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Total War: Warhammer III

Total War: Warhammer III

PC

Strategy

February 17, 2022

The third and final part of the Total War series sub-cycle based on the Warhammer license. Total War: Warhammer III introduces, among others, the Kislev and Cathay factions, which take part in even greater battles than before.

Total War: Rome II

Total War: Rome II

PC

Strategy

September 3, 2013

A grand-scale strategy game developed by British studio Creative Assembly. Total War: Rome II lets players become leaders of the nations of antiquity from the Roman Empire period and struggle for dominance over new territories. Like the past Total War games (e.g. Total War: Shogun 2 and Empire: Total War) gameplay combines turn-based and real-time activities. Your task is to manage you provinces and command armies. The game’s highlight are the spectacular battles of armies fielding thousands of units. The developers of Total War: Rome II carefully kept to historical truth when it comes to battle formations, weaponry, and tactics. High-quality graphics was achieved thanks to a modified version of the Warscape Engine.

Sid Meier's Civilization VI

Sid Meier's Civilization VI

PCPlayStationXboxMobileNintendo

Strategy

October 21, 2016

The sixth installment of the legendary series of turn-based strategy games that allow us to control a selected civilization throughout several thousand years of its history. It was traditionally developed by Firaxis Games led by Sid Meier, the franchise’s creator, himself. Gameplay-wise, Civilization VI combines together the well-proven solutions of its predecessors but also introduces several revolutionary changes. The most important one is the city development. Metropolises can now span across more than one field and consist of four kinds of districts: industrial, scientific, trading, and military. The technology development system was also modified, so that every invention offers an additional mini-quest that provides a useful bonus. Significant changes were also introduced in diplomacy, and the combat mechanics now somewhat mitigate the restrictions introduced by the fifth installment of the series. The game traditionally features an extensive and fully configurable multiplayer mode.

Command & Conquer: Red Alert

Command & Conquer: Red Alert

PCPlayStation

Strategy

November 9, 1996

The continuation of the enthusiastically-received RTS title from the Westwood Studios company. In contrast to the purely fictional storyline of its predecessor, this time the developers have decided to provide the players with an alternative version of reality, in which Stalin decides to “liberate” the world from the hands of imperialists and subjugate it to Soviet authority. After we declare our allegiance we can either assault the West under the red banner or fight in the ranks of the Allies and try to withstand the Soviet onslaught. This decision will have huge impact on our gameplay experience, as both factions have completely unique types of units and armaments, which also results in slightly different playstyles and strategies. The arsenal of doomsday devices which we have at our disposal has also been made much more realistic in comparison to the production’s archetype; however, there is no shortage of various weapon prototypes, such as the Tesla coil which electrocutes nearby enemies. Each of the campaigns consists of fourteen diversified missions, while those looking for an even greater challenge can try their strength in the multiplayer mode.

Empire: Total War

Empire: Total War

PCMobile

Strategy

March 3, 2009

The fifth installment in the popular strategy game series created by Creative Assembly in 2000. This new game is set in the 18th century, focusing on key events of the period, such as the American Civil War, the Industrial Revolution, and the rivalry over the Eastern trade routes. Although the core concept of the gameplay remains the same, the mechanics went through some major alterations, mainly due to the introduction of sea warfare. The game lets you command entire fleets as well as individual ships. Moreover, external factors, e.g. weather conditions, can affect sea battles. Additionally, the game offers improved advisers, as well as new options of trade, diplomacy, and espionage. Due to the widespread use of firearms in the period, new combat tactics have to be used. However, the key elements of the series, the turn-based strategic layer and large-scale battles, remained unchanged.

Hearts of Iron IV

Hearts of Iron IV

PC

Strategy

June 6, 2016

The fourth major installment in a series of larg-scale strategy games, which originated in 2002 as a spin-off to the popular Europa Universalis series. Both franchises are consistently developed by Paradox Interactive. The game lets you take the lead of a country from the World War II period and beyond, specifically the years 1936-1948. Your responsibilities involve taking care of international relations and building alliances, but also developing the army, choosing the right strategy, and conducting the military operations. As it was in the previous editions of the series, the game combines faithfully recreated historical events (including authentic leaders, as well as military forces and technologies used by particular countries, along with the possibility of putting the history on a different course. As compared with the previous games, micromanagement was slightly reduced, and the focus shifted to larg-scale strategy. Other additions include the day and night cycle and changing seasons, as well as an option of grouping provinces into regions to facilitate management.

