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Alpha Protocol: The Espionage RPG Game Guide & Walkthrough by gamepressure.com

Alpha Protocol: The Espionage RPG Game Guide & Walkthrough

Table of Contents

Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer | Saudi Arabia Alpha Protocol Guide

Last update: 11 May 2016

INTRODUCTION:

You can buy additional Intel for this mission (use the computer in the hideout and choose Clearinghouse). The available options are:

- An additional goal connected with finding a certain weapon supply. A chance to complete this goal will appear during the end of the mission

- Decreasing the enemy's numbers. It's pretty useful, however not as much as during the mission at the camp.

- A map of the area. It's definitely worth it, especially considering that a suggested path allowing staying hidden has been market on it (blue dots).

There will be a briefing with Yancy Westridge before the mission starts.

MAP:

AVOIDING THE FIRST ENEMY GROUP - Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

AVOIDING THE FIRST ENEMY GROUP:

The beginning of this mission is quite unusual, with a talk with one of the guards stationed at the enemy post (M4, 1). You can behave in four different ways, but eventually it all comes down to two possible options.

Option A - neutralize the first group of enemies: if you want to get rid of the enemies, you have to choose either the Joking or Draw Gun options - Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

Option A - neutralize the first group of enemies: if you want to get rid of the enemies, you have to choose either the Joking or Draw Gun options. The first one is of course better, as you can follow the guard and knock him out before he uses the radio. Afterwards you will have to deal with his two buddies.

In order to get to the further part of the location, you have to use the ladder (M4, 2), jump to the other side and go through the destroyed building - Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

In order to get to the further part of the location, you have to use the ladder (M4, 2), jump to the other side and go through the destroyed building. This way you will get to a passage patrolled by two enemies (M4, 3), who you of course have to eliminate.

Option B - avoiding the first group of enemies: in case you don't want to fight the guards, you can choose the Aggressive or Direct options - Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

Option B - avoiding the first group of enemies: in case you don't want to fight the guards, you can choose the Aggressive or Direct options. This way you will avoid the first post and find yourself in one of the passages (M4, 3). Unfortunately this option is not without flaws, as the alarm will activate after getting to the nearest post (M4, 4), which will hinder avoiding or eliminating the next enemy group.

INFILTRATING THE PALACE:

Whichever option you've chosen, you have to go through the next building (M4, 4) - Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

Whichever option you've chosen, you have to go through the next building (M4, 4). Cautiously approach the group of enemies. Notice that you don't necessarily have to use the main passage leading to the further part of the area, as you can break into the right building (M4, 5) and then jump to the next one as well. You can eliminate or avoid the nearby enemies; while you're at it, I'd suggest checking out the northern building, as you can find a Pistol Laser Sight there (M4, 1).

Head to the north-west - Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

Head to the north-west. After getting to the next big location, you can behave in two ways. The first option is to break into the building on the left (M4, 6) and go through the alley guarded by a single enemy. It will allow you to easily approach the northern building (M4, 7). After getting up you should eliminate the guard and jump down at the right moment to head north (M4, 8).

The second way of going through this location involves entering the right building (M4, 9) - Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

The second way of going through this location involves entering the right building (M4, 9). After going up the ladder you will find yourself on a balcony with one of the snipers, from where you'd be able to successively eliminate the enemies. Make note of the explosive barrels in the middle part of the square, it's worth to use them. After eliminating the enemies, head north (M4, 8).

Only a single path leads to the next big location (M4, 10), so you can't get lost - Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

Only a single path leads to the next big location (M4, 10), so you can't get lost. After arriving at the spot, go completely down. You can avoid the enemies according to the path given by the game, but it's rather risky. If you want to stay undetected you should focus on quickly eliminating the enemy at the upper balcony using a silenced pistol, thanks to which getting rid of the other enemies will be much easier.

If you want to attack the enemies, you should consider starting shooting even before jumping down - Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

If you want to attack the enemies, you should consider starting shooting even before jumping down. Otherwise you can get flanked pretty easily. Check out the area after the fight and you will find the Ablative Ceramic Plates (armour upgrade) (M4, 2). In order to leave this location, you have to use the ladder or the platform to get onto the balcony on which one of the enemies was standing and afterwards use the northern passage (M4, 11).

SIDE MISSION - COLLECTING INTEL:

Stay in the building in which you've received the mission connected with getting to Nasri and break into one of the rooms at the ground floor - Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

Stay in the building in which you've received the mission connected with getting to Nasri and break into one of the rooms at the ground floor. Take the briefcase (M4, 12) to complete the additional goal of this mission.

GETTING TO NASRI'S HIDEOUT:

Another big room (M4, 13) is guarded by as much as two enemies - Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

Another big room (M4, 13) is guarded by as much as two enemies. You can easily get rid of them, as only one is moving. After securing the area, go through the passage leading to a much larger location (M4, 14).

Here you can once more stay hidden; you can follow the right (as the game advices you to) or left path (M4, 15) - Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

Here you can once more stay hidden; you can follow the right (as the game advices you to) or left path (M4, 15). Ultimately, you are to get to the door in the lower right corner (M4, 16) and from there head to the passage leading to the last room (M4, 17).

If you intend to eliminate the enemies before getting to Nasr's hideout, it would be once again wise to take care of the guard on one of the upper balconies first - Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

If you intend to eliminate the enemies before getting to Nasr's hideout, it would be once again wise to take care of the guard on one of the upper balconies first. Additionally you can help yourself by hacking one of the SAM missile launcher (M4, 1). Firing a rocket will eliminate the enemies visible in the distance, but will also unfortunately start the alarm.

ELIMINATING NASRI'S BODYGUARDS:

As for the enemies in the next room (M4, 18), it would be best to attack them by surprise, with a little help of grenades - Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

As for the enemies in the next room (M4, 18), it would be best to attack them by surprise, with a little help of grenades. You should especially look out for the enemy on the right balcony and also don't let anyone flank you; try to avoid the grenades thrown at you.

SIDE MISSION - ALTERING THE SHIPPING LABELS:

In order to complete this side mission, you have to use the stairs leading to the balcony, on which one of the enemies has been standing - Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

In order to complete this side mission, you have to use the stairs leading to the balcony, on which one of the enemies has been standing. Go into the small room and find the weapon container in order to make the alteration (M4, 19).

INTERROGATING NASRI:

Go into the last room (M4, 20) and a cutscene will automatically initiate - Walkthrough - Saudi Arabia - Intercept Nasri the Arms Dealer - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

Go into the last room (M4, 20) and a cutscene will automatically initiate. The first phase of the interrogation (choosing the behaviour style) doesn't play a big role, but the second is crucial. You can choose one of the three options:

1) Arrest - Nasri will be arrested, which will have a negative influence on the process of gathering Intel, but will lower the weapon supplies for the terrorists in the area. After getting back to the hideout you should definitely read the e-mail from Westridge to learn about some unofficial thanks for arresting Nasri. Press Download and 15000 dollars will be transferred onto your account.

2) Extort - Nasri will be set free in exchange for a bribe of 15000 dollars. This choice will increase the weapon supplies in the region, but will have a positive effect on the process of gathering Intel.

3) Shoot - definitely the worst choice, as you won't get any money and will worsen the Intel gathering process at the same time. The only good point of this choice is the reduction in weapon supplies, which however can be achieved with arresting Nasri as well.

Don't forget to familiarize with the new perk, different for each possible option described above.

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