Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App

Wolfenstein II: The New Colossus Game Guide by gamepressure.com

Wolfenstein II: The New Colossus Game Guide

Table of Contents

Trophy Guide Wolfenstein II Guide

Last update: 06 November 2017

In this chapter you will find a list of all trophies and achievements, which are available on all platforms - the PC, PS4 i XONE. Each entry includes a brief breakdown of all the steps you need to undertake to fulfill them, and some side notes that will make it easier.

Déja Vu 

How to unlock: make the choice.

Side notes: this trophy is unlocked automatically along with the progress in the main thread.

Carrying the Torch

How to unlock: use the power armor.

Side notes: this trophy is unlocked automatically along with the progress in the main thread.

Enemy Within

How to unlock: turn off the nazi signal coming from section F.

Side notes: this trophy is unlocked automatically along with the progress in the main thread.

Amazing Grace

How to unlock: recruit Grace's group.

Side notes: this trophy is unlocked automatically along with the progress in the main thread.

It's Fricking Space Aliens!

How to unlock: find Area 52.

Side notes: this trophy is unlocked automatically along with the progress in the main thread.

R.I.P.

How to unlock: kill the father.

Side notes: this trophy is unlocked automatically along with the progress in the main thread.

All the Gains!

How to unlock: obtain new body.

Side notes: this trophy is unlocked automatically along with the progress in the main thread.

Sermons and Moonshine

How to unlock: recruit Horton's group.

Side notes: this trophy is unlocked automatically along with the progress in the main thread.

Venus

How to unlock: do a space travel.

Side notes: this trophy is unlocked automatically along with the progress in the main thread.

The Ausmerzer

How to unlock: capture Ausmerzer.

Side notes: this trophy is unlocked automatically along with the progress in the main thread.

Starting a Collection

How to unlock: obtain at least one collector's item.

Side notes: just find any collector's item - a more detailed description of these sort of items can be found in the "Collectables" chapter.

Toy Collector

How to unlock: Obtain all Max' toys.

Side notes: the toys are a type of collectables in the game - a more detailed description of these sort of items can be found in the "Collectables" chapter.

Audiophile

How to unlock: obtain all audiologs.

Side notes: get all the tapes. They one type of collectables in the game - a more detailed description of these sort of items can be found in the "Collectables" chapter.

Golden Boy

How to unlock: find all the gold.

Side notes: get all gold ingots. They one type of collectables in the game - a more detailed description of these sort of items can be found in the "Collectables" chapter.

Terror-Billy

How to unlock: collect all übercommander cards.

Side notes: in order to do that, you have to kill all commanders and take the enigma codes off their cold, dead bodies. Then, use these codes to pin down the übercommanders, kill them, and collect the cards. A detailed description of this mechanics can be found in the "Enigma Codes" chapter.

Meet the Cast

How to unlock: collect all Starcards.

Side notes: They are a type of collectable items in the game - a more detailed description of these sort of items can be found in the "Collectables" chapter.

Art. Aficionado

How to unlock: collect all concept arts.

Side notes: the concept arts are a type of collectable items in the game - a more detailed description of these sort of items can be found in the "Collectables" chapter.

Tinkerer

How to unlock: upgrade a weapon.

Side notes: install at least one upgrade. First, you will need to obtain a weapon part - then you can upgrade the gun. More info about these mechanics can be found in the "Collectables" and "Weapon Upgrades" chapters.

Specialist

How to unlock: fully upgrade a weapon.

Side notes: you will need to find all parts to completely revamp a weapon. More info about these mechanics can be found in the "Collectables" and "Weapon Upgrades" chapters.

Gun Nut

How to unlock: fully upgrade all weapons.

Side notes: you will need to find all mods and upgrade all weapons available in the game. More info about these mechanics can be found in the "Collectables" and "Weapon Upgrades" chapters.

Revolution

How to unlock: Finish the game.

Side notes: just finish the campaign. You sure will find our walkthrough helpful - it contains an overview of all missions, complete will illustrations of all the game's missions.

Bring 'em on!

How to unlock: finish the game at least on "Bring 'em on" difficulty level.

Side notes: Remember that you cannot change the difficulty during the game. Otherwise, the game will consider the lowest level you've used during a playthrough.

Do or Die!

How to unlock: finish the game at least on "Do or Die" difficulty level.

Side notes: Remember that you cannot change the difficulty during the game. Otherwise, the game will consider the lowest level you've used during a playthrough.

Call me Terror-Billy!

How to unlock: finish the game at least on "Terror-Billy" difficulty level.

Side notes: Remember that you cannot change the difficulty during the game. Otherwise, the game will consider the lowest level you've used during a playthrough.

Death Incarnate!

How to unlock: finish the game at least on "Death Incarnated" difficulty level.

Side notes: Remember that you cannot change the difficulty during the game. Otherwise, the game will consider the lowest level you've used during a playthrough.

Mein Leben!

How to unlock: finish the game at least on "Mein Leben!" difficulty level.

Side notes: Remember that you cannot change the difficulty during the game. Otherwise, the game will consider the lowest level you've used during a playthrough.

Max a Perk

How to unlock: fully develop an ability.

Side notes: you have to develop ability up to level five. A more comprehensive guide to character development can be found in the "Character Abilities" chapter.

Max all Perk

How to unlock: Fully develop all skills.

