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Wasteland 2 Game Guide & Walkthrough by gamepressure.com

Wasteland 2 Game Guide & Walkthrough

Table of Contents
Wasteland 2 - Canyon of Titan
Wasteland 2 - Canyon of Titan
Few Militia men are guarding the passage. You can kill them, but this will break your reputation at Militia. You can also turn right before meeting the group. Use Brute or explosives in order to get through the boards blocking the passage. This will allow you to bypass the enemy group.
In couldron by the road.
Pocket knife, bring it to Rambeau in Hollywood and trade for unique bladed weapon.
+1 to Skill points.
Here you'll find brother Franks. To pass him you've to collect a tribute for a Temple, which is a radioactive goop (or always you can just use a force to break through...). You'll be given a monk - Saphhiro, who'll be following you and what's more when you have a monk with you no-one in Canyon will try to attack you, but you won't be able to talk to Militia guys! If monks die you'll be attacked by Raiders whenever they see you.

With Franks you can trade, tell him about Chavez (if you met him before), and tell him about local Militia troops and their base when you find it. You can also tell him about Salt, this will eliminate him and his group.
Goop is needed for Temple as a tribute. Use on barrel given buckets from brother Frank.
Here you'll find brother Gorsky. He won't be pleased, if you don't have Saphhiro with you, but still he will open you a gate to Temple. After you meet Clyde you can talk to Gorsky about his situation.
Also he can be informed about destroyed second outpost and few other locations with dead peoples which you've found. If you wanna to help monks you can tell them about Militia and their troops.
Secret entrance into main base of Diamondback Militia. You can get inside in few ways, for example by using the cart in front of the gate (high Perception required), opening the lock of the drawer and then hacking the computer inside or using the key which you could have received from suspicious stranger while entering the canyon, on the drawer. More information can be found further in the chapter.
Here you'll find Jill Yates, Howdy and Doc. Doc is seriously wounded, you should use Surgery on him to help him, and he will sell you a medicaments in very low price.
Surgery also can be used on cowboy nearby, but he'll stay unconscious.
Calm Jill's cows by Animal Whisperer skill and tell her about it. Jill will give you a quest to find huy named Bart.

