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Diablo III Game Guide by gamepressure.com

Diablo III Game Guide

Table of Contents

List of active skills | Witch Doctor Diablo III Guide

Last update: 01 February 2017

Poison Dart

Firing a poison dart which inflicts poison damage after hitting the target. The effect lasts a few seconds.

Required level: 1 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 1.

Resources: Requires mana points.

 

Runes for the Poison Dart skill:

Splinters - Three poison darts are fired and each dart inflicts smaller poison damage - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Splinters - Three poison darts are fired and each dart inflicts smaller poison damage.

Required level: 6.

 

Numbing Dart - Toxins from the poison dart reduce movement speed of the attacked enemy - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Numbing Dart - Toxins from the poison dart reduce movement speed of the attacked enemy.

Required level: 13.

 

Spined Dart - Each time a dart hits an enemy the main character regains some of his mana points - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Spined Dart - Each time a dart hits an enemy the main character regains some of his mana points.

Required level: 25.

 

Flaming Dart - The dart is set on fire and thanks to that it inflicts increased fire damage - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Flaming Dart - The dart is set on fire and thanks to that it inflicts increased fire damage.

Required level: 43.

 

Snake to the Face - The poison dart turns into a snake that has a chance to stun the target for a short while - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Snake to the Face - The poison dart turns into a snake that has a chance to stun the target for a short while.

Required level: 52.

 

Corpse Spiders

Throwing a jar full of spiders. They inflict lesser physical damage during their short lifespan.

Required level: 3 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 3.

Resources: Requires mana points.

Runes for the Corpse Spiders skill:

Leaping Spiders - Leaping spiders are summoned - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Leaping Spiders - Leaping spiders are summoned. They inflict more damage and they can leap towards distant targets.

Required level: 9.

 

Spider Queen - A queen is summoned for 15 seconds - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Spider Queen - A queen is summoned for 15 seconds. It gives birth to smaller spiders which inflict weak poison damage. Only one queen can be summoned at a certain moment of the game.

Required level: 18.

 

Widowmakers - A group of widowmaker spiders is summoned - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Widowmakers - A group of widowmaker spiders is summoned. They regenerate Witch Doctor's mana each time they hit someone.

Required level: 33.

 

Medusa Spiders - Medusa spiders are summoned - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Medusa Spiders - Medusa spiders are summoned. Their attacks have a chance of slowing down enemy units.

Required level: 45.

 

Blazing Spiders - Blazing spiders are summoned and they can inflict greater fire damage - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Blazing Spiders - Blazing spiders are summoned and they can inflict greater fire damage.

Required level: 55.

 

Plague of Toads

Releasing a group of toads. They inflict increased poison damage to all enemies that stand in their way.

Required level: 11 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 11.

Resources: Requires mana points.

 

Runes for the Plague of Toads skill:

Explosive Toads - The toads mutate, exploding and dealing serious fire damage to all enemies they come in contact with - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Explosive Toads - The toads mutate, exploding and dealing serious fire damage to all enemies they come in contact with.

Required level: 17.

 

Toad of Hugeness - A giant toad is summoned - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Toad of Hugeness - A giant toad is summoned. It remains on the battlefield for a few seconds, swallowing enemies and dealing physical damage. This rune also adds a 5-second cooldown to the main skill.

Required level: 24.

 

Rain of Toads - Toads rain down from the sky - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Rain of Toads - Toads rain down from the sky. The effect lasts a few seconds and enemies receive increased poison damage.

Required level: 35.

 

Addling Toads - Yellow mutated toads are created - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Addling Toads - Yellow mutated toads are created. They inflict increased poison damage and they can confuse enemies for a few seconds.

Required level: 51.

 

Toad Affinity - The Plague of Toads skill is used for free - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Toad Affinity - The Plague of Toads skill is used for free.

Required level: 54.

 

Firebomb

Throwing an exploding skull. The explosion deals small fire damage to all enemies standing nearby.