Total War: Warhammer

Total War: Warhammer

PC

Strategy

May 24, 2016

Next installment in the epic strategy game series, introduced by Creative Assembly in 2000. After a series of titles set in different historical periods, the developers decided to take players into one of the most famous fantasy universes, created by the Games Workshop company. In the dark universe of Warhammer, different races constantly fight for power and world domination, unaware of the fact that the real threat comes from a mighty force from the north. The game lets become the leader of one of several races, including humans, orcs, goblins, dwarves, vampires, and others. Disregarding the fantasy elements, the gameplay does not differ significantly from the previous games in the series, with epic real-time battles lying at its core. Between the battles the gameplay switches to a turn-based mode, where on a world map you develop your country, its economy, and establish diplomatic relations with other nations.

Company of Heroes

Company of Heroes

PCMobile

Strategy

September 11, 2006

A real-time strategy set during the World War II. The game was developed by the Canadian studio, Relic Entertainment, famous for the Homeworld series and Warhammer 40.000: Dawn of War. The game focuses on the American armies struggling against the enemy in Western Europe. It begins with the D-Day, the legendary allied landing in Normandy. The single-player campaign is very cinematic. When it comes to the multiplayer, it can support up to eight players. Each of them has to pick a side - either the Allies, or the Axis. The game stands out thanks to the Essence Engine and the popular Havok technology accompanying it. Thus the game world makes a great impression - the environments are destructible to a large degree and the team the player commands can boast great AI - its members take advantage of their surroundings and respond very quickly to enemy actions.

Men of War: Assault Squad 2

Men of War: Assault Squad 2

PC

Strategy

May 15, 2014

An official sequel to a standalone expansion to the popular Men of War series, launched in 2007 by Best Way studio – previously known for such titles as Faces of War or Soldiers: Heroes of World War II. The game lets you pick one of five available nations that were taking part in World War II and lead them to battle on the front lines of Europe, North Africa, and Far East. Players can take part in various scenarios that require employing different tactics, from covert sniping missions, to tank battles. Some of them are redesigned missions from the previous installment in the series. The game is powered by a modified version of the predecessor’s engine, achieving much better visual quality. The authors also improved AI of computer opponents and provided an extensive multiplayer that allows for competition of two teams of four players.

Company of Heroes 2

Company of Heroes 2

PC

Strategy

June 25, 2013

Second part of the highly successful military real-time strategy. Title was developed by Relic Entertainment and released by the SEGA company. Action of Company of Heroes 2 is once again set in the time of World War II. This time, however, players have the opportunity to take part in the events that took place on the Eastern Front. The main single player campaign focuses on commanding the Red Army, while in multiplayer, forces of the Third Reich are also available. Mechanics are based on solutions known from Company of Heroes, but the developers also decided to add new features, including a completely redesigned cover system and atmospheric conditions that affect units' mobility. Game was built on a new graphics engine Essence 3.0, which resulted in impressive visuals.

Age of History 3

Age of History 3

PC

Strategy

October 23, 2024

The third installment in a series of grand strategy games by Lukasz Jakowski. Age of History 3 tasks us with leading our nation to greatness, changing turn-based gameplay to real-time and introducing new battle mechanics.

Crusader Kings III

Crusader Kings III

PCPlayStationXbox

Strategy

September 1, 2020

The third part of a series of strategy games developed by Paradox Interactive. In Crusader Kings III we are at the forefront of a medieval dynasty, which we control over the next generations, gradually increasing its influence. The title allows you to play both alone and in multiplayer mode.

Total War: Medieval II - Kingdoms

Total War: Medieval II - Kingdoms

PCMobile

Strategy

August 28, 2007

An official expansion pack for Medieval II: Total War, another installment in a series of popular strategy games developed by Creative Assembly - the base game was released at the end of 2006. Kingdoms introduces mainly four new campaigns. The player is given an opportunity to take part in Hernan Cortez's conquests, Teutonic Order's fight against the pagan peoples of Northeastern Europe, crusades in the Holy Land and military conflicts during the rule of Henry III. Apart from twenty new missions, the expansion brings thirteen completely new factions with their own technology trees and having over a hundred different units and 50 buildings in total. Also, different new key figures appeared in the expansion, such as Saladin or Richard the Lionheart. All of this is complemented by fifteen new maps for the multiplayer mode, in which up to eight players can meet.

