Sid Meier's Civilization V
Civilization 5, Civ 5
Release Date: September 21, 2010
Strategy, economic, turn-based, 4X, sandbox, war strategy, multiplayer, singleplayer, hot seat, internet, LAN
Steam
An extensive turn-based strategy game that came out as the fifth installment in the Civilization series, a popular franchise created by Sid Meier. Sid Meier's Civilization V was developed by Firaxis Games Studios supported by the publishing company Take Two Interactive. In accordance with the tradition of the series, player becomes the leader of a selected nation and leads it throughout a period of several thousand years.
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Videos and Screens
[1:49] Sid Meier's Civilization V Wonders of the Ancient World Scenario Pack
[2:27] Sid Meier's Civilization V Civilization and Scenario Pack Korea
The main pros of the game
- Addictive Gameplay: Many users find the game highly addictive, often losing track of time with the "just one more turn" phenomenon.
- Depth of Strategy: Players appreciate the depth and complexity of strategy involved in building civilizations, managing resources, and engaging in diplomacy and warfare.
- Unique Civilizations: Each civilization has distinct traits, which adds variety and replayability to the game.
- Historical Recreation: The game provides an interesting historical context and allows players to engage with different cultures and leaders.
- Visual Appeal: Users compliment the game's graphics and overall aesthetic, noting that it has aged well compared to newer entries in the series.
- Modding Community: The availability of mods enhances gameplay and allows for custom experiences.
The main cons of the game
- Technical Issues: Many users report problems with the game not launching or crashing, especially on newer operating systems like Windows 10 and 11.
- AI Behavior: The AI is often described as unpredictable and frustrating, impacting the immersion and strategic planning.
- Unit Management: The inability to stack units can lead to overwhelming management as the game progresses, particularly for militaristic civilizations.
- Multiplayer Issues: Users have experienced disconnection problems and difficulties in finding stable online matches.
- Requires DLC for Full Experience: Some players note that the base game lacks certain features (like espionage) that are included in the expansions, making them necessary for a complete experience.
The features or elements that are missing from the game according to users
- Improved AI: Many players desire a more sophisticated AI that behaves more logically and consistently.
- Stacking Units: The ability to stack units for easier management is a common request, as it would streamline gameplay.
- Enhanced Multiplayer Stability: Users want better online functionality and fewer disconnection issues.
- Support for Modern Systems: There is a call for better compatibility and support for newer operating systems to prevent crashes and launching issues.
- More Customization Options: While the game has some customization, players express a desire for more options to tailor their experience.
Summary
- Overall, while Sid Meier's Civilization V is highly regarded for its engaging gameplay and depth of strategy, technical issues and AI behavior are significant drawbacks that affect the overall experience for many players.
Summary generated on:
GAMERS Score
Average score from 4308 votes. 324 players anticipated the game.
Sid Meier's Civilization V Description
The fifth edition of the Civilization series traditionally brings big changes, both in the audiovisual side of the game as well as in its content.
Considerable changes were made starting with user interface, which can now be described as clear, minimalistic, and user friendly. Not all features and functions are available immediately on the screen, but even those hidden can be accessed with a single click of the mouse. Notifications are now in form of icons, so you no longer have to wade through a long lists of text messages. All of these changes, however, only serve to improve the controls. This by no means makes the gameplay mechanics any shallower than before.
For the first time in the history of the series hexagonal grid on the world map was introduced. This provides players with more tactical possibilities during warfare. New presentation of the world also allows much more intuitive exploration and development of your territory.
Along with new artworks the game also offers significantly altered combat system. Only one unit of a given type can stand on a single tile (i.e. one military, civil, air, and special unit, each marked with an appropriate flag, so you did not get confused). This goes hand in hand with the incrfeased importance of the terrain. Modifiers to attack or defense given by rivers, mountains, hills, etc., have now greater importance than in previous games of the series. Another novelty is the possibility of firing enemy positions from behind the front line.
Those who chose dialogue over war have nothing to complain about too. Sid Meier's Civilization V for PC introduces very complex diplomatic relations between rivaling powers. There are also free cities, i.e. neutral nations limited to a single metropolis. These do not try to compete with the player neither do they seek to expand their territory, but instead make up something of NPC’s from roleplaying games. The game has also a built-in browser, through which you are able to participate in the community life, as well as search, grade, and install modifications – all while in the game.
Complementing the single player campaign is of course the online multiplayer mode. Civilization V for PC uses a new graphics engine with DirectX 11 support. Maps are now more detailed and look natural. Some care was even put to include geographical differences, so that e.g. forests look different depending on the continent. Diplomacy screen is in full 3D and all rulers have their own animated background. Much effort was applied to audio track, which is best illustrated by the fact that all the leaders speak in their native language.
Last updated on August 14, 2015
14
GAMES
in Sid Meier's Civilization Game Series
Game Series
Sid Meier's Civilization Series
A series of turn-based 4X strategies, considered one of the milestones in the development of the genre. The series was created by the MicroProse studio, but over time the development team of Firaxis Games took over, while the intellectual property rights were owned by the Take-Two Interactive publishing concern.
14 video games
Sid Meier's Civilization V Summary
Platforms:
PC / Windows
Developer: Firaxis Games
Publisher: Take-Two Interactive
Sid Meier's Civilization V System Requirements
PC / Windows
Recommended: Core 2 Duo, 2 GB RAM, graphic card 256 MB (GeForce 7900 GS or better), 8 GB HDD, Windows XP/Vista/7
Sid Meier Doubts He'd Play Civilization if it Came Out Today
Sid Meier gave an interview in which he advertises his autobiography and shares his thoughts on the game world. He also confessed that today he probaly wouldn't have created Civilization.
video games
Aleksandra Dziwinska
September 9, 2020