Required level: 21 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 21.

Resources: Requires mana points.

 

Runes for the Firebomb skill:

Flash Fire - The skull instead of exploding leaps several times between opponents, dealing less damage after each jump - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Flash Fire - The skull instead of exploding leaps several times between opponents, dealing less damage after each jump.

Required level: 28.

 

Roll the Bones - The skull bounces several times before exploding - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Roll the Bones - The skull bounces several times before exploding.

Required level: 31.

 

Fire Pit - The explosion sets the area on fire - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Fire Pit - The explosion sets the area on fire. The effect lasts a few seconds and deals small fire damage to all enemies standing in the fire.

Required level: 38.

 

Pyrogeist - A column of flames is created - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Pyrogeist - A column of flames is created. It spits fire towards the nearest opponent, inflicting increased fire damage for the next few seconds.

Required level: 47.

 

Ghost Bomb - Aside from the first explosion the skull also creates a secondary explosion - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Ghost Bomb - Aside from the first explosion the skull also creates a secondary explosion. It's bigger and it inflicts fire damage.

Required level: 60.

 

Grasp of the Dead

Causing ghoulish hands to reach out from the ground for a few seconds. They inflict small physical damage and slow down enemy units.

Required level: 2 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 2.

Resources: Requires mana points.

 

Runes for the Grasp of the Dead skill:

Unbreakable Grasp - Increased strength of the slow down effect - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Unbreakable Grasp - Increased strength of the slow down effect.

Required level: 7.

 

Groping Eels - More damage inflicted by the Grasp of the Dead skill - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Groping Eels - More damage inflicted by the Grasp of the Dead skill.

Required level: 15.

 

Death is Life - Enemies killed by this skill may leave additional health orbs behind - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Death is Life - Enemies killed by this skill may leave additional health orbs behind.

Required level: 25.

 

Desperate Grasp - Reduced cooldown time of the skill - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Desperate Grasp - Reduced cooldown time of the skill.

Required level: 28.

 

Rain of Corpses - Corpses rain down from the sky - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Rain of Corpses - Corpses rain down from the sky. The effect lasts a few seconds and it inflicts physical damage.

Required level: 53.

 

Firebats

Summoning a swarm of firebats. They burn enemies standing in front of the main character, inflicting increased fire damage.

Required level: 5 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 5.

Resources: Requires mana points.

 

Runes for the Firebats skill:

Dire Bats - A smaller group of bats is summoned, however they inflict more damage and they can fly further - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Dire Bats - A smaller group of bats is summoned, however they inflict more damage and they can fly further.

Required level: 11.

 

Vampire Bats - The main character receives back some of the damage inflicted by the bats as Life points - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Vampire Bats - The main character receives back some of the damage inflicted by the bats as Life points.

Required level: 19.

 

Plague Bats - Plague bats are summoned and they cause infections among enemy units - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Plague Bats - Plague bats are summoned and they cause infections among enemy units. The poison damage is small at first, however it gains in strength over time.

Required level: 29.

 

Hungry Bats - Fast bats are summoned - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Hungry Bats - Fast bats are summoned. They seek out nearest targets, inflicting increased fire damage.

Required level: 45.

 

Cloud of Bats - A swirl of bats is summoned and they inflict fire damage to all nearby enemies - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Cloud of Bats - A swirl of bats is summoned and they inflict fire damage to all nearby enemies. The damage increases each second, reaching a certain level.

Required level: 56.

 

Haunt

Summoning a ghost which follows an enemy for some time, dealing increased arcane damage. If the target has died the ghost starts to follow another opponent.

Required level: 12 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 12.

Resources: Requires mana points.

 

Runes for the Haunt skill:

Consuming Spirit - The summoned ghost regenerates Witch Doctors health each second - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Consuming Spirit - The summoned ghost regenerates Witch Doctor's health each second.

Required level: 18.