Side notes: The top level of each skill is 5. A more comprehensive guide to character development can be found in the "Character Abilities" chapter.

Bull Rush

How to unlock: block the charging Super Soldat using the Ramshackles.

Side notes: in order to obtain this achievement, you first need the Ramshackles - one of the three unique sets of equipment that can be acquired as the story progresses (beginning of chapter 6). When you have these, you have to find a Super Soldat (the one with two laser cannons), and when confronting him, wait until he charges and block the charge in the last moment. You can find a more precise guide to using the Ramshackles in another chapter of this guide.

Snakebite

How to unlock: execute someone using a compressor.

Side notes: in order to obtain this achievement, you one of the three unique sets of equipment that can be acquired as the story progresses (beginning of chapter 6).

The Sky is the Limit

How to unlock: execute someone using the Battle Walker.

Side notes: in order to obtain this achievement, you one of the three unique sets of equipment that can be acquired as the story progresses (beginning of chapter 6).

Kick It

How to unlock: kill Hitler during the audition in Venus.

Side notes: you can get this achievement during one of the main missions. At one point, Blazkowicz will be asked to perform as an actor - all you have to do then is approach Hitler and execute him (you will be killed - hence forced to load the game).

Attention! You only have one chance to get this achievement; if you don't manage to do it, you will have to load a previous save, or start the game again!

They Did Nazi that Coming

How to unlock: kill 10 enemies in a row while staying unnoticed.

Side notes: the easiest way to do it is to sneak behind 10 enemies and perform a stealth takedown.

Hard Headed

How to unlock: Collect 1000 helmets.

Side notes: the helmets can increase the protagonists' armor. You can find them during exploration; they are sometimes dropped from fallen enemies as well.

I'm Machine Enough

How to unlock: finish a ride on the Panzerhund but don't kill anyone on the "Bring 'em on!" difficulty (or higher).

Side notes: you can only get this one while doing missions in New Orleans. Once you hop on the hound, don't kill anyone - just run past everything until you reach the exit door. You don't even have to spend the entire time on the Panzerhund - the only condition is that you don't kill anyone.

Attention - you only get one chance to obtain this achievement, so make sure you do that when in New Orleans - otherwise you will need to load the game or even start all over.

Coming Back for More

How to unlock: visit all regions.

Side notes: simply visit all locations of the game.

Across the Board

How to unlock: kill everyone on the list.

Side notes: kill all enemies related to the Enigma Codes. You can read more about this in another chapter of this guide

Complete Package

How to unlock: get all contraptions and their upgrades.

Side notes: in order to complete this achievement, you will need to obtain all the contraptions (such as the one unlocked automatically at the beginning of chapter 6), and unlock all their upgrades.

Plus Package

How to unlock: Upgrade the contraption.

Side notes: just upgrade the contraption you get at the beginning of chapter 6 with any upgrade you want.

Make a Point

How to unlock: get a high score at the shooting range.

Side notes: you can only get the achievement when you're aboard the Eva's Hammer. During the fourth mission of chapter one, you will get to the shooting range. After fulfilling the task at hand, you will be able to practice there. You can check the scores at the entrance.

First Loser

How to unlock: get the second best time on the training course.

Side notes: you can only get the achievement when you're aboard the Eva's Hammer. During the fourth mission of chapter one, you will get to the shooting range. After fulfilling the task at hand, you will be able to use the training course. Just find the gate with a button, press it and go through the whole course. The key is to get a better time than the second-best, but worse than the best (the scoreboard is at the entrance to the range).

Crippled but Able

How to unlock: perform a takedown while on the wheelchair.

Side notes: you only get this achievement during the first mission. Just sneak behind an enemy soldier and perform a takedown.

Attention - do it in the first chapter! Otherwise, you might need to load the game or even star all over.

Hail Mary

How to unlock: kill an enemy by throwing an axe at him from 30 meters.

Side notes: it's hard to judge the distance, so you might need to try a couple of times. Also bear in mind that the axe's trajectory is a parable, so the further the target, the more you have to compensate vertically.

Sightseeing

How to unlock: Visit one region.

Side notes: complete this one by visiting any location that you've previously seen during a mission. You will get such opportunities as the story progresses.

Puzzler

How to unlock: Pin down an übercommander using the Enigma.

Side notes: you have to steal the Enigma Codes to be able to track an übercommander. This is possible a bit later in the game. Check the "Enigma Codes" chapter for more info.

Retro

How to unlock: Play "Wolfstone 3D".

Side notes: you can do it any time you're aboard Eva's Hammer. Just go to Kreisau, where you will find an arcade machine with a game that bears striking resemblance to the original Wolfenstein 3D -You will get the achievement as soon as the game boots up.

Taste Your Own Medicine!

How to unlock: Destroy the Zerstörer with the Übergewehr.

Side notes: you will get a chance of completing this achievement during the penultimate mission of the game - the Ausmerzer. When you reach the point, where a couple of huge mechs appear Zerstörer. Destroy one of them and pick its weapon, the Übergewehr and kill the other one with it.

Ghost!

How to unlock: finish a level without raising an alarm.

Side notes: that's pretty self-explanatory. You don't need to be very careful - just make sure that you kill the Commanders before they turn the alarm on.

Keep Playing

How to unlock: wait until the game starts again after the credits.

Sidetracked

How to unlock: finish all side quests.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Bethesda Softworks or Machine Games. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.