Skills MMX: Legacy Guide
Last update: 11 May 2016
This tab is incredibly important, because it lists all of the skills that you can buy for your characters. After you access this window, you see:
- The base skills of your character, i.e. the ones that you do not need to spend your points on, but they also cannot be removed.
- two character points to spend ( only humans have 8)
- the list of all skills, divided into Weapons, Miscellaneous and Magic Schools.
Depending on the race and the class, some of the skills are unavailable to mix. Additionally, you need to note to what extent you will be able to expand your skill, during the game.
There are three levels of mastery, available for each of the skill: Expert, Champion, or the Grand Master. This selection is imposed on you by the game itself and you cannot gain the Grand Master level with a skill, if you can see that the character can only learn it to the level of the Expert, at most.
Skill list:
Weapons
Sword | The ability to fight with swords and increase their effectiveness |
Mace | The ability to fight with maces and increase their effectiveness |
Axe | The ability to fight with axes and increase their effectiveness |
Dagger | The ability to fight with daggers and increase their effectiveness |
Spear | The ability to fight with spears and increase their effectiveness |
Bow | The ability to fight with bows and increase their effectiveness |
Crossbow | The ability to fight with crossbows and increase their effectiveness |
Miscellaneous
Two-handed combat | The ability to fight with swords two weapons at a time |
Dual-weapon combat | The ability to fight with a two-handed weapon |
Art of War | Provides access to the "Challenge", spell, thanks to which you can encourage an enemy to fight |
Medium Armor | The ability to wear medium armor |
Heavy Armor | The ability to wear heavy armor |
Shield | The ability to use shields |
Vitality | Increases health points |
Dodge | Increases the chances to dodge |
Mysticism | Increases the pool of mana |
Arcane knowledge | Increases resistance to spells |
Magic reinforcement | Increases the potency of spells |
Magic Schools
Ancient Magic | Gives access to Ancient Magic |
Fire Magic | Gives access to Fire Magic |
Air Magic | Gives access to Air Magic |
Light Magic | Gives access to Light Magic |
Water Magic | Gives access to water Magic |
Dark Magic | Gives access to Dark Magic |
Earth Magic | Gives access to earth Magic |