 

Resentful Spirit - A vengeful ghost is summoned - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Resentful Spirit - A vengeful ghost is summoned. It stays on the battlefield only for a few seconds, however it deals more damage.

Required level: 23.

 

Lingering Spirit - If there no more targets on the battlefield, then the ghost stays longer, seeking for new enemies - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Lingering Spirit - If there no more targets on the battlefield, then the ghost stays longer, seeking for new enemies.

Required level: 35.

 

Grasping Spirit - Reduced movement speed of enemies haunted by the ghost - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Grasping Spirit - Reduced movement speed of enemies haunted by the ghost.

Required level: 48.

 

Draining Spirit - The summoned ghost regenerates Witch Doctors mana each second - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Draining Spirit - The summoned ghost regenerates Witch Doctor's mana each second.

Required level: 57.

 

Locust Swarm

Releasing a locust swarm which attacks an enemy, inflicting increased poison damage for a few seconds. The swarm also leaps to other nearby targets.

Required level: 21 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 21.

Resources: Requires mana points.

 

Runes for the Locust Swarm skill:

Pestilence - A chance for the swarm to leap to two targets instead of one - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Pestilence - A chance for the swarm to leap to two targets instead of one.

Required level: 27.

 

Devouring Swarm - The Witch Doctor receives some mana points for every enemy attacked by the swarm - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Devouring Swarm - The Witch Doctor receives some mana points for every enemy attacked by the swarm.

Required level: 33.

 

Cloud of Insects - Extended duration of the skill - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Cloud of Insects - Extended duration of the skill.

Required level: 37.

 

Diseased Swarm - Enemies killed by the swarm leave a cloud of locusts behind - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Diseased Swarm - Enemies killed by the swarm leave a cloud of locusts behind. The cloud remains for a few seconds, dealing lesser poison damage to all affected units.

Required level: 42.

 

Searing Locusts - An enemy is surrounded by a burning swarm which inflicts increased fire damage - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Searing Locusts - An enemy is surrounded by a burning swarm which inflicts increased fire damage.

Required level: 59.

 

Summon Zombie Dogs

Summoning zombie dogs which follow the Witch Doctor and attack enemy units, inflicting small physical damage.

Required level: 4 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 4.

Resources: Requires mana points.

 

Runes for the Summon Zombie Dogs skill:

Rabid Dogs - Zombie dogs infect their victims when they bite them, dealing small poison damage that lasts a few seconds - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Rabid Dogs - Zombie dogs infect their victims when they bite them, dealing small poison damage that lasts a few seconds.

Required level: 12.

 

Final Gift - A chance for a health orb to appear after a zombie dog has died - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Final Gift - A chance for a health orb to appear after a zombie dog has died.

Required level: 19.

 

Life Link - Zombie dogs absorb some of the damage received by the Witch Doctor - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Life Link - Zombie dogs absorb some of the damage received by the Witch Doctor.

Required level: 28.

 

Burning Dogs - Fiery dogs are summoned and they burn nearby enemies, inflicting lesser fire damage - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Burning Dogs - Fiery dogs are summoned and they burn nearby enemies, inflicting lesser fire damage.

Required level: 40.

 

Leeching Beasts - Some of the damage dealt by the zombie dogs returns to them and to the Witch Doctor as Life points - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Leeching Beasts - Some of the damage dealt by the zombie dogs returns to them and to the Witch Doctor as Life points.

Required level: 54.

 

Horrify

Putting on a spectral mask which horrifies nearby enemy units, causing them to flee. The effect lasts a few seconds.

Required level: 8 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 8.

Resources: Requires mana points.

 

Runes for the Horrify skill:

Phobia - Extended duration of the horrify effect - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Phobia - Extended duration of the horrify effect.

Required level: 14.

 

Stalker - The Witch Doctor moves faster for a few seconds - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Stalker - The Witch Doctor moves faster for a few seconds.

Required level: 21.

 

Face of Death - Extended range of the Horrify skill - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Face of Death - Extended range of the Horrify skill.

Required level: 34.

