Chapter 3 Return to Zeffo | Fallen Order Walkthrough Star Wars Jedi Fallen Order guide, walkthrough
Last update: 20 November 2019
On this page of our guide to Star Wars Jedi: Fallen Order you will find a detailed description of the second visit to Zeffo planet which takes place in the third chapter of the campaign. The primary objective of this visit is to locate the entrance to the Tomb of Miktrull. The main character will visit some new places along the way and unlock new important upgrades for the BD-1. Once more, Cal will have to face Second Sister boss in a duel.
- Acquiring a scomp link
- Reaching the Imperial Dig Site
- Crossing through Imperial Dig Site
- Boss duel - The Second Sister
- Finding the path to Tomb of Miktrull
Acquiring a scomp link
Use Mantis spacecraft to visit the planet Zeffo again. The current destination is the Weathered Monument region, where holomap displays a large green passageway that can be unlocked. The best way to get there is by going through the Abandoned Village (village with Stormtroopers), Turbine Facility (caves) and Gusty Bluffs (sliding down through icy ledges).
Once you arrive at the spot, locate the passage shown on the holomap. It's an entrance to a tower with a statue that can be shattered with a Force Push.
In order to complete the main story, you need to be interested only in the lower levels of the tower, and specifically reach the workshop table shown in the picture. Interacting with it will unlock a very useful improvement for BD-1 - a Scomp Link. From now on, the droid can hack selected terminals and locked chests. This guarantees access to new passages and to new loot from locked chests.
There is a panel nearby where you can test the scomp link, but it is purely optional. If you want to focus on the progress of the main plot, get out of the tower right away.
Reaching the Imperial Dig Site
In order to continue the adventure you need to choose the path from the attached picture - it is a mountain path leading to the Imperial Headquarters.
Once you arrive there, the BD-1 will use the scomp link to open a large gate. Expect a lot of stormtroopers, but there will be no enemies among them that may cause any serious trouble. On the right side there is a room with a meditation point. You can stay there for a while if you need treatment.
Ultimately, you must reach the platform adjacent to the abyss. You have to grab the first edge and start moving in a hanging position to the left. Climb a new ledge and head for vertical walls that you can run on. Jump to the climbing wall, grab onto it and move to the side again.
Climb the large platform of the landing pad where Stormtroopers are fighting with the monster. Do not interfere and wait until one side is going to win the battle. It'll make it easier for you to secure the area.
Follow the linear path and reach the room with the fan running. Use the Force Slow on the fan and then climb up to a higher level. Use Force Push on a small barricade on the right and then get rid of all Stormtroopers. In this room you can optionally unlock a lift to create a shortcut to the lower level of the command centre, which you have already explored.
Let the BD-1 jump on the panel and hack it. When you open the door, you'll run into a stronger opponent, Purge Trooper Commander. Try to reduce the distance to him as quickly as possible and strike him with a melee attack, as he may cause a greater threat from a distance.
There is a large red barrier in the room, but you can run on the right wall and use the Force Push on the barricade. Soon you will reach the starting point of a new sliding section. Cal will get to a new large location - Crash Site.
A 100% exploration of the crash site is entirely optional. For the purposes of passing the main story, move straight ahead. Ultimately, you must reach the climbing wall shown in the picture. Jump up to reach it and climb upstairs.
From here on, you'll be haunted and tormented by Probe Droids. The best way is to always stop and deflect the laser bolts fired by the droid until it is destroyed. Head towards the large hole visible in the distance.
When you reach Imperial Dig Site, wait until BD-1 attaches itself to the panel and get to a rope, on which you can slide down. In a similar way, continue your journey to lower platforms. On the way it is also worth to stop at a new meditation point.
Crossing through Imperial Dig Site
The destination of your trip is the room showed in the picture above, where there are 2 Security Droids and a Stormtrooper with heavy blaster. Start by getting rid of the Stormtrooper so you don't have to worry about his attacks later on. It is essential to attack enemies one by one, and while dealing damage to an enemy, try to keep track of the actions of other opponents in order to make additional dodges/evades if necessary.
Your main objective of visiting the room with droids is to unlock a new upgrade for the BD-1 - the Powered Zipline. You need to interact with the workbench in order to do that.
You can test the new upgrade right away - powered zipline allows you to move up to higher levels via special linking ropes. Start climbing. The BD-1 will attach itself to subsequent panels.
Run on the wall, climb down on the rope and jump on a large platform with Stormtroopers. During the local battles it's worth using Force Push and throw away your opponents into the abyss. This way, you won't have to defeat them one by one with your lightsaber.
Head straight ahead and continue to explore the area. A new Purge Trooper must be eliminated along the way. After defeating him, turn off the force field and move on. Watch out for the place where you have to run over the wall just after riding a rope.
Grab the hanging rope, swing on it and jump to the climbing wall. Climb to a ledge with a new meditation point. Be sure to rest in this place, because duel with the boss awaits you. Use a small elevator. Cal will once again encounter The Second Sister. After a short cutscene, you will have to fight with her.
Boss duel - The Second Sister
This duel with the Second Sister isn't difficult if you know what to do. Take some time to learn the Second Sister's lightsaber attacks. Usually, she performs several consecutive swings or a "spin attack".
The Second Sister also has a "red attack" - the first variant is a lightsaber thrust. She attacks in a straight line meaning that you can evade it by dodging to the side at the right moment.
As always, attack the Second Sister after her every unsuccessful move. You can also use the Force to deplete the boss' stamina bar. This will expose the Second Sister to more attacks.
In the next phase, the Second Sister will begin to strike from the air. The strongest attack of this type is the red one - while in the air, the Second Sister strikes the ground with great force. Fortunately, you shouldn't have huge problems avoiding them.
The duel will end prematurely. You can't defeat the Second Sister, even if you manage to deplete her health bar. The battle ends when the Sister uses Force to stop Cal. Once the hero is pushed back, the game will show a cut-scene during which you learn the Second Sister's true identity.
Finding the path to Tomb of Miktrull
You cannot deactivate the force field separating Cal from the arena where you fought with the boss, so turn around and enter the cave. Run on the wall to avoid a new precipice. Follow a linear path until you reach a weakened wall that can be demolished with Force Push. Cal will enter the Tomb of Miktrull. Just after you find yourself in a new location you will come across the first meditation point.