Keep upgrades | Pillars of Eternity Pillars of Eternity Guide
Last update: 10 July 2019
The below table presents all of the upgrades that you can purchase at your keep. You can build them one after another (the game does not make you choose between X or Y). each upgrade has been provided with key information: a short description and a bonus to two key statistics - prestige and defenses. Additionally, each building requires an appropriate amount of gold and requires you to wait for 2-3 days, before the building works are over.
Name | Description | Prestige | Defense |
Eastern barbican | Grants access to a new part of the map. This purchase is required for you to advance in the main storyline (Never Far From the Queen quest). | +1 | +2 |
Western barbican | Increases defense | 0 | +2 |
Brighthollow restoration | Adds the option to rest (bed on the upper floor). | +2 | 0 |
Castle | Adds the option to welcome traders and travelers | +3 | +4 |
Main yard | Allows you to expand the keep | +2 | 0 |
Towers | A bonus to Perception, while resting at the Brighthollow. | +2 | +1 |
South Curtain Wall | Increases defense. | 0 | +4 |
Western Curtain Wall | Increases defense. | 0 | +4 |
Library | A bonus to Knowledge, while resting at the Brighthollow. | +2 | 0 |
Barracks | You can recruit mercenaries | 0 | +3 |
Dungeon | You can take prisoners | 0 | 0 |
Merchant stalls | An additional trader appears in the keep | 0 | 0 |
Craft Hall | Adds a bonus to dexterity, while you are resting at the Brighthollow. A weapons trader appears. | +1 | +1 |
Curio Shop | Each turn, it generates one crafting material. A trader in reacting agents appears. | +1 | 0 |
Artificer's hall | Adds a bonus to Mechanics do Mechanics while you are resting at Brighthollow. A trader in traps appears. | +1 | 0 |
Chapel | Adds a bonus to Resolution while you are resting at Brighthollow. | +4 | 0 |
Forum | Adds a bonus to Intellect while you are resting at Brighthollow | +4 | 0 |
Training grounds | Adds a bonus to Might while you are resting at Brighthollow. | 0 | +2 |
Botanical garden | Each turn. It generates a random plant | +1 | 0 |
Hedge Maze | Adds a bonus to Stealth while you are resting at Brighthollow. | 0 | +3 |
Warden's Lodge | Adds a bonus to Survival while you are resting at Brighthollow. Allows you to receive several additional side quests (bounty hunter missions). | +2 | +2 |
Woodland Trails | Adds a bonus to Constitution and Athletics while you are resting at Brighthollow | +1 | +2 |
Brighthollow Hearth | Restores hearth. No real profits. | +1 | 0 |
Brighthollow laboratory | Restores laboratory. No real profits. | +1 | 0 |
Brighthollow Fountain | Restores fountain. No real profits. | +1 | 0 |