
Still Waters quest: Entrance to the keep.
The Naturalist quest: Area where you can find Judith.
Dragon Age Inquisition: M13 Crestwood Quest Map
Key points of M13 Crestwood - Quests - Dragon Age: Inquisition
Areas where you start main quests
Important areas visited while completing main quests
Areas where you start side quests
Important areas visited while completing side quests
Areas where you start side quests
1 – Still Waters, Rift Near the North Gate, Holding Crestwood
2 – Obsidian Survey in Crestwood, Longbow Requisition in Crestwood
Important areas visited while completing side quests
1a – Rift Near the North Gate quest: Area where you can find the rift.
1b – Still Waters quest: Main entrance to the Crestwood village.
1c – Still Waters quest: Area where you can meet with the mayor of Crestwood.
Areas where you start side quests
3 – The Naturalist
4 – Homecoming
5 – Capturing Caer Bronach
Still Waters quest: Entrance to the keep.
Important areas visited while completing side quests
5a – Capturing Caer Bronach quest: Area where you must defeat the leader of the bandits.
5b – Capturing Caer Bronach quest: Area where you must raise the Inquisition flag.
Areas where you start side quests
6 – Rift at Caer Bronach, High Stakes
Important areas visited while completing side quests
1d – Still Waters quest: Dam access door.
Areas where you start side quests
7 – Weeding Out Bandits
8 – Rifts at the Trout Farm
Important areas visited while completing side quests
6a – High Stakes quest: Dead Butcher.
Important areas visited while completing main quests
1a – Here Lies the Abyss quest: Entrance to the cave.
1b – Here Lies the Abyss quest: Area where you can meet with Stroud.
Important areas visited while completing side quests
8a – Rifts at the Trout Farm quest: Area where you can find the rift.
8b – Rifts at the Trout Farm quest: Area where you can find the rift.
Areas where you start side quests
9 – Wyrm Hole
The Naturalist quest: Area where you can find Judith.
Important areas visited while completing side quests
9a – Wyrm Hole quest: Entrance to the cave.
9b – Wyrm Hole quest: Wyvern's lair.
1e – Still Waters quest: Entrance to the tavern.
4a – Homecoming quest: Areas where you can find the bodies.
1f – Still Waters and Burdens of Command quests: Entrance to the Flooded Caves.
Areas where you start side quests
10 – Burdens of Command
Important areas visited while completing side quests
6b – Rift at Caer Bronach quest: Area where you can find the rift.
1g – Still Waters quest: Exit from the Flooded Caves.
11a – Astrarium
11d – Astrarium: hidden cave available after unlocking all of astrariums.
Above, you can find the map of Crestwood, which you can access by spending eight Power points, from the map level, at the War Room. Crestwood is connected with one of the game's main quests, but it is a good idea to stay here for a bit longer and complete side quests also. An important area in this location is also Caer Bronach Keep, which you can recapture and turn into the Inquisition's official field base.
You are not permitted to copy any image, text or info from this page. This site is not associated with and/or endorsed by the Electronic Arts Inc. or BioWare Corporation. All logos and images are copyrighted by their respective owners.
Copyright © 2000 - 2025 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.