The Needle | Chapter: Rescue for the Iron Fields Speellforce 2 SW Guide
Last update: 11 May 2016
The Needle
You are going to lead the army of three races: Men, Elves and Dwarves. The battle you fight here is one of the biggest and toughest in the game. You have to be extremely quick: Orcs are attacking constantly and their armies are very large. Defensive towers are absolutely necessary. Build a few towers in the Headquarter and near the ferry as well. Do not expand the base until it reaches its full potential. The large army of basic units is quite good (but it must be really large). Be sure you have a lot of Paladins and Mounted Crossbowman (these are the best units). A group of Elven bowman and druids must be defending the base. In the further phase of the battle it is necessary to recruit Mages (do not exaggerate with the number of them), and Dwarven catapults. Recruiting a Titan is a good idea too. Do not hesitate to use your allies stationing nearby. And remember not to attack frontally the Orc's camp. Bullwark is mightily fortified and a frontal attack must end with a failure. Be patient, destroy successive fortifications and use catapults and allied soldiers to storm Bullwark.
1. The Portal
2. The Ferry
3, 4. North and South Orc camps
5. Imprisoned Griffons
6. The Undead's ruins
7. The Orc's base in front of the Bullwark
8. The Bullwark
9, 10. Spiritist Patriarchs
11. Kara
12, 13, 14, 15. Orc's camps
16. The Portal to Iron Fields
17, 18, 19. Journey Stones
After entering the portal you are introduced to the situation. You are given new tasks: do not let Matricus to be killed, talk to Matricus and take the lead of the headquarter. Matricus is waiting for you near the portal (1). Talk to him. He gives you new quests: destroy the Bullwark to reach the portal, stop the first wave of Orcs. Tell workers to gather materials, recruit a few soldiers. Build a few towers in the headquarter and near the ferry (2). Send a few bowmen to defend towers and the ferry. Don't forget to recruit a strong group of bowman for defending the headquarter - Orcs are going to attack and kill Matricus. If you are quickly enough there should be no problem with defending you main camp. |
Quest solved: take the lead of the Headquarter
Quest solved: stop the first attack of Orcs
After the first success you are given next tasks: set the imprisoned gryphons free, discuss the tactics with generals Einar and Karan. You can find them in the center of the camp. The best idea is to order them to attack North and South camps of Orcs (let one general to storm one camp) (3,4) - it prevents Orcs from attacking you so often. In the meantime try to improve your base and recruit some soldiers. Gather two groups of soldiers and order them to defend the headquarter and the ferry. Take your heroes and try to set the gryphons free. |
Quest solved: discuss tactics with Einar and Karan
Your allies are attacking Orcs' camps so you have enough time to storm the gryphons' prison. Do not stop to fight with Orcs, run directly to the hill (5). Order your heroes and a few soldiers to attack the prison. After a while gryphons are free. Now you can recruit them. You are given a quest: storm the great fortress in the East. Before you do that explore the area near your main camp. Do not forget to check the area once more after defeating Orcs. You can find treasures in ruins of all Orcs' camps. Just next to the Eastern camp you can find the entrance to a mine. Explore it, you can find there Lumps of Limestone (you need it to build a statue in Westguard) and another Drakkar tile. |
Quest solved: set the gryphons free
There are strange ruins infested with The Undead in the Southeast (6). Kill them all and take all treasures. By this time your allies should destroy Orc's camps they were attacking. Talk to generals once more and order them to storm the large base in front of the Bullwark fortress (7). You may support their attacks. |
With help from your allies it's quite easy to destroy the camp. You can find there the human mercenary who was fighting for Orcs. He can show you the secret entrance to the Bullwark in exchange for saving his life. Accept the proposal. Now, go back to the headquarter and prepare your army for storming the Bullwark. Talk to your allies and order them to attack the Bullwark too (8). Be careful because the Bullwark is extremely fortified. Let the army to storm the fortress but your heroes must use a Journey Stone and the entrance shown by the mercenary. You are given a quest: use dwarven catapults to destroy the Bullwark. |
It's time for destroying Orcs' flying forces. There are nests of two Spiritist Patriarch in the North (9,10). You have to send your gryphons to kill them. Recruit a group of ten Mages (gryphons), and go to the North. Do not attack frontally, try to kill all bowman ant then Patriarch. Kill the second Patriarch in the same way. |
After using a Journey Stone, your hero is teleported to the mine. Summon the rest of your heroes and go to the North carefully. In the meantime support Einar and Karan storming Bullwark. The best way is to recruit groups of 10 - 15 Paladins and Mounted Crossbowman and raid the fortress. Support the cavalry with catapults. There is Kara imprisoned in the first base (11) your heroes attack after leaving the mine. You are given next quest: take advantage of the clash between Orcs and Shadows to destroy Bullwark. Support your heroes with a group of cavalry and attack remaining camps. |
Set Kara free. New quest is given to you: tell Warrad about his daughter fate. Now you may start demolishing of the Bullwark. Remember to loot chests. |
Quest solved (side quest): find Warrad's daughter
After destroying all camps (12,13,14,15) you are being attacked by a very strong group (including Titan). Kill them all and you find the key to the portal. You can see a short cut scene. Now you have to defeat the Shadow general. When you kill him the road to Iron Fields is opened. You may enter the portal (16). Moreover, you got Orc's support against Shadows. New quest is given to you: enter the portal to Iron Fields. Before you do that visit the Westguard. |
Quest solved: use catapults to storm the Bullwark
Quest solved: destroy the Bullwark