 

Frightening Aspect - The Witch Doctor receives an armor bonus that stays active for a few seconds - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Frightening Aspect - The Witch Doctor receives an armor bonus that stays active for a few seconds.

Required level: 44.

 

Ruthless Terror - The Witch Doctor receives back some mana for each opponent he managed to scare away - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Ruthless Terror - The Witch Doctor receives back some mana for each opponent he managed to scare away.

Required level: 56.

 

Spirit Walk

Leaving physical body and entering the spirit realm. The Witch Doctor can move freely in this form and the effect ends when his body receives major damage.

Required level: 16 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 16.

Resources: Requires mana points.

 

Runes for the Spirit Walk skill:

Jaunt - Extended duration of the skill - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Jaunt - Extended duration of the skill.

Required level: 23.

 

Honored Guest - The Witch Doctor regains mana points each second he spends in the spirit realm - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Honored Guest - The Witch Doctor regains mana points each second he spends in the spirit realm.

Required level: 29.

 

Umbral Shock - When the journey to the spirit realm ends the Witch Doctors physical form explodes, dealing lesser fire damage to all nearby enemies - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Umbral Shock - When the journey to the spirit realm ends the Witch Doctor's physical form explodes, dealing lesser fire damage to all nearby enemies.

Required level: 38.

 

Severance - Enemies that the Witch Doctor passes through in his spirit form receive physical damage - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Severance - Enemies that the Witch Doctor passes through in his spirit form receive physical damage.

Required level: 47.

 

Healing Journey - The Witch Doctor regains Life points each second he spends in the spirit realm - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Healing Journey - The Witch Doctor regains Life points each second he spends in the spirit realm.

Required level: 53.

 

Hex

Summoning a fetish shaman for 12 seconds that transforms enemies into chickens. Enemies in the chicken form can't attack and are more vulnerable to receiving damage.

Required level: 22 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 22.

Resources: Requires mana points.

 

Runes for the Hex skill:

Hedge Magic - The fetish shaman heals his allies from time to time - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Hedge Magic - The fetish shaman heals his allies from time to time.

Required level: 26.

 

Jinx - Enemies affected by the hex are even more susceptible to receiving damage - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Jinx - Enemies affected by the hex are even more susceptible to receiving damage.

Required level: 31.

 

Angry Chicken - The fetish shaman transforms into an angry chicken for a short while - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Angry Chicken - The fetish shaman transforms into an angry chicken for a short while. The chicken explodes, dealing increased physical damage to all enemies standing nearby.

Required level: 36.

 

Painful Transformation - The hex causes enemies to bleed and this effect inflicts small physical damage - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Painful Transformation - The hex causes enemies to bleed and this effect inflicts small physical damage.

Required level: 43.

 

Unstable Form - Enemies affected by the hex explode when they die, dealing poison damage to other opponents in the area - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Unstable Form - Enemies affected by the hex explode when they die, dealing poison damage to other opponents in the area.

Required level: 58.

 

Soul Harvest

Feeding on the life force of several nearby opponents and receiving a bonus to Intelligence for each hit. The effect lasts 30 seconds.

Required level: 9 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 9.

Resources: Requires mana points.

 

Runes for the Soul Harvest skill:

Swallow Your Soul - The Witch Doctor receives some mana points with each hit - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Swallow Your Soul - The Witch Doctor receives some mana points with each hit.

Required level: 15.

 

Siphon - The Witch Doctor receives some Life points with each hit - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Siphon - The Witch Doctor receives some Life points with each hit.

Required level: 21.

 

Languish - The movement speed of enemy units is reduced for a few seconds - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Languish - The movement speed of enemy units is reduced for a few seconds.

Required level: 32.

 

Soul to Waste - Extended duration of the skill - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Soul to Waste - Extended duration of the skill.

Required level: 39.

 

Vengeful Spirit - Enemies affected by the skill also receive small physical damage - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Vengeful Spirit - Enemies affected by the skill also receive small physical damage.

