Important areas on the map
Exits from locations
Locked doors or chests
Traps
Important NPC's (quest givers, traders etc.)
New potential team members
Dangerous enemies (bosses, elite monsters etc.)
Important areas on the map
Common Room
Korbal sells armours, potions, scrolls and camping supplies. In the closed chest (level 4) you will find Old Guard's Key, which opens Armory (02).
Armory
You can open the door by Old Guard's Key (01). There is some weapon, armour and coins inside.
Shaft
It connects the Great Hall and White Forge.
Stairs
You can go outside, to ruined bridge, by using this stairs.
Stairs
You will get to West Tower by using this stairs.
Dwarven Archive
There is Cannon Range Key, which is required to open Maintenance Room (09).
Roundshot Smithery
You will meet here several strong enemies and find durgan steel ingots.
Artillery Lift
You have to repair the Lift before you will use it.
- Find lever (09) or replace it with torch or prybar;
- Use oil (10) on the chains;
- Replace cog (12);
When you will be using Lift, there will be paragraf section. On the top of the tower you will meet several strong enemies (one boss).
Maintenance Room
In the chest with trap you will find Dwarven Lever, which is needed to repair the Lift (08). You can open the door by using Cannon Range Key (03).
Potionmaster's Quarters
The room is guarded by more than 10 enemies, so you have to be carefull. In the chest in the bottom you will find unique dagger. In the bookshelf is special oil needed to repair the Lift (08).
Passage
If you want to use the passage you need to have hammer and chisel or send character with Might level 14.
Patination Chamber
You will find Patinated Cog here. It is needed to repair the Lift (08).
White Forge
Exits from locations
M4