Keep upgrades | Pillars of Eternity
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The below table presents all of the upgrades that you can purchase at your keep. You can build them one after another (the game does not make you choose between X or Y). each upgrade has been provided with key information: a short description and a bonus to two key statistics - prestige and defenses. Additionally, each building requires an appropriate amount of gold and requires you to wait for 2-3 days, before the building works are over.
Name | Description | Prestige | Defense |
Eastern barbican | Grants access to a new part of the map. This purchase is required for you to advance in the main storyline (Never Far From the Queen quest). | +1 | +2 |
Western barbican | Increases defense | 0 | +2 |
Brighthollow restoration | Adds the option to rest (bed on the upper floor). | +2 | 0 |
Castle | Adds the option to welcome traders and travelers | +3 | +4 |
Main yard | Allows you to expand the keep | +2 | 0 |
Towers | A bonus to Perception, while resting at the Brighthollow. | +2 | +1 |
South Curtain Wall | Increases defense. | 0 | +4 |
Western Curtain Wall | Increases defense. | 0 | +4 |
Library | A bonus to Knowledge, while resting at the Brighthollow. | +2 | 0 |
Barracks | You can recruit mercenaries | 0 | +3 |
Dungeon | You can take prisoners | 0 | 0 |
Merchant stalls | An additional trader appears in the keep | 0 | 0 |
Craft Hall | Adds a bonus to dexterity, while you are resting at the Brighthollow. A weapons trader appears. | +1 | +1 |
Curio Shop | Each turn, it generates one crafting material. A trader in reacting agents appears. | +1 | 0 |
Artificer's hall | Adds a bonus to Mechanics do Mechanics while you are resting at Brighthollow. A trader in traps appears. | +1 | 0 |
Chapel | Adds a bonus to Resolution while you are resting at Brighthollow. | +4 | 0 |
Forum | Adds a bonus to Intellect while you are resting at Brighthollow | +4 | 0 |
Training grounds | Adds a bonus to Might while you are resting at Brighthollow. | 0 | +2 |
Botanical garden | Each turn. It generates a random plant | +1 | 0 |
Hedge Maze | Adds a bonus to Stealth while you are resting at Brighthollow. | 0 | +3 |
Warden's Lodge | Adds a bonus to Survival while you are resting at Brighthollow. Allows you to receive several additional side quests (bounty hunter missions). | +2 | +2 |
Woodland Trails | Adds a bonus to Constitution and Athletics while you are resting at Brighthollow | +1 | +2 |
Brighthollow Hearth | Restores hearth. No real profits. | +1 | 0 |
Brighthollow laboratory | Restores laboratory. No real profits. | +1 | 0 |
Brighthollow Fountain | Restores fountain. No real profits. | +1 | 0 |
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