Total War: Three Kingdoms

Total War: Three Kingdoms

PC

Strategy

May 23, 2019

The twelfth main entry in the Total War series of strategy games. For the first time in history, it takes the players to the ancient China, to the times when the country was split into three rival kingdoms. The title combines traits of classic RTS and turn-based strategy game.

Hearts of Iron IV: Götterdämmerung

Hearts of Iron IV: Götterdämmerung

PC

Strategy

November 14, 2024

The tenth large expansion for the World War 2 strategy from Paradox Interactive. Hearts of Iron IV: Gotterdammerung allows us to change the course of history by creating new political and military alliances involving Germany, Austria, Hungary, and Belgium.

Napoleon: Total War

Napoleon: Total War

PC

Strategy

February 23, 2010

Another installment in a renowned series of spectacular strategy games developed by Creative Assembly since 2000. The game focuses on the character of Napoleon Bonaparte and his military conquests at the turn of the 19th century. The player observes his ups and downs during the Italian, the Egyptian, and the European story campaigns. Completing them allows the player to witness both the rise and the fall of his empire. When it comes to the gameplay mechanics, the game introduces only slight modifications. The game combines all the successful mechanics employed in Empire: Total War with a set of new features, such as the system of army provisions, ship repairs, further extension of diplomacy and the increased role of spies. During the battles, the generals (including Bonaparte himself) are of high relevance, as they are capable of punishing the soldiers and bolstering their spirit. Both the visuals and AI of the units were improved.

Company of Heroes: Tales of Valor

Company of Heroes: Tales of Valor

PCMobile

Strategy

April 7, 2009

The second standalone expansion to the popular war RTS from Relic Entertainment, released in Poland under the name Kompania Braci. Along with the expansion we get three more campaigns set in key moments of World War II: Causeway, Battle of Falaise and Ace of Tigers. The most noteworthy campaign is the one in which we take control over a single German tank with its four-man crew and a group of infantry covering it. Each of the tankers has a slightly different role, and the gameplay is a bit like a hybrid of strategy and RPG.

Total War: Warhammer II

Total War: Warhammer II

PC

Strategy

September 28, 2017

Another installment in a popular series of strategy games created by Creative Assembly. Unlike the first part of the subseries, which was set in the Old World, this time the players travel to the west, where they wage a war across four continents: Ulthuan, Naggaroth, Southern Realms, and Lustria. Four races take part in the conflict, i.e. the High Elves, the Dark Elves, the Lizardmen, and the Skaven. Each of these factions fights for control over the Great Vortex, which they can heal or disperse using various rituals. Once more, gameplay in Total War: Warhammer II is based on two pillars. In a strategy map view you move your armies, manage economy and expand cities (all this in turns), while battles are waged in real time on 3D battlefields. Each race has its unique mechanics, units and heroes. Besides, owners of the first and second game can download a huge map that combines both game worlds. This way you can play a campaign of truly epic scale while controlling any of the factions available in Total War: Warhammer and its sequel.

Age of History II

Age of History II

PCMobile

Strategy

November 21, 2018

The second part of the series of turn-based strategy games, developed by the Polish developer Lukasz Jakowski. In Age of History II, the players take control of one of the eponymous civilizations and lead it to world domination.

Crusader Kings II

Crusader Kings II

PC

Strategy

February 14, 2012

A sequel to the expansive strategy game Crusader Kings, which came to existence in 2004 as a medieval-themed spin-off to the popular Europa Universalis franchise that has been developed for over a decade by Paradox Studios. The game is set in the 11th century, and you play as a prominent Christian noble, who aims to secure a successful future for his house. Throughout the gameplay you have to oversee a a number of areas essential to the development of your kingdom: social and feudal issues, military, diplomacy, and religion. The most noticeable modification, as compared with the previous game, is the developed psychological aspect, giving more weight to social relations and individual motivations of your subjects. Other changes include the introduction of barons who manage provinces, royal spies, increased importance of women, and far-reaching relations with the Church.