Required level: 49.

 

Sacrifice

Banishing the Witch Doctor's zombie dogs, forcing them to explode. The explosions inflict greater weapon damage to all nearby enemies.

Required level: 13 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 13.

 

Runes for the Sacrifice skill:

Black Blood - Black substance is created near bodies of killed zombie dogs and it slows down enemy units for a few moments - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Black Blood - Black substance is created near bodies of killed zombie dogs and it slows down enemy units for a few moments.

Required level: 18.

 

Next of Kin - Each zombie dog that was sacrificed has a chance to become reborn - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Next of Kin - Each zombie dog that was sacrificed has a chance to become reborn.

Required level: 24.

 

Pride - The Witch Doctor regains mana points for each zombie dog that was sacrificed - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Pride - The Witch Doctor regains mana points for each zombie dog that was sacrificed.

Required level: 36.

 

For the Master - The Witch Doctor regains Life points for each zombie dog that was sacrificed - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

For the Master - The Witch Doctor regains Life points for each zombie dog that was sacrificed.

Required level: 41.

 

Provoke the Pack - Each time a zombie dog was sacrificed the main character can inflict more damage for some time - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Provoke the Pack - Each time a zombie dog was sacrificed the main character can inflict more damage for some time.

Required level: 51.

 

Mass Confusion

Causing paranoia among enemy units. The result is that some opponents start fighting alongside the Witch Doctor.

Required level: 22 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 22.

Resources: Requires mana points.

 

Runes for the Mass Confusion skill:

Unstable Realm - Reduced cooldown time of the Mass Confusion skill - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Unstable Realm - Reduced cooldown time of the Mass Confusion skill.

Required level: 26.

 

Devolution - A chance for the enemies killed in the confused status to turn into zombie dogs - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Devolution - A chance for the enemies killed in the confused status to turn into zombie dogs.

Required level: 34.

 

Mass Hysteria - Some of the enemies that werent affected by the paranoia become stunned for a few seconds - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Mass Hysteria - Some of the enemies that weren't affected by the paranoia become stunned for a few seconds.

Required level: 43.

 

Paranoia - All enemies within a range of the skill become more susceptible to receiving damage - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Paranoia - All enemies within a range of the skill become more susceptible to receiving damage.

Required level: 46.

 

Mass Hallucination - An enormous ghost appears after activating the skill - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Mass Hallucination - An enormous ghost appears after activating the skill. It assists the Witch Doctor, dealing increased physical damage to all enemies it passes through.

Required level: 54.

 

Zombie Charger

Summoning a suicidal zombie which deals increased poison damage to all opponents standing in its way.

Required level: 14 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 14.

Resources: Requires mana points.

 

Runes for the Zombie Charger skill:

Leperous Zombie - The zombie leaves a poisonous vapors behind it and they inflict smaller poison damage - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Leperous Zombie - The zombie leaves a poisonous vapors behind it and they inflict smaller poison damage.

Required level: 21.

 

Undeath - If the suicidal zombie has managed to kill an enemy, then it will be reborn and will continue to inflict strong poison damage - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Undeath - If the suicidal zombie has managed to kill an enemy, then it will be reborn and will continue to inflict strong poison damage. The effect can be repeated only several times.

Required level: 27.

 

Wave of Zombies - Several charging zombies are summoned and each creature inflicts smaller poison damage - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Wave of Zombies - Several charging zombies are summoned and each creature inflicts smaller poison damage.

Required level: 33.

 

Explosive Beast - An exploding zombie dog is summoned - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Explosive Beast - An exploding zombie dog is summoned. It heads for it target, exploding upon contact and dealing greater fire damage to all nearby enemies.

Required level: 42.

 

Zombie Bears - Zombie bears are summoned to the battlefield - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Zombie Bears - Zombie bears are summoned to the battlefield. They begin to charge, dealing increased poison damage to all nearby enemies.

Required level: 54.

