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PC Strategy Video Games94

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
Charm of War
Charm of War

Strategy 12 March 2004

An interesting mix of cRPG and real-time strategy promoted by Buka Entertainment. Its action will take us into the fantastic world of Russian legends and stories, full of evil goblins, witches and magicians.

Caesar
Caesar

Strategy 15 June 1993

The first strategy and economic game of the very popular series of building and management of ancient cities, in which starting from the small province of the Roman Empire we measure the title of Caesar.

Squad Battles: Vietnam
Squad Battles: Vietnam

Strategy 13 August 2001

A solid turn-based strategy developed by HPS simulations, the creators of the well-known Panzer Campaigns series. Its action takes players from 1965 to 1971, in the realities of the famous Vietnam War, where they can command the troops fighting there.

Galactic Dream: Rage of War
Galactic Dream: Rage of War

Strategy 02 March 2007

Galactic Dream: Rage of War is an old-style real-time strategy game, set in the cosmic realities of the XXV century.

Stargate Online Trading Card Game
Stargate Online Trading Card Game

Strategy 27 April 2007

Stargate Online Trading Card Game is a collector's card game where you can play online. This title is based on a television series in Poland known as Gwiazdne Wrota (Star Gate). In order to start the game, you need to download the starter card package from the Internet, against payment of a fee.

Conquest 2: The Vyrium Uprising
Conquest 2: The Vyrium Uprising

Strategy canceled

Conquest 2: The Vyrium Uprising is a sequel to the popular real-time strategy (RTS) released back in 2001 called Conquest: Frontier Wars. The plot of this production was set about 40 years after the events known from the first part.

Burntime
Burntime

Strategy 20 March 1993

The action of Burntime takes place in an unspecified past, just after the end of the Third World War. As a result of the nuclear holocaust that devastated the whole world, the once great and highly developed human civilization must fight for the simplest things to survive: water and food.

Star Trek: The Next Generation - Birth of the Federation
Star Trek: The Next Generation - Birth of the Federation

Strategy 12 June 1999

Star Trek: Birth of Federation is a 4X strategy that focuses primarily on exploration, expansion, exploitation and extermination. This title is set in the realities of the best-selling sci-fi series Star Trek.

Blitzkrieg 2: Liberation
Blitzkrieg 2: Liberation

Strategy 28 September 2007

Blitzkrieg 2: The Road to Freedom is the second official extension to Blitzkrieg 2's popular real-time war strategy (RTS). The appendix introduces two new campaigns for single player mode based on historical facts. Players have the opportunity to command the Allied forces on the Italian front or to evacuate Third Reich troops from France. Developers from Nival studio took care of a lot of changes, including a modified Enigma engine.

Carriers at War
Carriers at War

Strategy 12 April 1991

Carriers at War is a game remake designed by Australian company Strategic Studies Group Pty Ltd. under the same title, which was originally released in 1984 with the Commodore 64 computer in mind. The new version, realized nine years later, is a faithful copy of the original, additionally equipped with a decent for those times visual setting.

Age of Empires: Collector's Edition
Age of Empires: Collector's Edition

Strategy 02 November 2000

A collector’s edition comprised of several strategy games from the Age of Empires series. The package contains Age of Empires, Age of Empires: Rise of Rome, Age of Empires II: The Age of Kings, and Age of Empires II: The Conquerors. All titles were developed and taken care of by Ensemble Studios. Regardless of the chosen title, the player takes control over one of numerous available civilizations, with a task to conquer its opponents.

Sword of the Stars: Born of Blood
Sword of the Stars: Born of Blood

Strategy 06 June 2007

Appendix to the strategy implemented in the 4X convention (Xplore, Xpand, Xploit, Xterminate) Sword of the Stars. Kerberos Productions programmers approached the issue comprehensively and enriched the universe known from the basic version, in almost every aspect.

