep

First one

450/650

Second one

250/200

It is central building of your base which is making it possible to put other buildings. It is also possible to recruit Juggernauts and killed Champions here

Dwarven Armory - Buildings - Order of the Flame - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Dwarven Armory

75/100

It makes possible of Hammerfist barbarians

enrolment

Lorehold - Buildings - Order of the Flame - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Lorehold

75/100

Place of the enrolment of Clerics

Order of the Bow - Buildings - Order of the Flame - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Order of the Bow

75/100

It makes archers' enrolment possible (Rangers)

Artificer's Guild - Buildings - Order of the Flame - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Artificer's Guild

75/100

Artificers recruits here for our call, helpful in amassing the bigger quantity of resources and at titans' repair

Titan Forge - Buildings - Order of the Flame - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Titan Forge

75/100

"Smithy" of Warforged Titans, walking siege machines

Tavern - Buildings - Order of the Flame - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Tavern

75/100

We are recruiting Rogues here

Archon Temple - Buildings - Order of the Flame - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Archon Temple

75/100

It makes possible to enroll sole flying commanders of our army

Order of the Flame - Buildings - Order of the Flame - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Order of the Flame

75/100

Paladins recruits here

Henge of Ancients - Buildings - Order of the Flame - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Henge of Ancients

75/100

It serves for calling Deathless Guardians

Sorcerer's Tower - Buildings - Order of the Flame - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Sorcerer's Tower

75/100

As the name points it serves for training Sorcerers

Monument of Power - Buildings - Order of the Flame - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Monument of Power

200/275

It adds the gratuity to given hits for all units which it is possible to recruit in close by buildings

Monument of Vitality - Buildings - Order of the Flame - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Monument of Vitality

100/100

It raise to maximum the quantity of life points of all units which it is possible to recruit in close by buildings

Monument of Valor - Buildings - Order of the Flame - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Monument of Valor

75/75

All commanders trained in close by buildings recruit faster

Monument of Clarity - Buildings - Order of the Flame - Dungeons & Dragons: Dragonshard - Game Guide and Walkthrough

Monument of Clarity

100/100

It raise to maximum quantity of energy points of all units which it is possible to recruit in close by buildings

Dragonshard

September 21, 2005

PC
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