Aliens Dark Descent: Can you save the game? Aliens Dark Descent guide, walkthrough
In Aliens Dark Descent, squad marines can easily die, and our guide explains how the save system works to safeguard against failures and bad decisions. You'll learn about automatic saves and whether manual saves are available.
Last update: 16 June 2023
Using game saves in Aliens Dark Descent will help you avoid permanent death of marines and going through the same parts once again. On this guide page we have described autosave option, answered the question about the manual saves option, and explained whether the difficulty level affects the ability to save the progress.
- Autosaving and loading the game
- Can you save the game yourself?
- Forcing autosave
- Limitations of saving the game at the highest difficulty level
Autosaving and loading the game
In the game Aliens Dark Descent, automatic saves are available. The game saves at moments of receiving new mission objectives or after entering a new location. The screen then displays information about saving the game.
In the main menu or in the pause menu you can choose the option to load the game. A list of the latest autosaves will be displayed. The number of available save slots depends on the difficulty level (more on that later in the page).
By default, the game allows you to go back and try again. For example, when one of the marines suffers from serious injuries, dies or when you fail to complete mission objectives.
The title also offers to load a save on the game over screen. For example, after you lose all members of the team (the death of a single marine doesn't necessarily mean a defeat).
Can you save the game yourself?
In the game Aliens Dark Descent, you won't find an option for manual save. You cannot save progress at any point in the game or make a manual save. You must rely on automatic saves and checkpoints.
Forcing autosave
The lack of manual saves can be partially dealt with in other ways. The first method is creating shelters - hideouts for the squad, where marines can rest. Using the rest option also automatically saves the game.
We described the shelter mechanic in more detail on a separate page How to create a shelter?. It is best to choose those that are closest at the moment and require only 1 tool to unlock (to block 1 entrance).
The second method is using lifts to travel between different floors of the mission area. Each time you activate a lift after selecting a floor, the game should display a map loading screen and save the progress.
Limitations of saving the game at the highest difficulty level
After starting a new game, the difficulty level selection screen will appear. One of the difficulty level modifiers is the Save System:
- The default setting is Permissive. The last few auto-saves will be available. You can also go back to earlier moments in the game.
- You can switch to the higher difficulty level called No One Will Hear Their Scream. It limits the number of autosaves to two. One for base management and one created during the landing. You cannot rely on additional saves during the mission and you cannot go back to previous checkpoints.