PC Strategy Video Games98
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Oddworld: Hand of Odd
Strategy canceled
Real-time strategy of Just Add Water studio, embedded in the Oddworld universe. The player can stand on the side of Mudoons or Glucons and, depending on their choice, protect nature or try to exploit it to the maximum. In the game we meet well-known characters from the series, such as Abe, Munch, Lulu or Humphrey.
Defense Grid: Containment
Strategy 23 January 2013
Extension to the popular tower defence game. Once again, we are trying to save people from the strangers storming our base. We place various turrets on the designated places and improve them for the credits gained. The add-on includes a new storyline, twelve maps, a number of challenges and other minor improvements.
Unity of Command: Red Turn
Strategy 10 December 2012
Red Turn is an addition to Unity of Command's turn-based strategy. Enlargement focuses on the Red Army campaign and brings the player closer to the battles fought on the eastern front in 1943-1945.
300 Dwarves
Strategy 22 November 2012
A tower defense strategy maintained in the reality of fantasy. The player directs the actions of a unit of courageous dwarves, who is hired to defend the magical kingdom against the invasion of goblins. The title was produced by the Nimbi development studio in Krakow.
Frozen Hearth
Strategy 27 November 2012
Frozen Hearth is a real-world fantasy real-time strategy (RTS) with cRPG elements. Players have the opportunity to save the world of Amorra from the invasion of ice monsters. The production of Epiphany Games studio allows you to have fun both in single and multi-person mode, including cooperation options.
Ironclads: Chincha Islands War 1866
Strategy 21 June 2011
Ironclads: Chincha Islands War 1866 is a turn-based strategy by the Totem Games development team. The plot of the game is the 19th century conflict between Spain and South America (Peru, Chile, Ecuador and Bolivia). Players have the opportunity to command a fleet of carefully reproduced vessels from the era and take part in a series of spectacular sea battles.
Ironclads: Anglo Russian War 1865
Strategy 21 June 2011
Ironclads: Anglo Russian War 1865 is the third installment of the series of turn-based marine strategies developed by Totem Games studio. The historical background to the game is the 19th century conflict between Great Britain and Russia. The player plays the role of fleet commander and takes part in battles whose stake is the rule over the sea areas of northern Europe.
Godus
Strategy 13 September 2013
Real-time strategy (RTS) produced by 22 Cans studio led by Peter Molyneux. Godus lets you take on the role of a god who has to ensure the welfare and safety of his followers and get rid of his competitors.
Victorian Admirals: Samoan Crisis 1889
Strategy 01 February 2012
Victorian Admirals: Samoan Crisis 1889 is a turn-based strategy produced by Russian studio Totem Games. The player takes on the role of fleet commander from the end of the 10th century and participates in a fictitious conflict over the islands of Samoa between Germany and the United States. Production is based on solutions known from the Ironclads series.
Victorian Admirals: Caroline Crisis 1885
Strategy 01 February 2012
Victorian Admirals: Caroline Crisis 1885 is a turn-based strategy for which the Russian studio Totem Games is responsible. The plot of the game depicts an ahistorical conflict between Germany and Spain, in which the Carolingian Islands are at stake. The player plays the role of commander of the warship fleet and takes part in a series of sea battles.
Victorian Admirals: Panama Incedent
Strategy 01 February 2012
Victorian Admirals: Panama Incedent is a turn-based strategy with 19th century warships in the lead roles. The player takes on the role of fleet commander and takes part in a conflict between the United States and Chile, which is dominated by the sea in the Latin American region. The production was created in the Russian studio Totem Games and is based on solutions known from the Ironclads series.
Victorian Admirals: Marianas Incident 1887
Strategy 01 February 2012
Victorian Admirals: Marianas Incident 1887 is a turn-based strategy produced by Totem Games studio. Players take command of the fleet of nineteenth-century warships and take part in a fictitious conflict between the United States and Spain, which competes to take control of the Mariana Islands.
