Important areas visited while completing main quests
1a – Champions of the Just quest: Area where you can meet with Lord Esmeral Abernache.
1b – Champions of the Just quest: Area where you can meet with Barris.
1c – Champions of the Just quest: Area where you can take part in the ritual.
1d – Champions of the Just quest: Area where you can meet with Captain Denam.
1e – Champions of the Just quest: Door which connects the barracks with the courtyard.
1f – Champions of the Just quest: Area where you can meet with Lucius and with the Envy Demon (end of the nightmare).
1g – Champions of the Just quest: Area where you begin the nightmare.
1h – Champions of the Just quest: Entrance to the area with the green flames.
1i – Champions of the Just quest: Blocked passageway.
Areas where you start side quests
1 – Demonic Dogma
Important areas visited while completing main quests
1j – Champions of the Just quest: Area where you can meet with Cole.
1k – Champions of the Just quest: Passageway to the second part of the nightmare.
1l – Champions of the Just quest: Area where you begin the exploration of the prison (second part of the nightmare).
1m – Champions of the Just quest: Area where you meet with Cole and ignite the first veilfire.
1n – Champions of the Just quest: Areas where you can ignite the remaining veilfires.
Important areas visited while completing side quests
1a – Demonic Dogma quest: Area where you can find a prison key.
1b – Demonic Dogma quest: Locked door you can open with the prison key.
1c – Demonic Dogma quest: New blockade.
1d – Demonic Dogma quest: Area where you can find the second inscription.
Important areas visited while completing main quests
1o – Champions of the Just quest: Passageway to the third part of the nightmare.
1p – Champions of the Just quest: Area where you begin the exploration of the forest (third part of the nightmare).
1q – Champions of the Just quest: Forest exit (nightmare).
Important areas visited while completing side quests
1e – Demonic Dogma quest: Area where you can find the third inscription (nightmare).
Important areas visited while completing main quests
1r – Champions of the Just quest: Area where you begin the exploration of the great hall.
1s – Champions of the Just quest: Passageways to the upper barracks.
1t – Champions of the Just quest: Areas where you can find veterans.
1u – Champions of the Just quest: Passageways to the officers' quarters.
1v – Champions of the Just quest: Area where you can find the Lord Seeker's key.
1w – Champions of the Just quest: Area where you can find the lyrium cache.
1x – Champions of the Just quest: Magical barriers.
1y – Champions of the Just quest: Envy demon's lair.