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PC Strategy Video Games123

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
Kingdom Under Fire: Heroes
Kingdom Under Fire: Heroes

Strategy 24 June 2020

Kingdom Under Fire: Heroes is a hybrid of real-time strategy and arcade game, which takes place before the events taking place in KUF: The Crusaders. The game focuses on people who played a minor role in The Crusaders and they are the main characters in Heroes.

History Channel's Crusades: Quest for Power
History Channel's Crusades: Quest for Power

Strategy 11 November 2003

Crusades: Quest for Power is one of the historical real-time strategies in the Activision Value series The History Channel (a popular TV channel license).

Raging Tiger: The Second Korean War
Raging Tiger: The Second Korean War

Strategy 16 August 2004

Raging Tiger is a rather complicated tactical strategy, the production of which is the responsibility of ProSIM studio. The game in many ways resembles previous titles of the manufacturer, such as Armored Task Force, with which it is fully compatible.

Laser Squad
Laser Squad

Strategy 23 April 1992

Laser Squad is a strategy game designed by Julian Gollop, who later created the famous MicroProse product, entitled UFO: Enemy Unknown. The player will play the role of commander of the commando unit, who will have to demonstrate tactical skills while performing the missions planned by the authors.

Motor City
Motor City

Strategy 11 March 1994

Motor City is an economic game in which the player is at the forefront of a car manufacturing company. Beginning in 1896, when the actual game begins, your task will be to supervise all the elements related to the creation of cars, the purchase of parts and the sale of ready-made models on the European market.

Ocean Trader
Ocean Trader

Strategy 11 February 1996

Ocean Trader is an extensive economic strategy, in which the player is at the forefront of the company providing services in maritime trade. As with many programs of this type, your task is to increase capital through efficient freight transport. Of course, it should be remembered that the competition is not asleep.

Castles & Catapults
Castles & Catapults

Strategy 12 March 2003

"Castles & Catapults" is the first attempt to enter the strategy game market by a small American developer studio Magic Lantern Playware. The whole game takes place in a similar way to popular board games - armies of two fighting nations are dropped on one map. The winner is the side that conquers all surrounding lands.

Conquest 2: The Vyrium Uprising
Conquest 2: The Vyrium Uprising

Strategy canceled

Conquest 2: The Vyrium Uprising is a sequel to the popular real-time strategy (RTS) released back in 2001 called Conquest: Frontier Wars. The plot of this production was set about 40 years after the events known from the first part.

Carnival Cruise Lines Tycoon 2005: Island Hopping
Carnival Cruise Lines Tycoon 2005: Island Hopping

Strategy 21 June 2004

Another representative of the famous genre of tycoons, which was created in a small development studio Artex Software, known so far from the unfinished project "Iron Dignity". In "Carnival Cruise Line Tycoon" the player manages a huge and extremely luxurious cruise liner, not only must take care of the proper equipment of the ship, but also effectively promote subsequent cruises, so as to fill the ship with thirsty tourists.

Sovereign Symphony
Sovereign Symphony

Strategy canceled

Sovereign Symphony is an RPG position with strategic elements, combining features characteristic for fantasy and science fiction. Turkish developers at Céidot Studios have made sure that their production is fresh, unique and unique. For this reason a lot of attention was paid that in this title appear only locations, monsters, breeds, etc. that were not present before.

Holiday World
Holiday World

Strategy 30 July 2004

Holiday World is an economic strategy from the Island Games studio. In this product we are given the role of holiday resort manager, and our main task - as in almost every tycoon - is to earn money under the pretext of meeting customers' desires.

Star Trek: The Next Generation - Birth of the Federation
Star Trek: The Next Generation - Birth of the Federation

Strategy 12 June 1999

Star Trek: Birth of Federation is a 4X strategy that focuses primarily on exploration, expansion, exploitation and extermination. This title is set in the realities of the best-selling sci-fi series Star Trek.

Cossacks II: Gold Edition
Cossacks II: Gold Edition

Strategy 13 April 2007

Cossacks II: Gold Edition is a package of two real-time strategies from the Ukrainian GSC Game World studio. The set includes both the basic version of the RTS, Napoleonic Wars, as well as the Battle of Europe, the extension issued one year later.

Saga Online
Saga Online

Strategy 25 November 2008

The Online Saga is a real-time network strategy. The action of the game created by developers from Deep Silver takes place in the fantastic world of Gai, where for thousands of years there has been a bloody conflict between the armies of 6 divided deities. Players have the opportunity to stand on one side and try to tip the scales of victory in its favor.

The Guild 2: Pirates of The European Seas
The Guild 2: Pirates of The European Seas

Strategy 27 April 2007

The first expansion for The Guild 2, an interesting title enabling us to create our own house and lead it to prestige and wealth. The new expansion enables us to engage in various professions involving sea travel. We are free to participate in complex trade relations with the greatest ports, build good relations with other traders, or sail dangerous trade routes. On the other hand, the player can take control of a pirate ship, and hunt trade vessels for their precious cargo.

Arena Wars Reloaded
Arena Wars Reloaded

Strategy 22 June 2007

Arena Wars Reloaded is the second part of Arena Wars, developed by exDream Entertainment studio and released in 2004, which combines elements of real-time strategy and dynamic shooting. The production maintained most of the game rules known from the previous version, and the main changes were made by developers in the visual layer and the game engine.

Close Combat: Cross of Iron
Close Combat: Cross of Iron

Strategy 13 February 2007

Close Combat: Cross of Iron is the sixth installment of one of the most realistic tactical real-time strategies that have emerged.

Hospital Tycoon
Hospital Tycoon

Strategy 08 June 2007

Hospital Tycoon is an economic game in which our task is to run a hospital. Not only do we manage and try to keep the center on the surface, but we also have direct contact with staff, doctors and patients.

Airborne Assault: Highway to the Reich
Airborne Assault: Highway to the Reich

Strategy 01 December 2003

Sequel game Airborne Assault: Red Devils Over Arnhem, this time allowing us to command troops in Operation Market Garden. The series is characterized by a realistic recreation of the role of the commander. Instead of manually controlling each individual unit, we give only general orders, and artificial intelligence decides how to fulfill the tasks entrusted to it.

9th Company: Roots of Terror
9th Company: Roots of Terror

Strategy 30 April 2008

A dynamic war RTS based on the motifs of a Russian war film screened in Poland as the 9th company. The game allows you to participate in the Soviet-Afghan conflict and boasts a considerable realism of clashes. Under our command there can be a total of 80 different combat formations.

World of Mixed Martial Arts
World of Mixed Martial Arts

Strategy 06 December 2007

World of Mixed Martial Arts is a manager of the title mixed martial arts competitions, created by Grey Dog Software - the company responsible for the Total Pro Basketball series. The game is distributed electronically via the Internet.

The Forgotten World
The Forgotten World

Strategy canceled

Mixture of cRPG genres and real-time strategy with fantasy elements, prepared by Croatian development studio Provox Multiemdia Studio.

The Epsilon Conflict
The Epsilon Conflict

Strategy canceled

The Epsilon Conflict is an original project of the O3 Games development team supported by StarCraft world champions Guillaume Patry and Victor Martyn. The title combines elements of real-time strategy and cRPG, offering players the possibility of directing one of the three conflicting factions. Work on the game has been suspended.

Codename: Panzers - Zlota Edycja
Codename: Panzers - Zlota Edycja

Strategy 20 October 2006

Codename: Panzers Gold Edition is a special package consisting of two parts of the Codename series, i.e. Codename: Panzers - Phase One and Codename: Panzers - Phase Two. Of course, both in the full Polish language version.