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PC Strategy Video Games126

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
World of Mixed Martial Arts
World of Mixed Martial Arts

Strategy 06 December 2007

World of Mixed Martial Arts is a manager of the title mixed martial arts competitions, created by Grey Dog Software - the company responsible for the Total Pro Basketball series. The game is distributed electronically via the Internet.

Heroes of Malgrimia
Heroes of Malgrimia

Strategy 22 November 2007

Heroes of Malgrimia is a classic turn-based fantasy strategy, rightly reminiscent of such titles as Heroes of Might & Magic or Age of Wonders.

Motor City
Motor City

Strategy 11 March 1994

Motor City is an economic game in which the player is at the forefront of a car manufacturing company. Beginning in 1896, when the actual game begins, your task will be to supervise all the elements related to the creation of cars, the purchase of parts and the sale of ready-made models on the European market.

Ocean Trader
Ocean Trader

Strategy 11 February 1996

Ocean Trader is an extensive economic strategy, in which the player is at the forefront of the company providing services in maritime trade. As with many programs of this type, your task is to increase capital through efficient freight transport. Of course, it should be remembered that the competition is not asleep.

Big Biz Tycoon 2
Big Biz Tycoon 2

Strategy 12 June 2003

Continuation of "Big Biz Tycoon" published in 2001 (also known as "Venture Tycoon"), but unlike its predecessor, the game's development studio 4Head Studios is responsible for the production of the game, which is famous for the release of "Europa 1400".

Heroes of Malgrimia: Kill the Dragon
Heroes of Malgrimia: Kill the Dragon

Strategy 06 February 2009

Separate addition to the second part of turn-based strategy Heroes of Malgrimia. This extension introduces a lot of new elements to the game, first of all a new continent over which the undead have power.

Cinema Empire
Cinema Empire

Strategy 25 January 2007

Cinema Empire Comport Interactive studio is another title in the genre of "business simulators". As befits a tycoon, this time too the player's task is to make a career "from zero to hero" in the business world.

World's Greatest Coasters
World's Greatest Coasters

Strategy 29 November 2002

"World's Greatest Coasters" is a Fusion Digital studio game that allows the player to ride, as well as build popular mountain queues earlier.

Beer Tycoon
Beer Tycoon

Strategy 13 December 2006

Economic strategy on the brewing industry. Our task is to efficiently manage the company, build structures necessary for the beverage production process, employ staff, promote our own brand and distribute alcoholic beverages.

The Continuum
The Continuum

Strategy 27 June 2008

The Continuum is the first production created by the Chicago development studio Seven Lights, a combination of turn-based strategy and RPG, designed for online gameplay. It is closely related to a series of comics under the same title.

Beauty Factory
Beauty Factory

Strategy 19 January 2007

Beauty Factory is a position created primarily for female PC owners. The game belongs to the group of economic strategies that allow to set up a company and gain monopoly in a given sphere of business. This time the developers decided to enter the world of cosmetics.

Seven Years War
Seven Years War

Strategy 01 January 1997

Seven Years War is a 1997 product of South Korean company HQ Team, which is a real-time strategy, resembling in many ways the second installment of the WarCraft cycle, titled Tides of Darkness.

Close Combat: Modern Tactics
Close Combat: Modern Tactics

Strategy 15 November 2007

Close Combat: Modern Tactics is the next installment of a renowned series of realistic real-time strategy games. For the first time in the history of this cycle we are dealing only with the use of contemporary theatres of warfare.

Rider's World: I Want to Ride
Rider's World: I Want to Ride

Strategy 26 December 2006

An interesting combination of strategy and simple dexterity. We take care of the horse of our choice, training the animal and joining various challenges. There is also an option to explore the game world freely.

Rider's World: Competition
Rider's World: Competition

Strategy 20 August 2007

The second part of an interesting series, concerning the necessity of taking care of your horse. The animal can also be exhibited at various equestrian tournaments, winning attractive prizes.

Dofus-Arena
Dofus-Arena

Strategy 30 August 2006

Online, turn-based strategy, based on the world famous French MMORPG called Dofus. Due to the concept of the game and its characteristic atmosphere, the game can be easily compared to the title of Final Fantasy Tactics known from PlayStation console.

Mosby's Confederacy
Mosby's Confederacy

Strategy 19 November 2008

A strategy game about the American Civil War. Combines turn-based gameplay with dynamic action. We play the role of John Singleton Mosby, who is famous for his leadership skills, especially in the command of partisan groups.

War Plan Pacific
War Plan Pacific

Strategy 15 December 2008

The title offers the opportunity to take on the role of commander of the American or Japanese fleet during the conflict in the Pacific in 1941-1945. The authors decided to combine a realistic approach to the subject with mechanics modelled on a board game.

Shopping Centre Tycoon
Shopping Centre Tycoon

Strategy 29 October 2004

Shopping Centre Tycoon is an economic game that belongs to the quite popular sub-genre of tycoons, i.e. programmes simulating the management of various types of establishments, companies or centres.

Airline Tycoon Evolution
Airline Tycoon Evolution

Strategy 05 July 2002

A new edition of the classic economic strategy, in which we managed our own airlines. In addition to the new ten missions and sixteen reconverted, it was possible to build their own planes and use anti-terrorist protection.

Sid Meier's Civilization III: Play the World
Sid Meier's Civilization III: Play the World

Strategy 05 November 2002

An official expansion for the third installment of the cult turn-based strategy game series by Sid Meier and his newly established studio, Firaxis Games. Sid Meier's Civilization III: Play the World is based on the gameplay mechanics of the vanilla game. Therefore, we still lead a chosen civilization to domination over others by conquest, cultural development, or strong economy.

Trade Empires
Trade Empires

Strategy 12 September 2001

Trade Empires is an economic strategy produced by Frog City Software development studio, in which the player has the opportunity to build a trading empire. The action takes place over a period of several thousand years, during which one can observe changes in the technology and social and economic structure of the virtual world.

Incubation: The Wilderness Missions
Incubation: The Wilderness Missions

Strategy 15 June 1999

Official addition to Incubation strategy turn-based game, offering 39 new missions in the dark jungle on the planet Scayra. For lovers of multiplayer games, the authors have also prepared 10 fresh multiplayer levels. The gameplay is also significantly extended by the map editor.

Galactic Civilizations II: Endless Universe
Galactic Civilizations II: Endless Universe

Strategy 05 September 2008

Galactic Civilizations II: Endless Universe is the third addition to the turn-based strategy of Galactic Civilizations II: The Lord of Fear. As with previous extensions, this product does not require a basic version of the game to install.