4Hunters
Strategy canceled
4Hunters is a turn-based strategy with elements of cRPG, created by Reality Pump studio in Krakow. The story shows the adventures of a team of four heroes who want to stop the destruction that threatens the fantastic land of Laraeia. According to the idea of the creators, the production is the first installment of the cycle.
Worlds of Magic
Strategy 19 March 2015
A 4X strategy game set in a fantasy universe and produced by the Polish studio Wastelands Interactive. The production was inspired by the cult game Master of Magic from 1994, and the authors designed it as its spiritual successor. The game takes place in a multi-dimensional, procedurally generated universe, where the fierce struggle for dominance requires the use of magic and sword. The gameplay focuses on four classic aspects: exploration, expansion, exploitation, and extermination.
Combat Mission: Fortress Italy - Gustav Line
Strategy 20 May 2013
Combat Mission: Fortress Italy - Gustav Line is the first official extension to the 2012 strategy game Combat Mission: Fortress Italy. Produced by Battlefront.com studio, this add-on allows players to take part in the historic struggle for central Italy between July 1943 and June 1944.
Arena of Heroes
Strategy 28 June 2013
Arena of Heroes is a MOBA game produced by the Sneaky Games team, which, unlike most games of this type, is played in a turn-based system. For this reason, the dexterity of the players is completely irrelevant and instead it is only the creation of clever tactical plans that counts.
Exodus Of The Machine
Strategy canceled
Exodus Of The Machine is a survival strategy developed by the Arcen Games team set in the universe known from AI War: Fleet Command. Our task is to lead a group of survivors on a foreign planet and guarantee their survival.
Anomaly 2
Strategy 15 May 2013
The second full-fledged instalment of the popular real-time strategy (RTS) Anomaly: Warzone Earth. The action of Anomaly 2 is set in 2034 when mankind finally loses the war with alien invaders. Surviving humans travel in large convoys through the freezing wastelands in search of remaining supplies. However, there is an alien-controlled anomaly in the southern hemisphere that still has a tropical climate that offers hope for survival.
Nahverkehrs-Manager 2012
Strategy 27 September 2012
Public transport simulator is an economic strategy with elements of city construction simulation, which is the responsibility of the German Stonehill Games studio. The player plays the role of a road manager, and his task is to provide the inhabitants of a virtual metropolis with a fully functional public transport system.
Jungle vs. Droids
Strategy 07 February 2013
Jungle vs. Droids is a tower defense strategy by Crazy Goat Games. The player directs the actions of the jungle's inhabitants, who try to defend the magical crystals from the greedy droids. Simple mini-games add variety to the game.
The Trouble with Robots
Strategy 23 August 2012
The Trouble with Robots is the production of an independent Digital Chestnut studio, a combination of a card and a tower defense strategy. The plot of the game shows the struggle with robots who want to modernize the world at all costs. The player takes on the role of a wizard, who together with humans and magical creatures takes on a fight against soulless machines.
Nightclub Imperium
Strategy 01 September 2011
Nightclub Imperium is an Actalogic produced economic strategy with elements of life simulation. The player plays the role of nightclub manager and his task is to build an entertainment empire on a European scale. Due to the subject matter, the production is addressed to the elderly part of customers.
War in a Box: Paper Tanks
Strategy 22 July 2012
War in a Box: Paper Tanks is a tower defense strategy developed by the independent DQ Team studio. The action of the game takes place on cardboard models of battlefields. The player plays the role of a general, who, with the help of cardboard guns, has to repel the attacks of paper tanks, planes and armored vehicles.
Victory
Strategy canceled
Victory is a MOBA strategy game created by Petroglyph studio, authors of End of Nations. Production allows for multiplayer battles on the fronts of the Second World War. Each participant of the game plays an important role in the team, and to win it is necessary to cooperate skillfully. Players must devote a lot of attention to tactics and army selection - the lost army cannot be rebuilt before the end of the battle.