Dawn of Fantasy
Release Date: September 29, 2011
Strategy, fantasy, RTS, MMO, multiplayer, singleplayer, internet
Dawn of Fantasy is an MMO (MMORTS) strategy embedded in the fantasy reality with developed tactical and economic systems. The player takes on the role of people, elves or orcs, striving to develop his race through a series of tasks, wars and covenants. In addition to the main multiplayer mode, there are several forms of fun for a single player. Battles and locations are presented in decent three-dimensional graphics.
Videos and Screens
[2:20] Dawn of Fantasy steam release
[1:20] Dawn of Fantasy Launch Trailer
Dawn of Fantasy Description
Dawn of Fantasy is Reverie World Studio's flagship project. It is an innovative Real Time Strategy (RTS) game that represents a significant evolution of the fantasy RTS genre. Our product incorporates many of the successful features of today's most competitive RTS products, but additionally introduces numerous innovative features long-desired by the RTS player community. Aiming for a summer 2007 release, Dawn of Fantasy will contain inventive, exciting new content that will compete with top AAA titles. Utilizing Reverie World Studio's own Mithrill engine, Dawn of Fantasy introduces a city construction system as well as user-friendly Siege combat gameplay. Featuring Elves as a playable civilization as well as Men and Orcs, players battle for supremacy in the magical realm of Mythador, Dawn of Fantasy immerses players in an intense story-driven single player experience and lasting dual-mode multiplayer experience.
Last updated on August 14, 2015
Dawn of Fantasy Summary
Platforms:
PC / Windows September 29, 2011
Xbox 360 cancelled
Developer: Reverie World Studios
Publisher: 505 Games
Dawn of Fantasy System Requirements
PC / Windows
Recommended: Pentium IV 2.4 GHz, 2 GB RAM (3 GB RAM - Vista/7), graphic card 512 MB (GeForce 8800 or better), 1 GB HDD, Windows XP/Vista/7
Xbox 360
Uses: Xbox Live