Next
Whitestone Hollow and Iron Flail Fort
The Rising Tide - main quest
Prev
Whitestone Hollow and Iron Flail Fort
Whitestone Hollow M6
Key points of PoE White March Part II M7 - Iron Flail Fort
Important areas on the map
Exits from locations
Locked doors or chests
Traps
Important NPC's (quest givers, traders etc.)
New potential team members
Dangerous enemies (bosses, elite monsters etc.)
Important areas on the map Guardians They will attack you if you come to close to them. You can't convince them to let you through.
Front Gate You can destroy gate by using logs (03). Second way is able if you have completed side quest "Ready the Cannons" (M1,1).
Logs of Wood You can use them to destroy the front gate (02).
West Gate If you have Rope and Grappling Hook you can get inside the fort.
Kennels You will find here War Pup, which can be your pet.
Command Post You will meet Adaryc and free the diplomats inside - main quest "The Iron Flail".
Iron Flail Fort is a relatively small location that appears on the map during the first quest in the main storyline of this expansion. The road leading there doesn't have to be separately discovered; just use the fast-travel option on the main map. The location is flooding with enemy soldiers. Unfortunately, you will have to fight the majority of them. There is one significant quest connected with this place - The Iron Flail , where you have to eliminate the commander of the camp.
Important locations in Iron Flail Camp 6. Command Post
Inside a large tent, you will encounter Adaryc and several soldiers. Depending on the dialogue options, the meeting can end in a violent or a non-violent way. You have the right Key , so use it to free diplomats in Stalwart Village .
Remember to search the entire room because there are several containers here. After you leave, you will be attacked by two very strong enemies - Eyeless Hammers.
Quests you can unlock in Iron Flail Camp Main quest: The Rising Tide - this quest starts automatically after you've completed The Iron Flail ;
Important NPCs in Iron Flail Camp Adaryc (M7,6) - commander of the camp;
Other important information regarding Iron Flail Camp It is a good idea to press "Tab" every once in a while when exploring the camp. It will highlight all containers in the area, and there's quite a number of them around here.
Before you enter the Command Post and deal with Adaryc, it would be a good idea to rest and regain your spells and abilities. You will need them not only against the commandant, but also, and more importantly, against the two giants that appear after you complete The Iron Flail .
Next
Whitestone Hollow and Iron Flail Fort
The Rising Tide - main quest
Prev
Whitestone Hollow and Iron Flail Fort
Whitestone Hollow M6