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The Testament of Sherlock Holmes Game Guide by gamepressure.com

The Testament of Sherlock Holmes Game Guide

Table of Contents

Launch the Alarm | Escape From Westgate Prison The Testament of Sherlock Holmes Guide

Last update: 11 May 2016

Now go downstairs to basement and get under Schielmans cell - Launch the Alarm | Escape From Westgate Prison - Escape From Westgate Prison - The Testament of Sherlock Holmes Game Guide

Now go downstairs to basement and get under Schielman's cell. Talk to with an activated feather - thanks to that Holmes will obtain interesting information.

Next, go to the secretariat to warn warden about Schielman's plan (probably) of escape. Very emotional family scene begins, which Holmes interrupts harshly. He demands searching the Rat Killer's cell, but it won't give anything.

When Holmes asks, go to the lodge as a Watson. A moment later you'll hear shouts from basement and guards decide to go in there. Unfortunately, the bars get locked and Watson will be asked to launch an alarm.

Try to put a doorbell on the right from door and youll see that the device isnt working - Launch the Alarm | Escape From Westgate Prison - Escape From Westgate Prison - The Testament of Sherlock Holmes Game Guide

Try to put a doorbell on the right from door and you'll see that the device isn't working. Inform James about it. He'll ask you to take keys from the guest corridor and give them to O'Sullivan.

So pick up keys from the desk at which Sullivan was sitting - Launch the Alarm | Escape From Westgate Prison - Escape From Westgate Prison - The Testament of Sherlock Holmes Game Guide

So pick up keys from the desk at which Sullivan was sitting.

Exit a lodge and walk through a corridor between a lodge and reception desk - Launch the Alarm | Escape From Westgate Prison - Escape From Westgate Prison - The Testament of Sherlock Holmes Game Guide

Exit a lodge and walk through a corridor between a lodge and reception desk.

Talk with a guard through bars (activate keys and click a speech balloon) - Launch the Alarm | Escape From Westgate Prison - Escape From Westgate Prison - The Testament of Sherlock Holmes Game Guide

Talk with a guard through bars (activate keys and click a speech balloon).

At this point Holmes appears and both gentlemen will go to the lodge to repair an alarm - Launch the Alarm | Escape From Westgate Prison - Escape From Westgate Prison - The Testament of Sherlock Holmes Game Guide

At this point Holmes appears and both gentlemen will go to the lodge to repair an alarm. Click on a device and a riddle begins. You have to move a metal arrow from a bottom of the screen to the center, in a gap between two halves of circle. On the way you have to pass metal plates and orbiting bars - hitting them backs you to the beginning. Initiate when bars are moving off to the top. Omit a metal plate on the second lap and then move askew left to the center. At the end turn left and place an arrow into a gap.

After that, go to the basement as a Watson and check cells with guards - Launch the Alarm | Escape From Westgate Prison - Escape From Westgate Prison - The Testament of Sherlock Holmes Game Guide

After that, go to the basement as a Watson and check cells with guards. At Hans' cell look at the door - it turns out to be open.

Enter and examine a man lying under the blanket - Launch the Alarm | Escape From Westgate Prison - Escape From Westgate Prison - The Testament of Sherlock Holmes Game Guide

Enter and examine a man lying under the blanket. Leave basement and enter the reception hall through a lodge and talk to Holmes. When you get outside, make few steps forward. Now you have to decide where Sherlock should meet Watson (Whitechapel or Kensington).

(By the way you obtained seventh achievement: "Prison Break").

In "Documents" you can now find Holmes' conclusions about recent events (Escape from Westgate Prison). After reading it click RMB to acquaint with the second part of Sherlock's story (Escape from Westgate Prison (continued) ).

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