Exploring the fort | Mission 9 - The Light at the End Dishonored Guide
Last update: 11 May 2016
New Main Quest: Enter the Gatehouse
New Optional Quest: Eliminate Martin
New Optional Quest: Eliminate Pendleton
The first step you should take here is reaching the yard of the [Kingsparrow Fort]. If you have chosen one of the two main passages (the one guarded by walls of light), you will have to use teleportation in order to go around the barrier. If you used the sewer tunnels instead, you need to catch onto the loose chain and reach the door to the yard.
Unfortunately, the yard is occupied by a number of enemies. Therefore I recommend that you avoid them, even if you prefer a more aggressive approach. This is especially that you could be spotted by guards patrolling the fort's higher floors. If you are really bent on going aggressive, you should wait with dealing with the guards until the very end of your stay in this part of the fort (i.e. until you secure the upper-level balconies). It is worth adding that at least one of the guards should have a control room key on him It is a good idea to steal it if you still haven't explored the rooms with the whale oil tanks that power walls of light.
If your chaos rate is high at current, in the yard, apart from regular enemies, you will encounter one of the traitors, i.e. Overseer Martin. The game will unlock side quest connected with the elimination of that character. Because he is surrounded by other enemies, it is a good idea to dispose of him from a larger distance, or aid yourself with powers such as time hold (which, in my opinion, is the best option).
At the fort's lower level, there are two larger rooms. In the south-eastern part of the floor there is a Lifeboat Access. If you dispose of them, you will be able to explore the area freely for incendiary bolts, Sokolov's health elixir and Piero's spiritual remedy. It is worth noting that the enemies may be easily avoided as well, by using numerous underwater tunnels to get around.
Another one of the larger rooms, is the machine room, and it is located in the northern part of the fort. The place is connected with your current main objective, but you can already search the area for a Piero's spiritual remedy and a rune.
You can, of course, explore the upper areas of the fort also. You can get there in a number of ways, like by taking the stairs located in the area with the lifeboats (the above screenshot), in the main yard or near the wall of light that separates the yard from the gatehouse.
I recommend that, while on the upper levels of the fort, you should check out the Gatehouse Control Room, located in the westersn part of the fort. Also this place is connected with the current main mission objective , but you can already now explore the area for Sokolov's health elixir, Piero's spiritual remedy and gold.
Around, there are two more large areas that function as bunkers of some sort (the above screenshot). Exploring them will give you gold, Sokolov's health elixir, Piero's spiritual remedy, ammo, grenade, a control room key and a book. You should watch out for guards while exploring the walls that surround the fort, especially that many of them are constantly moving.