Ausmerzer | Walkthrough Wolfenstein II Guide
Last update: 30 November 2017
After a short episode on the Eva's Hammer, the group finally decides to board the Nazi flying fortress and seize control over it.
- Shut down the port defense system
- Return to Anya
- Disable the starbaoard defense
- Exit the Munin control center
- Meet up with Anya
Shut down the port defense system
Wait for the footbridge to lower down.
- Once you regain control over the character, walk a few steps forward. The bridge will collapse - turn around and move in the opposite direction.
- Follow Anya and when she gets to the upper floor, wait until she lowers the footbridge again. Once the passage is clear, use the bridge to get to the upper level.
- Prepare your favorite weapon, as you will be facing numerous enemies here, and press the button to open the door.
You will run into a group of enemies here.
- Run into the new room and take out the enemies and Drone located inside.
- Once all of the foes are down, collect the nearby items and wait for Anya to hack into the system so that she can open the next door.
- In the further part of the room you will run into a bigger group of foes, Drones and SuperSoldaten. Use numerous terrain obstacles as cover and take them out one by one. There's no Commander here, so you don't have to worry about enemy reinforcements.
One of the available routes.
- Once you take out all of the enemies, head to the end of the room and use the contraption you've acquired to continue. Break through the barrier with the Ram Shackles, climb up with the Battle Walkers or go through a small hole above the ground with the Constrictor Harness.
- Climb the ladder and go through a ventilation shaft located on the right side. Jump down and then climb up the boxes to reach a new room.
- You can take out the enemies located here with a regular weapon - there's only a few of them here and no Commander in the area, there's no point in sneaking.
- You now have to use the contraption again - break through the barrier with the Ram Shackles, climb up with the Battle Walkers or go through a small hole above the ground with the Constrictor Harness.
Take out the enemy Commander as quickly as possible.
- You will find an enemy Commander in the next room. He will be standing 20-25 meters away from the entrance to the room - it's best to just run towards him and eliminate the enemy, so that he won't have enough time to activate the alarm. Afterwards, take out the remaining enemies and a SuperSoldaten.
- Once you've eliminated all of the enemies, approach the ODIN console marked on the map and interact with it.
Return to Anya
A passage located under the door.
- Once you enter the code, a small group of enemies will appear. Take them out, collect the items in the area and flip the lever to continue.
- In the new room you will find two Commanders and a large group of enemies. Try to get to the Commanders without sounding off the alarm - the first Commander is located on the same level as when you enter the room, the second one is on the upper floor.
- If you can't take them out silently, take out your weapon and start eliminating enemies. Try to get to the Commanders as quickly as possible to prevent further reinforcements from arriving in the room.
- At the end of the passage you will find a small hole underneath the door - crouch and get through the hole to reach a new part of the area.
Use the Shockhammer to equickly take out the SuperSoldaten.
- Break through the armory and reach the place where you've left Anya.
- The woman will be sitting in one of the transport capsules. Get into the other one located right next to it.
- Prepare a weapon during the ride - the best choice is the Schockhammer, especially if you've unlocked the triple-shot mode. After a few seconds a SuperSoldaten will jump on top of the capsule and tear off the cover. Once it happens, use your weapons to quickly take him out.
Disable the starbaoard defense
You must destroy this fan to continue.
- Due to the destruction of the transport capsule you won't be able to reach the top floor with it. Instead, climb on top of it, destroy the nearby fan and go through the tunnel to reach a new area.
- Several enemies and a Commander will be here. Try to sneak your way towards the exit - if someone sees you and the alarm is activated, the room will be flooded with Drones and SuperSoldaten. The enemy Commander is not here.
You must use a contraption here.
- At the end of the passage you will reach a place where you must use a contraption again. Break through the barrier with the Ram Shackles, climb up with the Battle Walkers or go through a small hole above the ground with the Constrictor Harness.
- Once you reach the next room, get to the enemy Commander quickly and take him out before he can activate the alarm. Afterwards, take out the enemies that protected him.
- Here you can find the map of the entire location - it's located in the southern section of this room, near the place where the Commander was, to the east of the "bird" icon on the map.
- Once you're ready, head towards the console and enter the code.
Exit the Munin control center
The robotic arm that you must climb.
- As soon as you enter the code, a group of enemies will arrive from the north. Take them all out and head towards the round room.
- There will be numerous UberSoldaten and SuperSoldaten to eliminate here - they will arrive in waves.
- Once you've eliminated all of them, get to the upper floor and locate the robotic arm that was used to move the transport capsules. Jump on top of the arm and use it to get to the other side. Climb up the ladder to reach the deck of the Ausmerzer.
Meet up with Anya
An encounter with another Zitadelle.
- Head straight ahead until you reach the end of the route. From here you will see the main part of the ship and a number of SuperSoldaten patrolling the area below. Take the robots and other enemies out and then jump to the lower level.
- There are two Commanders and numerous enemies to take out here. As always, try to take out the enemy Commanders quietly, without sounding the alarm.
- Once you take out all of the enemies and enter the building in which the second Commander was hiding, a Zitadelle will appear. Use the grenade launcher or any other weapon of choice and take out the huge robot. Afterwards, eliminate all of the enemies that came with the Zitadelle.
Even though the alarm is not active, the enemies still know where you are.
- Once the encounter is over, head inside the building and climb up the ladder. Get through the ventilation shaft and climb another ladder to get to the new section of the Ausmerzer.
- Even though the alarm won't be active, the enemies will still be aware of your position and will immediately attack. Once you reach the floor, a Laserhund will run down the stairs and the alarm will be activated.
- Take out the first group of enemies and quickly head to the enemy Commander. He can be found in the control room, on the upper floor. The quicker you can get to him and take him out, the less enemies you will need to face.
Don't forget to pic kup the Ubergewehr before going to the main deck.
- Once you've eliminated all of the enemies, collect the items and climb up the ladder to reach the upper floor. Pick up the Ubergewehr before you activate the elevator - this weapon will be extremely useful during the next encounter.
- Activate the elevator and wait for it to reach the main deck.
Use the new weapon during the fight with Zerstorers.
- The most difficult encounter in the entire game awaits you here. You will be fighting numerous enemies and SuperSoldaten. Drop the Ubergewehr (but remember its location!) to increase your mobility and take out enemies as they appear on the deck.
- Sooner or later two new enemies will appear on the deck - Zerstorers. Those are huge, heavily armored enemies that combine the features of both SuperSoldaten and Zitadelle - they are extremely mobile and they use Ubergewehr as their main weapon.
- You should use your own Ubergewehr to fight them. Collect the weapon and start shooting at them, hiding behind cover between shots. 4-5 attacks should be enough to take out the robot. If you destroy any of them with the Ubergewehr, you will receive the trophy / achievement "Taste Your Own Medicine!".
A route leading upwards.
- Once the encounter is over, head to the northern part of the area and climb up the ladder located there.
- Go through the ventilation shaft and run up the deck to reach the main control room.
- Activate the control panel located on the wall to initiate a cut-scene and complete this chapter.
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