Supreme Ruler 2020: Global Crisis
Supreme Ruler 2020: Global Crisis

Strategy 15 December 2008

Supreme Ruler 2020: Global Crisis is an extension to the real time strategy (RTS) published in 2008 by Battlegoat development studio. The add-on introduces, among other things, a new campaign consisting of 20 missions, as well as new units and technologies and improvements in the control interface and help system.

Sins of a Solar Empire: Entrenchment
Sins of a Solar Empire: Entrenchment

Strategy 25 February 2009

The first of the DLCs scheduled for the space strategy game Sins of a Solar Empire. The expansion takes the player to the setting of the core game, where three rivaling factions are fighting each other. These include the Trader Emergency Coalition, the Advent, and the Vasari. Among the most important features introduced into the game in this expansion, the player can find an ability to establish space bases serving different purposes, depending on the way and direction the player expands them.

Chronostorm: Siberian Strike
Chronostorm: Siberian Strike

Strategy 13 November 2008

A real-time strategy that allows players to take part in a hypothetical armed conflict on the fringes of Russia. The distinguishing feature of this title is the fact that our army is equipped with a device that allows limited control over time. This allows us to stop the passage or use the military units available in the future or in the past.

Caesar II
Caesar II

Strategy 14 December 1996

The second installment of the popular series of economic games, in which we play the role of the manager of the Roman Empire. The aim of the struggle is to expand the city in the designated provinces and turn the virgin land into a vibrant metropolis, which is a commercial, industrial and cultural centre.

Sudden Strike: The Last Stand
Sudden Strike: The Last Stand

Strategy 20 March 2009

Sudden Strike: The Last Stand is a historic real-time strategy released by CDV as a continuation of the third part of the cult series Sudden Strike, entitled Arms of Victory. As with previous releases, Fireglow studio is responsible for its creation.

Heroes of Malgrimia: Kill the Dragon
Heroes of Malgrimia: Kill the Dragon

Strategy 06 February 2009

Separate addition to the second part of turn-based strategy Heroes of Malgrimia. This extension introduces a lot of new elements to the game, first of all a new continent over which the undead have power.

Rider's World: I Want to Ride
Rider's World: I Want to Ride

Strategy 26 December 2006

An interesting combination of strategy and simple dexterity. We take care of the horse of our choice, training the animal and joining various challenges. There is also an option to explore the game world freely.

Trade Empires
Trade Empires

Strategy 12 September 2001

Trade Empires is an economic strategy produced by Frog City Software development studio, in which the player has the opportunity to build a trading empire. The action takes place over a period of several thousand years, during which one can observe changes in the technology and social and economic structure of the virtual world.

Aquazots
Aquazots

Strategy 27 March 2003

A strategy game in which we take on the difficult task of managing an underwater city. The production resembles such titles as Rollercoaster Tycoon or Railroad Tycoon. Therefore, we build new facilities, satisfy the wishes of residents and take care of all other economic aspects. In addition to the campaign, we can play in open mode or check individual missions.

The Epsilon Conflict
The Epsilon Conflict

Strategy canceled

The Epsilon Conflict is an original project of the O3 Games development team supported by StarCraft world champions Guillaume Patry and Victor Martyn. The title combines elements of real-time strategy and cRPG, offering players the possibility of directing one of the three conflicting factions. Work on the game has been suspended.

Sid Meier's Civilization III: Play the World
Sid Meier's Civilization III: Play the World

Strategy 05 November 2002

An official expansion for the third installment of the cult turn-based strategy game series by Sid Meier and his newly established studio, Firaxis Games. Sid Meier's Civilization III: Play the World is based on the gameplay mechanics of the vanilla game. Therefore, we still lead a chosen civilization to domination over others by conquest, cultural development, or strong economy.

Valhalla Chronicles
Valhalla Chronicles

Strategy 08 July 2002

Experience a real adventure in the mythical world of the Vikings, where you have to stop hordes of monsters sent by the war god Ragnaröka.