Attention - If you'll be asking Howdy about his brother he'll attack you and also will be obligated to kill Yates and Doc (if you already heal him). So, it's not the best solution. You can meet this trio later in Damonta, where you can trade with Doc again. Of course, if you didn't kill them before.
He'll be imprisoned when you'll meet him, to rescue him just open the lock. Then you can send him alone (he'll probably die, if you didn't clean the path) or say to go with you. Bart will leave you when you approach first outpost. In this moment you'll end this quest.
He wants you to deliver the message to brother Frank on I outpost. He'll attack you, if you'll try to search his chest (inside you'll find a rocket).
Tom wants to rescue his wife and his ready to go himself. You can convince him to help him (Smart Ass 2 or Hard Ass 4). If you want to keep Tom alive, you've to immediately run with him. Place which you'll approach will be surrounded by four Honey Badgers, which Tom will attack, but he has no chance in fight with them. If Tom will make it through the battle, he'll give you a key to his stash in Titan's Temple. However, first you must concince him to help him, otherwise you will not receive the key after the battle.
In this place you will found a dead body of Tom's wife surrounded by 4 Honey Badgers. Immediately kill Badgers if you want to keep Tom alive. Alternatively clean area before you talk to Tom.
He wants you to take him to first outpost. In reward you won't be attacked by Raiders on Arizona map (but on Canyon area you still are attacked if you don't have a monk). With Smart Ass 4 you can also get additional reward - medic pack.
He wants you to give him some water. After that you can also promise him, that you'll inform monks in third outpost about his situation.
Not to much left from monks which were here. Nearby you'll find Gary Nigger, if you won't scare him telling him that you're murderer, he can trade with you.
A small argue between dwo farmers. You can help them to solve a problem (Kiss Ass 2, Hard Ass 6) or watch (from distance!) fireworks.
You'll be spectacor of accident in which woman named Sara will be casualty. She'll ask you to kill her. Also she'll give you a medalion and ask you to take it to David Barness in Damonta.
You'll have to fight with them, if you don't have a monk with you.
Ralphy's father. If you have Ralphy in team, you'll see additional dialogue between them. He'll blow himself up, if you tell him to go home (dialogue option on 4 level).
He'll be trying to kill travelers whose lost monk. You can rescue them if you fast interject into discussion and using dialogue options say to him, that's not worth to bother them, or you can attack him, but other Raiders will attack you also. Firstly kill their monk, before he explode.
Outpost is observed by three Militia soldiers. They'll be shooting, if you'll be pressing them or if you don't have a monk with you.
He wants you to go with him behind a rock. He represents Diamondback Militia, which is trying to take control in Canyon. He'll tell his version of how the situation in Canyon looks. He'll ask you to consider helping Militia and find their main base. With Smart Ass 6 or Kiss Ass 4 you'll be able to get a key to main base.
He'll be pretending temple's guard. If you don't have monk with you, he'll be demanding tribute for passing. You've got to give him some valuable things or fight him.
If you go around him (going passage with heloderms) then he'll attack immediately and you won't have oportunity to talk to him.
After getting to the First Outpost you can inform the monks about Salt and they will get rid of the problem. Once it is done, you can return to Salt and search the body. You will probably not find the item you given to him, so pick something that isn't useful for you.
In safe behind the gate you'll find an Eye of Providence, which gives +1 to Inteligence. Safe requires to open high level of Safecracking (7, 8). Alternatively use dynamite.
Here you'll find buried chest with weapon. You can tell about it to Gorsky on third outpost, and he'll give you 2 medic packs.
Outpost is observed by three Militia soldiers. They'll be shooting, if you'll be pressing them or if you don't have a monk with you.
Goop is needed for Temple as a tribute. Use on barrel given buckets from brother Frank.
You'll have to fight with them if you don't have a monk from the outpost with you. You can use the barrel after paying 150 scrap or using charisma skills. You can use the barrel without receiving permission from raiders, but this will reduce Monk's respect towards you.
Goop is needed for Temple as a tribute. Use on barrel given buckets from brother Frank.
You'll have to fight with them, if you don't have a monk with you.
You'll have to fight with them if you don't have a monk with you. After trying to take the goop you must talk with their leader. You can use the barrel without receiving permission from raiders, but this will reduce Monk's respect towards you.
Goop is needed for Temple as a tribute. Use on barrel given buckets from brother Frank.
Goop is needed for Temple as a tribute. Use on barrel given buckets from brother Frank.
Goop is needed for Temple as a tribute. Use on barrel given buckets from brother Frank.
You'll have to fight with them, if you don't have a monk with you. You can use the barrel after paying 200 scrap or using charisma skills.
Enlarge this map

Canyon of Titan | Temple of Titan - locations Wasteland 2 Guide

Last update: 11 May 2016

Key points of Wasteland 2 - Canyon of Titan

Places, items, peoples - main plot

Points of interest, element not connected with plot

Places, items, peoples - secondary quests

Treasures (chests, safes, buried stashes)

Points of interest, element not connected with plot

Mines

Militia Patrol � Few Militia men are guarding the passage. You can kill them, but this will break your reputation at Militia. You can also turn right before meeting the group. Use Brute or explosives in order to get through the boards blocking the passage. This will allow you to bypass the enemy group.

Banana pudding � In couldron by the road.

Toaster � Pocket knife, bring it to Rambeau in Hollywood and trade for unique bladed weapon.

Statue � +1 to Skill points.

Mines

Places, items, peoples - main plot

First outpost � Here you'll find brother Franks. To pass him you've to collect a tribute for a Temple, which is a radioactive goop (or always you can just use a force to break through...). You'll be given a monk - Saphhiro, who'll be following you and what's more when you have a monk with you no-one in Canyon will try to attack you, but you won't be able to talk to Militia guys! If monks die you'll be attacked by Raiders whenever they see you.

With Franks you can trade, tell him about Chavez (if you met him before), and tell him about local Militia troops and their base when you find it. You can also tell him about Salt, this will eliminate him and his group.

Goop � Goop is needed for Temple as a tribute. Use on barrel given buckets from brother Frank.

