Wasteland 2
Release Date: September 19, 2014
RPG, turn-based, post-apocalypse, isometric view, crowdfunding, indie games, classic RPG, Game Pass, singleplayer
Gamepressure
Steam
A post-apocalyptic cRPG game that serves as a sequel to a hit title from 1988. Wasteland 2 was developed by Brian Fargo’s (the creator of the original Wasteland) inXile Entertainment Studio with financial support from the community via Kickstarter crowdfunding. The story is set 15 years after the events of the first game.
Last Update: November 25, 2015
Wasteland 2 Game Guide & Walkthrough
This guide for Wasteland 2 is a complete walkthrough for the main story mode, as well as of all the side quests.
September 26, 2014
Wasteland 2 Review: Best Fallout Kickstarter Can Afford
Brian Fargo and inXile Entertainment challenged publishers, and mostly succeeded by creating a worthy successor to the likes of Fallout and Wasteland.
June 1, 2015
"Bethesda Did A Great Job With Fallout" – Interview With Brian Fargo, Creator Of Cult RPGs
During the latest edition of Digital Dragons gaming conference that took place in Kraków, Poland, we had an opportunity to chat with Brian Fargo. The legendary developer talked about his current and future endeavors.
Videos and Screens
[5:47] Wasteland 2 Director's Cut - behind the scenes
[5:01] Wasteland 2 Director's Cut - trailer
Gamepressure Review
Wasteland 2
Brian Fargo and inXile Entertainment challenged publishers, and mostly succeeded by creating a worthy successor to the likes of Fallout and Wasteland.
The main pros of the game
- Deep Storytelling and Choices: Players appreciate the rich narrative and the weight of their choices, which significantly impact the game's outcome. The game provides a complex post-apocalyptic world filled with morally ambiguous decisions.
- Tactical Turn-Based Combat: Many reviews highlight the engaging tactical combat system, comparing it favorably to classic titles like XCOM. Players must think strategically about their squad composition and combat tactics.
- Nostalgic Appeal: Fans of the original Fallout games find Wasteland 2 to be a worthy successor, capturing the essence of classic CRPGs. The game is praised for its old-school RPG mechanics and depth.
- Atmosphere and World-Building: The game effectively conveys a bleak and immersive post-apocalyptic environment, enhancing the overall experience.
- Character Customization: Players enjoy the extensive character creation options, allowing for diverse play styles and team compositions.
The main cons of the game
- Graphics and Technical Issues: The graphics are considered outdated, and some players report bugs and crashes that detract from the experience. The visual presentation does not meet modern standards, leading to frustration.
- Repetitive Combat: Some reviews mention that combat can become repetitive, lacking variety in strategies and enemy encounters over time.
- Lack of Guidance: The game is noted for its minimal hand-holding, which can be challenging for players unfamiliar with the mechanics. This can lead to confusion and frustration, especially for newcomers.
- Balancing Issues: There are complaints about weapon balancing, with certain weapons being significantly more effective than others, which can affect gameplay dynamics.
The features or elements that are missing from the game according to users
- More Tactical Depth: Players expressed a desire for more tactical options in combat, such as targeted shots or stealth mechanics, which are present in other RPGs but missing here.
- Improved NPC Interaction: Some reviews mention that NPCs lack depth and personality, making it difficult to form attachments or feel immersed in the story.
- Inventory and Loot Management: Users noted that the inventory system could be confusing, with unclear indicators about which items are essential or useful, leading to potential frustration during exploration.
- Enhanced Graphics and UI: There are calls for a more polished graphical presentation and user interface improvements to enhance the overall gaming experience.
Summary
- Overall, Wasteland 2: Director's Cut is seen as a strong RPG experience with a rich narrative and engaging combat, but it is hampered by technical issues and certain gameplay limitations.
Summary generated on:
GAMERS Score
Average score from 1849 votes. 1612 players anticipated the game.
Wasteland 2 Description
Wasteland 2 for PC, PS4 and etc. is a sequel to the RPG game originally released in 1988, called the “mother of post-apocalyptic RPGs.” InXile Entertainment developed the game after successfully gathering the money needed through Kickstarter. Brian Fargo, the creator of the original game and The Bard’s Tale, was put in charge of the development process.
