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Diablo III Game Guide by gamepressure.com

Diablo III Game Guide

Table of Contents

List of passive skills | Witch Doctor Diablo III Guide

Last update: 01 February 2017

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10 - List of passive skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

10

Circle of Life

Each time an opponent has died near the Witch Doctor there's a chance of a zombie dog joining the battle. The range of the effect can be extended by items which improve radius of collecting additional gold.

 

10 - List of passive skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

10

Jungle Fortitude

Less damage received by the Witch Doctor and his allies.

13 - List of passive skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

13

Spiritual Attunement

Quicker mana regeneration and increased mana maximum value.

 

16 - List of passive skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

16

Gruesome Feast

Each collected health orb also regenerates some mana and increases the Witch Doctor's Intelligence for a while. The effect can be accumulated several times.

 

20 - List of passive skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

20

Bad Medicine

Each time an opponents has received poison damage the damage he inflicts is reduced for a few seconds.

 

20 - List of passive skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

20

Blood Ritual

Improved health regeneration of the main character. Also, some of the mana costs are paid with Life points.

 

24 - List of passive skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

24

Zombie Handler

Increased limit of zombie dogs that can be summoned to the battlefield. Zombie dogs and gargantuan zombies have more health.

 

27 - List of passive skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

27

Pierce the Veil

Increased damage inflicted by the Witch Doctor at a cost of more mana points needed to power his spells.

 

30 - List of passive skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

30

Fetish Sycophants

Each time a physical realm spell is casted there's a chance of summoning a fetish equipped with a dagger. The creature stays on the battlefield for some time.

Here's a list of physical realm spells:

Poison Dart

Plague of Toads

Zombie Charger

Corpse Spiders

Firebats

Firebomb

Locust Swarm

Acid Cloud

Wall of Zombies

30 - List of passive skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

30

Spirit Vessel

Reduced cooldown time of Horrify, Spirit Walk and Soul Harvest skills. When the Witch Doctor receives a deadly blow he enters the spirit realm for a few seconds, regaining back some of his health - this effect can work only once every 90 seconds.

 

36 - List of passive skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

36

Rush of Essence

Spirit spells improve mana regeneration for a few seconds.

Here's a list of all spirit spells:

Haunt

Horrify

Mass Confusion

Soul Harvest

Spirit Barrage

Spirit Walk

 

40 - List of passive skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

40

Vision Quest

Greatly increased mana regeneration when one of Witch Doctor's skills is on cooldown.

 

45 - List of passive skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

45

Fierce Loyalty

All summoned creatures receive thorns and health regeneration bonuses from the Witch Doctor's items.

 

50 - List of passive skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

50

Grave Injustice

Each time an opponent dies in the area the Witch Doctor regenerates some health and mana and also his skills also take less time to cooldown. The range of this effect may be expanded with items which increase the range of collecting gold.

 

55 - List of passive skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

55

Tribal Rites

Reduced cooldown time of Fetish Army, Hex and Big Bad Voodoo skills.

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