Third outpost � Here you'll find brother Gorsky. He won't be pleased, if you don't have Saphhiro with you, but still he will open you a gate to Temple. After you meet Clyde you can talk to Gorsky about his situation.
Also he can be informed about destroyed second outpost and few other locations with dead peoples which you've found. If you wanna to help monks you can tell them about Militia and their troops.

Diamondback Militia stronghold � Secret entrance into main base of Diamondback Militia. You can get inside in few ways, for example by using the cart in front of the gate (high Perception required), opening the lock of the drawer and then hacking the computer inside or using the key which you could have received from suspicious stranger while entering the canyon, on the drawer. More information can be found further in the chapter.

Places, items, peoples - secondary quests

Jill Yates � Here you'll find Jill Yates, Howdy and Doc. Doc is seriously wounded, you should use Surgery on him to help him, and he will sell you a medicaments in very low price.
Surgery also can be used on cowboy nearby, but he'll stay unconscious.
Calm Jill's cows by Animal Whisperer skill and tell her about it. Jill will give you a quest to find huy named Bart.

Attention - If you'll be asking Howdy about his brother he'll attack you and also will be obligated to kill Yates and Doc (if you already heal him). So, it's not the best solution. You can meet this trio later in Damonta, where you can trade with Doc again. Of course, if you didn't kill them before.

Bart � He'll be imprisoned when you'll meet him, to rescue him just open the lock. Then you can send him alone (he'll probably die, if you didn't clean the path) or say to go with you. Bart will leave you when you approach first outpost. In this moment you'll end this quest.

Brother Chavez � He wants you to deliver the message to brother Frank on I outpost. He'll attack you, if you'll try to search his chest (inside you'll find a rocket).

Tom � Tom wants to rescue his wife and his ready to go himself. You can convince him to help him (Smart Ass 2 or Hard Ass 4). If you want to keep Tom alive, you've to immediately run with him. Place which you'll approach will be surrounded by four Honey Badgers, which Tom will attack, but he has no chance in fight with them. If Tom will make it through the battle, he'll give you a key to his stash in Titan's Temple. However, first you must concince him to help him, otherwise you will not receive the key after the battle.

Tom's wife � In this place you will found a dead body of Tom's wife surrounded by 4 Honey Badgers. Immediately kill Badgers if you want to keep Tom alive. Alternatively clean area before you talk to Tom.

Skunkpig � He wants you to take him to first outpost. In reward you won't be attacked by Raiders on Arizona map (but on Canyon area you still are attacked if you don't have a monk). With Smart Ass 4 you can also get additional reward - medic pack.

Clyde � He wants you to give him some water. After that you can also promise him, that you'll inform monks in third outpost about his situation.

Points of interest, element not connected with plot

Second outpost � Not to much left from monks which were here. Nearby you'll find Gary Nigger, if you won't scare him telling him that you're murderer, he can trade with you.

Carts � A small argue between dwo farmers. You can help them to solve a problem (Kiss Ass 2, Hard Ass 6) or watch (from distance!) fireworks.

Sara � You'll be spectacor of accident in which woman named Sara will be casualty. She'll ask you to kill her. Also she'll give you a medalion and ask you to take it to David Barness in Damonta.

Raiders � You'll have to fight with them, if you don't have a monk with you.

Brother Rannel � Ralphy's father. If you have Ralphy in team, you'll see additional dialogue between them. He'll blow himself up, if you tell him to go home (dialogue option on 4 level).

Egodeath � He'll be trying to kill travelers whose lost monk. You can rescue them if you fast interject into discussion and using dialogue options say to him, that's not worth to bother them, or you can attack him, but other Raiders will attack you also. Firstly kill their monk, before he explode.

Militia Scouts � Outpost is observed by three Militia soldiers. They'll be shooting, if you'll be pressing them or if you don't have a monk with you.

Suspicious individual � He wants you to go with him behind a rock. He represents Diamondback Militia, which is trying to take control in Canyon. He'll tell his version of how the situation in Canyon looks. He'll ask you to consider helping Militia and find their main base. With Smart Ass 6 or Kiss Ass 4 you'll be able to get a key to main base.