 

Spirit Barrage

Bombarding the target with spirit projectiles which inflict serious physical damage.

Required level: 17 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 17.

Resources: Requires mana points.

 

Runes for the Spirit Barrage skill:

The Spirit is Willing - Each time the barrage hits an enemy the Witch Doctor regains some mana points - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

The Spirit is Willing - Each time the barrage hits an enemy the Witch Doctor regains some mana points.

Required level: 23.

 

Well of Souls - Several ghosts are also summoned and they inflict smaller physical damage - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Well of Souls - Several ghosts are also summoned and they inflict smaller physical damage.

Required level: 32.

 

Phantasm - A spectre is summoned for several seconds and it inflicts lesser physical damage to all nearby enemy units - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Phantasm - A spectre is summoned for several seconds and it inflicts lesser physical damage to all nearby enemy units.

Required level: 37.

 

Phlebotomize - The main character receives back some of the damage inflicted by the barrage as Life points - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Phlebotomize - The main character receives back some of the damage inflicted by the barrage as Life points.

Required level: 44.

 

Manitou - A spectre is summoned - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Manitou - A spectre is summoned. It stays on the battlefield for some time, following the Witch Doctor and weakening enemies with physical damage.

Required level: 59.

 

Acid Cloud

Causing an acid to rain down. The attack starts by inflicting poison damage and then it damages enemies standing in the affected area for a few seconds, dealing lesser poison damage.

Required level: 22 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 22.

Resources: Requires mana points.

 

Runes for the Acid Cloud skill:

Acid Rain - Extended initial range of the acid cloud - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Acid Rain - Extended initial range of the acid cloud.

Required level: 26.

 

Lob Blob Bomb - The acid rain creates a poisonous slime that remains on the ground for a few seconds, dealing small poison damage to all enemies it comes in contact with - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Lob Blob Bomb - The acid rain creates a poisonous slime that remains on the ground for a few seconds, dealing small poison damage to all enemies it comes in contact with.

Required level: 30.

 

Slow Burn - Acid pools remain longer on the battlefield - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Slow Burn - Acid pools remain longer on the battlefield.

Required level: 39.

 

Kiss of Death - A cloud of acid is spit - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Kiss of Death - A cloud of acid is spit. It starts by inflicting increased poison damage and then it injures all enemies within its range.

Required level: 46.

 

Corpse Bomb - A corpse explosion is triggered - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Corpse Bomb - A corpse explosion is triggered. It inflicts greater poison damage to all nearby opponents.

Required level: 55.

 

Wall of Zombies

Creating a wall of zombies that stays for a few seconds. The wall damages nearby opponents, dealing small physical damage.

Required level: 28 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 28.

Resources: Requires mana points.

 

Runes for the Wall of Zombies skill:

Barricade - Increased width of the wall - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Barricade - Increased width of the wall.

Required level: 32.

 

Unrelenting Grip - The zombie wall reduces movement speed of the attacked enemies for a few seconds - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Unrelenting Grip - The zombie wall reduces movement speed of the attacked enemies for a few seconds.

Required level: 35.

 

Creepers - Several burning zombies emerge from the ground - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Creepers - Several burning zombies emerge from the ground. They attack enemies, inflicting fire damage.

Required level: 41.

 

Pile On - A zombie tower is created - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Pile On - A zombie tower is created. The tower falls over, dealing enormous physical damage and knocking back enemy units.

Required level: 49.

 

Dead Rush - Zombies emerge from the ground - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Dead Rush - Zombies emerge from the ground. They start running in all directions, inflicting increased physical damage.

Required level: 60.

 

Gargantuan

Summoning a gargantuan zombie which joins the Witch Doctor in battles, inflicting lesser physical damage.

Required level: 19 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 19.

Resources: Requires mana points.

 

Runes for the Gargantuan skill:

Humongoid - The gargantuan zombie can use a Cleave skill which allows it to attack several opponents at the same time - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Humongoid - The gargantuan zombie can use a Cleave skill which allows it to attack several opponents at the same time. The damage inflicted by the monster is also increased.

