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The Darkness II Game Guide & Walkthrough by gamepressure.com

The Darkness II Game Guide & Walkthrough

Table of Contents

Q and A - p. 2 | Walkthrough The Darkness II Guide

Last update: 11 May 2016

New objective: Defeat Swifty's crane

A duel with Swifty resembles a boss fight, because he controls a crane with a great demolish ball - Q and A - p. 2 - Walkthrough - The Darkness II - Game Guide and Walkthrough

A duel with Swifty resembles a boss fight, because he controls a crane with a great demolish ball. Your task is to completely destroy this machine. Obviously most of the time you have to spend on avoiding the ball. To do so you might stay in site corners and crouch as often as you can.

Do not try to approach the crane (machine lamps will prevent you from using Darkness powers) or shoot it, because you have to damage it in a different way - Q and A - p. 2 - Walkthrough - The Darkness II - Game Guide and Walkthrough

Do not try to approach the crane (machine lamps will prevent you from using Darkness powers) or shoot it, because you have to damage it in a different way. Wait until darkling with a propane cylinder appear on the left side (screen above). Quickly move to the creature, grab a cylinder with the left tentacle (Q) and throw it at the crane. If you've done everything properly, the crane will be partially damaged.

Do not count on this, that the duel will be limited to throwing cylinders only, because from now on Swifty's bandits will be appearing on the construction site on regular basic - Q and A - p. 2 - Walkthrough - The Darkness II - Game Guide and Walkthrough

Do not count on this, that the duel will be limited to throwing cylinders only, because from now on Swifty's bandits will be appearing on the construction site on regular basic. During fights with enemies you can behave in many different ways. If you prefer firearms, you can shoot at them hiding behind walls or grabbed large object, visiting regularly ammo sheds, located in corners of the battlefield among others.

If you prefer to use tentacles, you can attack enemies from the distance, throwing at them different objects (for example metal bars found after destroying pillars) or run towards them and tear them apart - Q and A - p. 2 - Walkthrough - The Darkness II - Game Guide and Walkthrough

If you prefer to use tentacles, you can attack enemies from the distance, throwing at them different objects (for example metal bars found after destroying pillars) or run towards them and tear them apart. In the latter case it is important, of course, to watch out for crane ball movements and crouch or jump aside if needed. Regardless of the chosen tactics do not forget about the need of frequent regeneration of energy. This can vary depending on Darkness powers you've managed to unlock, but the most universal solution is to eat hearts of defeated enemies of course.

During the breaks between bandits' attacks do not forget about grabbing cylinders brought by darkling - Q and A - p. 2 - Walkthrough - The Darkness II - Game Guide and Walkthrough

During the breaks between bandits' attacks do not forget about grabbing cylinders brought by darkling. A creature with the second cylinder will also appear on the left side, but later on he should appear to the right from the start place (screen above).

In the final phase of the battle you have to watch out also for attempts to light on your character by a crane lamp (screen above) - Q and A - p. 2 - Walkthrough - The Darkness II - Game Guide and Walkthrough

In the final phase of the battle you have to watch out also for attempts to light on your character by a crane lamp (screen above). In such situations hide and stay behind pillars and other large objects, which are not completely destroyed by a crane ball. Keep fighting until the crane is destroyed. Unfortunately it is not equivalent to catching Swifty, because the bandit will flee again.

New objective: Pursue Swifty

Leave the construction site, walking over the crane's damaged boom - Q and A - p. 2 - Walkthrough - The Darkness II - Game Guide and Walkthrough

Leave the construction site, walking over the crane's damaged boom. Once you get to the top, take a moment to look inside a small barrack, and that's because you'll find inside a new relic (The Trinity - 6/29). Now destroy the local light sources and pull out the gate blocking the passage to next location with your left tentacle (Q and rhythmically E). Look for ammo and then head to the door leading to the bar entrance.

You'll see another vision with Jenny - Q and A - p. 2 - Walkthrough - The Darkness II - Game Guide and Walkthrough

You'll see another vision with Jenny. After listening to a small chat, move closer to the girl and press the 1 key to sit on the bar stool.

In the further part of this scene, Jenny will want to dance with the main character - Q and A - p. 2 - Walkthrough - The Darkness II - Game Guide and Walkthrough

In the further part of this scene, Jenny will want to dance with the main character. The game will offer you opportunity to kiss a girl (the 1 key), and you can decide to do it right now or continue the dance until the song is over (it is required to get one of the achievements). Regardless of the chosen option, head to the door leading to the back, which will end the vision suddenly.

Go through the bar background and use the left tentacle (Q and rhythmically E) to pull out the door and end the second part of this chapter - Q and A - p. 2 - Walkthrough - The Darkness II - Game Guide and Walkthrough

Go through the bar background and use the left tentacle (Q and rhythmically E) to pull out the door and end the second part of this chapter. After the game loads a new location follow tracks of your darkling, reaching the place where you'll meet two unarmed thugs. Due to a fact that they can't defend themselves against your attacks you should deal with them in a way securing maximum essence points (but after destroying a lamp hanging over them).

New objective: Find a way into the warehouse

Ignore the door, where enemies were knocking to and head to the right - Q and A - p. 2 - Walkthrough - The Darkness II - Game Guide and Walkthrough

Ignore the door, where enemies were knocking to and head to the right. Look for a ladder leading to the rooftop and use it. You can watch through the window fleeing Swifty or continue your actions. Go to the left and locate a generator, which you have to destroy (screen above), using firearms or the right tentacle. Now interact with the right gate, which you have to pull out (Q and rhythmically E).

Go up the stairs, destroying the lamp on your way - Q and A - p. 2 - Walkthrough - The Darkness II - Game Guide and Walkthrough

Go up the stairs, destroying the lamp on your way. Once you get to the rooftop, quickly destroy another generator and then start fighting thugs. Watch out for the guy with a melee weapon, because he will probably try to surprise you from the left. After winning the fight head to another closed gate and get rid of it in a well-known manner (Q and rhythmically E). Use the stairs, reaching the place where another Talent Shrine is located. After taking care of the business, jump into an open manhole.

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