PC Strategy Video Games126
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
Browse genres/themes ?
Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Warlords: Battlecry II
Strategy 12 March 2002
Warlords: Battlecry II is a continuation of the Real-Time Strategy (RTS) with cRPG elements released in 2000, developed by the Strategic Studies Group development team. The action of the game was set in the fantastic world of Etheria, torn apart by conflict, in which 12 races participate. The player chooses the faction, which will be controlled by the character of the main character.
Rock Manager
Strategy 26 October 2001
Manager of a rock band promoted by Pan Interactive. Players can become the manager of a promising rock band and with their bold marketing moves take it to the top of popularity.
Beer Tycoon
Strategy 13 December 2006
Economic strategy on the brewing industry. Our task is to efficiently manage the company, build structures necessary for the beverage production process, employ staff, promote our own brand and distribute alcoholic beverages.
The Continuum
Strategy 27 June 2008
The Continuum is the first production created by the Chicago development studio Seven Lights, a combination of turn-based strategy and RPG, designed for online gameplay. It is closely related to a series of comics under the same title.
World's Greatest Coasters
Strategy 29 November 2002
"World's Greatest Coasters" is a Fusion Digital studio game that allows the player to ride, as well as build popular mountain queues earlier.
Heroes of Malgrimia: Kill the Dragon
Strategy 06 February 2009
Separate addition to the second part of turn-based strategy Heroes of Malgrimia. This extension introduces a lot of new elements to the game, first of all a new continent over which the undead have power.
Wildlife Park 2: Horses
Strategy 12 October 2007
Wildlife Park 2 is a game simulating the effects of a real zoo. The Horses World plugin, despite the fact that it is fully based on the engine created for the basic version of the game, offers something completely different.
Wildlife Park 2: Marine World
Strategy 31 August 2007
The water world is another addition to the strategy game Wildlife Park 2, which tries to simulate the management of a real zoo as faithfully as possible.
Europa Universalis: Rome
Strategy 15 April 2008
A spin-off of the popular Europa Universalis series, based on the engine and mechanics from the third installment, released in 2007. In contrast to every previous installment, Europa Universalis: Rome takes us to Antiquity, concentrating on the Roman Empire from 280 B.C. to 27 B.C. – from the First Punic War up to the birth of the grand Roman Empire. When it comes to mechanics, the gameplay isn’t at all different from what we could've seen in the other major entries of the series.
Sword of the Stars: Born of Blood
Strategy 06 June 2007
Appendix to the strategy implemented in the 4X convention (Xplore, Xpand, Xploit, Xterminate) Sword of the Stars. Kerberos Productions programmers approached the issue comprehensively and enriched the universe known from the basic version, in almost every aspect.
Multiwinia: Survival of the Flattest
Strategy 19 September 2008
Multipig is a product of British company Introversion Software, which was developed on the basis of Darwinia game published in 2005. The new program focuses mainly on multiplayer gameplay, although the supporters of the competition with the computer opponent will find something for themselves here.
Depths of Peril
Strategy 05 September 2007
Depths of Peril is an interesting mix of strategy and arcade games cRPG, created by independent development studio Soldak Entertainment.
Medieval Conquest
Strategy 24 August 2004
Medieval Conquest is an interesting strategy and economic game, which in some aspects resembles the already famous series The Settlers. Players are at the forefront of a medieval-style, fantastic kingdom, and during the game they have to take care of both repelling hostile attacks and expanding the existing state borders, as well as developing its facilities.
War Wound
Strategy 25 June 2007
War Wound is a combination of tactical action game and real-time strategy. Apothecary Studios, a company debuting on the electronic entertainment market, is responsible for the preparation of these items. Her project is based on works of the genre such as Syndicate, Cannon Fodder and a bit closer to our time Commandos 3.
Crusader Kings: Deus Vult
Strategy 04 October 2007
The official add-on to Crusader Kings, the 2004 spin-off of the Europa Universalis series taking place in dark Middle Ages. The Deus Vult expansion introduces a large number of small updates and novelties, making the kingdom management an even bigger challenge. The developers improved, among others, the system of foreign relations, with our actions and movements resulting in new friends or enemies.
Hornet Leader
Strategy 08 October 2007
Complicated turn-based strategy, in which we take command over the squadron of title fighters. Three dynamically developing campaigns (Iraq, Libya and North Korea) are to be played out.
Rider's World: I Want to Ride
Strategy 26 December 2006
An interesting combination of strategy and simple dexterity. We take care of the horse of our choice, training the animal and joining various challenges. There is also an option to explore the game world freely.
Rider's World: Competition
Strategy 20 August 2007
The second part of an interesting series, concerning the necessity of taking care of your horse. The animal can also be exhibited at various equestrian tournaments, winning attractive prizes.
Perimeter 2: New Earth
Strategy 12 December 2008
Perimeter 2: New Earth is a continuation of the gamers' rather warm real-time strategy, prepared by our eastern neighbors, the developer K-D Lab.
The Titans of Steel: Warring Suns
Strategy 01 August 2003
The Titans of Steel: Warring Suns is a turn-based strategy embedded in the climates of science fiction. It can be compared to classical representatives of the species, such as Panzer General.
Theatre of War 2: Centauro
Strategy 28 August 2009
Expansion to the RTS Theatre of War 2, focusing on war operations involving the Italian 131st Centauro Armoured Division.
Close Combat: The Longest Day
Strategy 29 April 2009
Close Combat: The Longest Day is a remake of the fifth installment of the series, released in 2000. The player takes on the role of commander of Allied or German troops and tries to fight his way through overgrown with bushes fields of Normandy.
Left Behind: Tribulation Forces
Strategy 15 November 2007
The second part of the strategy based on a series of Christian novels. The game offers 45 missions for one player and 39 maps for online skirmishes.
Sword of the Stars: Argos Naval Yard
Strategy 17 June 2009
Argos Naval Yard is another extension of the real time space strategy, realized in the Sword of the Stars convention (4X). However, it is not as extensive as the previous 2 additions - Born of Blood and A Murder of Crows.