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The Talos Principle Game Guide by gamepressure.com

The Talos Principle Game Guide

Table of Contents

A5 | World A The Talos Principle Guide

Last update: 11 May 2016

One Little Buzzer (green)

New item - The Hexahedron. - A5 | World A - World A - The Talos Principle Game Guide
New item - The Hexahedron.

You must unlock another item before this level - the Hexahedron. It allows you to stop other objects and you can jump on it to get higher.

Hexahedron can block metal balls so they wont intersect with laser beams. - A5 | World A - World A - The Talos Principle Game Guide
Hexahedron can block metal balls so they won't intersect with laser beams.

Set the hexahedron near the ball so that it won't cover up the laser beam. Use the beam to open the door and take the sigil.

You Know You Mustn't Cross the Streams (green)

Use the different altitude of the location of the sockets. - A5 | World A - World A - The Talos Principle Game Guide
Use the different altitude of the location of the sockets.

Open the red door and take the hexahedron, set in such way that you will be able to place the connector with the blue beam on it. The red and blue beam cannot intersect. That will open the door to the puzzle.

Going Over the Fence (green)

Avoid the grating by increasing the connector altitude. - A5 | World A - World A - The Talos Principle Game Guide
Avoid the grating by increasing the connector altitude.

Join two connectors like on the picture. Put the second connector on the hexahedron to avoid the grating. Rest of the road will be clear.

Things to Do With Two Boxes (green)

The switch is hidden on the left from the entrance. - A5 | World A - World A - The Talos Principle Game Guide
The switch is hidden on the left from the entrance.

Turn the switch hidden on the left from the entrance on, get the connector and set it on the red button. Take with you the two hexahedrons that can be found on the right side.

You must get through two metal balls. - A5 | World A - World A - The Talos Principle Game Guide
You must get through two metal balls.

Put one hexahedron near the metal ball so that you have a clear passage, with the help of the second hexahedron you will get the sigil.

Friendly Crossfire (red)

Release the metal ball so that it will destroy the turret. - A5 | World A - World A - The Talos Principle Game Guide
Release the metal ball so that it will destroy the turret.

First take the jammer and release the metal ball to create a short circuit with the turret. Stop the second turret and take the hexahedron.

Use the short circuit to destroy the turrets. - A5 | World A - World A - The Talos Principle Game Guide
Use the short circuit to destroy the turrets.

Put the hexahedron so that it creates a short circuit with the second turret, then stop the third turret with a jammer, put the hexahedron on the red field and the path will open.

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