Deathloop: Delivery booths - how to unlock? Deathloop guide, walkthrough
This Deathloop game guide page explains how to unlock Delivery Booths and how to use them properly.
Last update: 06 September 2021
On this page of the Deathloop game guide, you will learn about the Delivery Booths, which can be found in all 4 main districts of Blackreef. You'll discover the code to unlock the delivery booths and the types of services they provide.
Delivery booths resemble huge vending machines. They don't function as fast travel points. They are used to deliver goods to selected districts of the island. This means that they can make the game easier if you need to obtain a specific item and don't want to waste time looking for it in a given district.
Delivery booths are locked by default - you need to input the right code to unlock them.
You can learn the code which opens all delivery booths (they share the same code) while completing the Afternoon Delight visionary lead. It involves investigating Fia Zborowska's hideout located in the Fristad Rock district. While exploring the underground bunker, you will come across a room with an inactive delivery booth. Next to it, you'll find a note about these objects and spot the code 5370 written on a blackboard. Remember it, because the game will not add a discovery related to the code to the journal.
Once you have reached any active delivery booth, you can interact with the keyboard and enter the code 5370. Only now will you unlock the delivery booth leads - the codes will appear in the list of discoveries of each of the 4 districts.
When you interact with the delivery booth, you must first select a district to which the cargo will be transported.
The second step is to select the cargo. You can send:
- Batteries - They can be used to power selected devices or locks. This isn't a big help, because in locations with machines that require batteries, you will almost always find at least one free battery. Additionally, you can often find charging stations for used batteries in the area.
- Crank-wheels - They are used to complete particular environmental puzzles. For example, you may come across a machine that is missing a wheel. By having this item delivered, you won't need to scout the area in search for a spare unused wheel.
- Field Nullifiers - they can block the effects of Slabs (supernatural powers). They are the most useful when sabotaging Egor's machine in the Complex district. You can also use them to take away a boss' ability to use superpowers during combat. However, keep in mind that entering the nullifier's area of effect will also disable Colt's powers.
- Turrets - They are delivered in the form of a suitcase, which you can place in any location, but make sure to hack the turret beforehand so that it doesn't target Colt. You will find lots of unused suitcases during gameplay, so this option isn't especially useful.
Once you confirm the delivery, reach the destination district where you sent the cargo and interact with the local delivery booth. You have to confirm that you want to pick up the package.