Required level: 22.

 

Restless Giant - Each time the gargantuan zombie encounters an elite opponent or becomes surrounded by a group of enemies it enters rage mode for 15 seconds - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Restless Giant - Each time the gargantuan zombie encounters an elite opponent or becomes surrounded by a group of enemies it enters rage mode for 15 seconds. While in rage mode the gargantuan has increased movement and attack speed and it also deals more damage. This effect can be activated only once in a while.

As for the elite opponents mentioned in the description, here's their list:

Champions

Rare monsters

Bosses

Other players

Required level: 29.

 

Wrathful Protector - The gargantuan zombie is summoned for a shorter period of time, however the monster deals serious fire damage and knocks back enemy units - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Wrathful Protector - The gargantuan zombie is summoned for a shorter period of time, however the monster deals serious fire damage and knocks back enemy units.

Required level: 39.

 

Big Stinker - The gargantuan zombie becomes surrounded by a poisonous cloud which inflicts lesser poison damage to enemy units - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Big Stinker - The gargantuan zombie becomes surrounded by a poisonous cloud which inflicts lesser poison damage to enemy units.

Required level: 48.

 

Bruiser - The gargantuan zombie can slam enemies, inflicting massive physical damage and stunning them for a few seconds - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Bruiser - The gargantuan zombie can slam enemies, inflicting massive physical damage and stunning them for a few seconds.

Required level: 56.

 

Big Bad Voodoo

Summoning a fetish that performs a ritual dance. The effect of the ritual is increased movement and attack speed of the Witch Doctor and his allies that lasts 20 seconds.

Required level: 25 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 25.

 

Runes for the Big Bad Voodoo skill:

Jungle Drums - Bonuses provided by the ritual last longer - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Jungle Drums - Bonuses provided by the ritual last longer.

Required level: 31.

 

Rain Dance - Mana is regenerated in the area where the ritual took place - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Rain Dance - Mana is regenerated in the area where the ritual took place.

Required level: 37.

 

Slam Dance - Increased damage inflicted by the Witch Doctor and his allies - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Slam Dance - Increased damage inflicted by the Witch Doctor and his allies.

Required level: 44.

 

Ghost Trance - Health of the Witch Doctor and his allies is regenerated each second - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Ghost Trance - Health of the Witch Doctor and his allies is regenerated each second.

Required level: 50.

 

Boogie Man - A chance for enemies killed near the ritual site to transform into zombie dogs - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Boogie Man - A chance for enemies killed near the ritual site to transform into zombie dogs.

Required level: 58.

 

Fetish Army

Summoning an army of fetishes that stays on the battlefield for some time, fighting alongside the Witch Doctor and dealing lesser physical damage.

Required level: 30 - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Required level: 30.

 

Runes for the Fetish Army skill:

Fetish Ambush - Each fetish deals increased physical damage to nearby enemies at the moment when its summoned - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Fetish Ambush - Each fetish deals increased physical damage to nearby enemies at the moment when it's summoned.

Required level: 34.

 

Devoted Following - Reduced cooldown time of the Fetish Army skill - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Devoted Following - Reduced cooldown time of the Fetish Army skill.

Required level: 40.

 

Legion of Daggers - Increased number of summoned fetishes equipped with daggers - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Legion of Daggers - Increased number of summoned fetishes equipped with daggers.

Required level: 46.

 

Tiki Torches - Additional fire-breathing fetishes are summoned - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Tiki Torches - Additional fire-breathing fetishes are summoned. They inflict small fire damage.

Required level: 52.

 

Head Hunters - Additional fetishes-hunters are summoned - List of active skills | Witch Doctor - Witch Doctor - Diablo III Game Guide

Head Hunters - Additional fetishes-hunters are summoned. They attack enemies with blowdarts, inflicting small poison damage.

Required level: 60.

 

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