Bone Charms - list | Collectibles Dishonored Guide
Last update: 11 May 2016
As I have already pointed out, you acquire bone charms completely at random. Below you can find a list of bone charms, alongside with hints on which ones are the most attention worthy.
In a nutshell: Which charms is it best to wear? Strong Arms (which makes it easier to choke enemies), Undertaker (which makes corpse concealing easier), Swift Shadow (more agile movement in the shadows), Ox Blood or Spiritual Pool (improved mana management), Sturdy Bolts or Reinforced Bolts (increases crossbow's effectiveness), Acrobat (easier climbing) or Fleet Fighter (quicker movement with drawn weapon).
BONE CHARM NAME | BONE CHARM PROPERTY | USEFULNESS |
Acrobat | Faster climbing. | Quite interesting a charm but, in many cases, it is better to teleport instead of climbing. |
Albino | Increased chance for albino rats to appear. | You can easily ignore this charm unless you use Possession frequently. |
Carrion Killer | You receive adrenaline points for killing rats. | Not really useful. You can easily ignore it. |
Clockwork Malfunction | Grenades thrown by your enemies take slightly more time to explode. | A charm that is virtually useless for those, who remain in shadows. You can ignore it even if you occasionally participate in fights. |
Falling Star | You receive mana points each time you kill an enemy from above by jumping down on them. | It is a good idea to wear this charm only if you like landing on enemies to kill them. |
Fleet Fighter | Holding your weapons in your hands doesn't slow you down. | A bonus offered by this charm is especially handy if you fight often but, even if you avoid open conflicts, it is a good idea to have both weapons drawn, just in case. |
Healthy Appetite I | You receive more health points when you eat your food. | Not really useful for someone who stays in shadows at all times. It's also moderately useful for someone who needs to replenish their health points on a regular basis. |
Healthy Appetite II | You receive considerably more health points when you eat your food. | Not really useful for someone who stays in shadows at all times. It's also moderately useful for someone who needs to replenish their health points on a regular basis. |
Ox Blood | Extends mana bar. | A very interesting charm that is worth getting regardless of the preferred gaming style. A longer mana bar makes for a more frequent and more convenient use of powers. |
Plague Affinity | Taking damage from weepers comes with receiving additional mana points. | A charm that is useless for those who operate in shadows, because they avoid coming into any contact with weepers. You can check it out if you prefer a more aggressive approach. |
Plague Resistant | Weepers deal less damage to you. | The charm is useless for those who operate in shadows, because they avoid coming into any contact with weepers. You can check it out if you prefer a more aggressive approach. |
Rat Scent | Rats attack Corvo only if he comes really close. | The charm may turn out to be useful regardless of the preferred style of game play, although rats can be avoided easily, on the other hand, or simply killed. |
Reinforced Bolts | A lower chance for a bolt to break when it sticks into enemy body. | It is a good idea to wear this charm if you like using your crossbow frequently.. |
Robust I | You receive more health points when you drink a potion. | Not really useful to those who remain in shadows, an moderately useful to those who need to replenish their health frequently. |
Robust II | You receive considerably more health points when you drink a potion. | Not really useful to those who remain in shadows, an moderately useful to those who need to replenish their health frequently. |
Spirit Water | Drinking tap water slightly regenerates your mana. | I recommend that you wear it only if you have no better solutions connected with mana regeneration. |
Spiritual Pool | Faster mana regeneration. | Quite useful a charm, especially if you use powers frequently . |
Strong Arms | Choking enemies is faster. | One of the most useful charms for those operating in shadows. Allows faster movement between locations occupied by the enemy. |
Sturdy Bolts | Decreases the risk of breaking a bolt. | It is a good idea to wear this charm if you like using crossbow frequently. |
Sustained Rage | Adrenaline lasts for longer. | It is a good idea to wear this charm only if you often take part in open fights. |
Swift Shadow | Faster movement if you stay in shadows. | It's one of the more useful charms for a player who constantly stays in shadows. It allows easier movement between locations occupied by enemy units. |
Throwing Hand | You toss items over longer distances. | This charm is not that useful, unless you often use grenades or other throwable objects. |
Tough Skin | Extends the health bar. | Wear this charm only if you opt for aggressive gameplay. |
Twist of Fortune I | Slightly increases the chance of regenerating your mana after you drink an elixir. | It is much better to focus on charms that offer certain bonuses. |
Twist of Fortune II | Increases a bit the chance of regenerating your mana after you drink an elixir. | It is much better to focus on charms that offer certain bonuses. |
Undertaker | Faster movement while carrying bodies. | One of the most useful charms for someone who operates in shadows. Very often, you will face a situation in which concealing a corpse will be of key importance. |
Unnerving Target I | Slightly cripples the enemies' ability to wield weapon. | A charm that is useless to someone, who operates from hiding, and moderately useful to someone who engages in open fights. |
Unnerving Target II | Cripples the enemies' ability to wield weapon. | A charm that is useless to someone, who operates from hiding, and moderately useful to someone who engages in open fights. |
Vengeance | As you take damage, your mana increases. | It is a good idea to turn your interest to this charm if you often engage in open fights |
Water of Life | Drinking tap water results in health bar being slightly regenerated. | I recommend that you wear this charm only if you do not have any better solutions concerning health regeneration. |
Welcoming Host | The power of Possession lasts longer. | You can ignore this charm unless you like using the power of Possession frequently. |
Whirlwind I | Bladed attacks slightly faster. | A charm useless to those who prefer to operate in shadows, and moderately useful to those who engage in open fights. |
Whirlwind II | Bladed attacks faster. | A charm useless to those who prefer to operate in shadows, and moderately useful to those who engage in open fights. |