A5 | World A The Talos Principle Guide
Last update: 11 May 2016
One Little Buzzer (green)
You must unlock another item before this level - the Hexahedron. It allows you to stop other objects and you can jump on it to get higher.
Set the hexahedron near the ball so that it won't cover up the laser beam. Use the beam to open the door and take the sigil.
You Know You Mustn't Cross the Streams (green)
Open the red door and take the hexahedron, set in such way that you will be able to place the connector with the blue beam on it. The red and blue beam cannot intersect. That will open the door to the puzzle.
Going Over the Fence (green)
Join two connectors like on the picture. Put the second connector on the hexahedron to avoid the grating. Rest of the road will be clear.
Things to Do With Two Boxes (green)
Turn the switch hidden on the left from the entrance on, get the connector and set it on the red button. Take with you the two hexahedrons that can be found on the right side.
Put one hexahedron near the metal ball so that you have a clear passage, with the help of the second hexahedron you will get the sigil.
Friendly Crossfire (red)
First take the jammer and release the metal ball to create a short circuit with the turret. Stop the second turret and take the hexahedron.
Put the hexahedron so that it creates a short circuit with the second turret, then stop the third turret with a jammer, put the hexahedron on the red field and the path will open.