Salt � He'll be pretending temple's guard. If you don't have monk with you, he'll be demanding tribute for passing. You've got to give him some valuable things or fight him.
If you go around him (going passage with heloderms) then he'll attack immediately and you won't have oportunity to talk to him.
After getting to the First Outpost you can inform the monks about Salt and they will get rid of the problem. Once it is done, you can return to Salt and search the body. You will probably not find the item you given to him, so pick something that isn't useful for you.

Eye of Providence � In safe behind the gate you'll find an Eye of Providence, which gives +1 to Inteligence. Safe requires to open high level of Safecracking (7, 8). Alternatively use dynamite.

Weapon � Here you'll find buried chest with weapon. You can tell about it to Gorsky on third outpost, and he'll give you 2 medic packs.

The only way to the East to Damonta is, the so called, Canyon of Titan. To get there safely, you first need to obtain Rad Suits with the protection of 4 (more about this in the chapter about the Prison). Right after you arrive, you will be contacted by Vargas. You will be receiving some interference and this will be happening throughout your entire stay at the location. Sometimes, you will even be unable to contact the Citadel to get promoted. In this situation, simply wait a moment and try again. Apart from that, if Angela is on your party, Vargas will have her return to the Citadel and she will leave.

The region of the canyon is being controlled by the Servants of the Mushroom Cloud, colloquially called the M.A.D. Monks. There is a pre-war silo here, with a warhead that was not used during the war. The monks call it the Titan and they praise it like a god. Of course, nuclear arsenal is an argument that you do not argue with so, nobody questions the monks' control of the canyon openly. Still, there also operates the Diamondback Militia, in the shadows, who dream of overturning the monks and seize control of the canyon. Controlling the Titan is the main issue in this region. You will have the option to support (or not) the monks or the militia.

The explosion of a monk - Canyon of Titan | Temple of Titan - locations - Temple of Titan - locations - Wasteland 2 Game Guide & Walkthrough
The explosion of a monk

In combat, the monks utilize the kamikaze tactic and they blow themselves up with nuclear explosives. The explosion is powerful and of long radius. This is the basic issue that you need to remember about, if you happen to face off against them. The suicides need to be your first target in combat so that, before they activate the explosives, they can be killed. After a monk activates the explosive, you still have one turn to escape to a safe distance. You can use that turn on killing the monk. He also explodes then, but his companions may die in the explosion. The interesting thing is that, if a Ranger gets within the radius of the explosion, but you will be sufficiently far away to survive, the explosion burns up his clothes (this only concerns the original four and not the ones that you included later on). Apart from that, in the canyon, you will find some mutated animals and lots of bandit groups. Still you will not need to fight with the latter, because they respect the rules laid out by the monks.

To reach Damonta, you first need to enter the temple, i.e. the place where the warhead is being held. There are three monk outposts in the canyon. Right at the first one, you will be informed that you need to pay an offering to be allowed into the temple. The offering are three portions of the radioactive sludge, which you will have to collect in the canyon. Also, you will receive your personal guard - monk Sapphriro, who is to ensure your safe passage to the temple. As long as the monk is with you, you will not be attacked by the local raiders. The Law of the Titan states that everyone accompanied by a monk is untouchable (also the raiders) around the canyon.

Diamondback Militia

Secret entrance to the headquarters of Diamondback Militia. You can get inside in few ways, for example by using the wagon before the gate (high Perception needed), opening the lock to the drawer and then hacking the computer inside, or by using the key which you could have received from the suspicious stranger when entering the canyon, on the closet.

When you will open the secret gate, Militia member will walk from inside and will ask you to identify yourself (you will be attacked if you refuse). If you have a monk with you, he will be immediately killed. Militia's attitude will depend on your actions in the canyon. In general, if you haven't angered them too much or you acted against the monks, you will be permitted to enter (under condition that you will lay down your weapons). Inside you can receive the mission of deactivating the Titan in the temple. The militia leader - Sadler - can give you the quest. Using abilities you can also get super secret information from Sadler about his hemorrhoids.

If you prefer monks, when you will discover the gate you can immediately go to some temple prominent (for example brother Franks on the first station or Gorsky on the third) and tell him about Militia's headquarters. The monks will immediately attack and destroy it. You can also single handedly destroy the base, but this would be very hard, mostly due to the turrets. Taking as much heavy artillery as possible will be useful. Try to climb up the ladder to the floor, from where you will be able to shoot the enemies below.

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