Story
Developed 25 years later, the sequel takes place fifteen years after the events of its predecessor. Yet again the player assumes the role of a member of Desert Rangers who are the only surviving representatives of the U.S. Army after the nuclear war drove the mankind to the verge of extinction. The developers put a special emphasis on character development system that is entirely player-dependent and emphasizing the consequences of the player’s choices made during the journey through the post-apocalyptic wasteland. Missions can be perform in various ways depending on the skills the player develops. Moreover, the game not only allows to personalize the characters, but also weapons, or even the interface.
Gameplay
Wasteland 2 for PC, PS4 and etc. does not follow the trends present in today's productions and offers the players a very classic RPG gameplay. Combat is turn-based, the perspective is isometric, and the wasteland is cruel and unforgiving. In addition, the game consists of numerous references and borrowings from the original Wasteland.
The dialogue system in Wasteland 2 is based on a keyword library when interacting with NPCs. During the conversation, the list expands to shows new items that when chosen, take to the next topics of dialogue, and then provide entries to the library. The developers fulfilled the request of the players so each keyword is woven into a full sentence. In this way, the characters controlled by the players speak complete sentences, not only the keywords, and receive a complete answer.
The keywords themselves are divided into two categories: local and regional. Local ones relate only to a given conversation, while the regional are important for many characters and their knowledge opens up new dialogue options. The game pays a sort of tribute to retrogaming – the players can enter their own keyword suggestions into the console and hopefully discover some unique dialogue options. This is only an interesting addition however, and not something that decides the way the plot is going.
The library of keywords is also replenished with new items through interaction with the environment. This means that the use of appropriate skills related to the study of land, buildings, and objects in the game, allows you to discover new keywords which can be used later during conversations with NPCs.
NPC reactions depend on a large number of factors. These include: team members, decision made up to a certain point, previously used keywords, the player’s responses to NPC’s questions, and skills and attributes possessed by the characters. Wasteland 2 for PC, PS4 and etc. offers a huge variety of possible outcomes of dialogues that are never formed according to the principle: one keyword - one specified reaction. Even the order of use of keywords during the conversation has a huge impact on their course.
The combat system is characterized by a shift from the so-called phenomenon of continuous change of weapons for better ones. In Wasteland 2 there is no such situation in which in the course of the plot development the old weapons become less effective and must be replaced by new ones which have much better statistics. It was eliminated by dividing weapons into classes that have their own paths of development. In this way, it is the skill in using a certain type of weapon that determines its effectiveness. Of course, all classes of weapons have their pros and cons. The game also introduces weapons that blur the class divisions. These “hybrid” weapons are quite numerous in Wasteland 2.
Technology
The game uses the Unity engine which is commonly used to power web browser-based games.
Last updated on August 14, 2015
4
GAMES
in Wasteland Game Series
Game Series
Wasteland Series
Wasteland is a series of post-apocalyptic RPGs initiated by the production of the same title, released in 1988. The item, developed by the studio Interplay Productions (later Interplay Entertainment) under the leadership of Brian Fargo, not only gave life to the brand, which after more than twenty years began to develop the team inXile Entertainment, but also laid the foundation for the cult series Fallout, Interplay's next masterpiece. Games under the banner of Wasteland have made their mark on both personal computers and consoles.
4 video games
Wasteland 2 Summary
Platforms:
PC / Windows September 19, 2014
Switch September 13, 2018
PlayStation 4 October 13, 2015
Xbox One October 13, 2015
Developer: inXile entertainment
Publisher: Deep Silver / Plaion
Wasteland 2 System Requirements
PC / Windows
Recommended: Core i5 3.0 GHz, 8 GB RAM, graphic card 1 GB (GeForce GTX 460 or better), 20 GB HDD, Windows Vista(SP1)/7(SP1)/8
Wasteland 2 and The Flame in the Flood coming to Xbox One
Microsoft has announced that another batch of games from indie developers is coming to Xbox One console. Among them are productions such as cRPG Wasteland 2 and The Flame in the Flood made by BioShock co-creators.
video games
March 4, 2015