Gate of Swords | Chapter: The Clans Speellforce 2 SW Guide
Last update: 11 May 2016
Gate of Swords
Unfortunately your alliance with Light Worshippers has been broken by Malacay's blood in your veins. Men, Elves and Dwarves are not going to accompany you in your chase after Sorvina and kidnapped Ur. The Clans are the only ones that can become your new allies.
In this chapter you are to lead Orc's soldiers. Your task is to destroy the Shadow's camp. To do that you need Orc's basic units only. When supported by heroes, Orc's soldiers can handle this. At the beginning of the mission you can build a few towers (but not too many). Attacking Shadow's camp try to destroy their towers first and when you succeed kill their soldiers. In the Gate of Swords you are going to fight on the Arena. All of your heroes can enter the arena at once and the best tactic is the tested one - magicians and bowmen first, then fighters. It is necessary to master using spell and special abilities of your heroes when fighting on the arena.
- The portal to Iron Fields
- The Orc's camp/headquarter
- The Shadow's camp
- The Swordwall
- Iron Lord
- The Altar
- The Arena
- The Freetrader's camp
- The Grey family
- The Black Fang Clan's camp
- The Oracle
- The Shadow
- Librarian
- The Forgotten portal
- The Stone God
- The portal to Tuscari
17, 18, 19, 20, 21, 22. Journey Stones
After defeating Galgalath search its body. Rearrange your equipment and go to the portal. There is the general Einar waiting for you there. Talk to him and enter the portal. On the other side you are given a new task: reach the Swordwall gate. Start with going to Orc's camp to the West. Start your journey but be aware of Shadow warriors that entered the portal (1) too. |
Quest solved: enter the portal to the Gate of Swords.
Go to the West. After a while you reach the Orc's camp (2). Talk to their commander who joins your group. He promises his help in reaching the Swordwall. Search the base, you can find a chest with treasure and Lumps of Limestone (behind the Headquarter). Start gathering materials, expanding the base and recruiting soldiers. |
Quest solved: reach the Orc's camp to the West
There is a large Orc's camp next to the Swordwall (3). Gather your soldiers and destroy the camp. Frontal attack is quite good idea if you have a large army. When succeeded go to the Swordwall. Now you may enter the gate (4). You are given a new quest: talk to the Orc's chieftain Iron Lord. Follow Kor, he shows you the way. |
Quest solved: reach the Swordwall
Talk to Iron Lord (5). He agrees to help you in your revenge. You are made the chieftain of the Black Fangs Clan. You receive a new quest: gather more information about the Shadows. Talk to Nightsong. She stands next to you. Nightsong advises you to speak to freetraders. They may know how to make Shadows visible. |
Quest solved: talk to Iron Lord
Quest solved: talk to Nightsong
Nightsong goes to the nearest hill (6) to prey for her father. Follow her. You can see a short cut scene and then you are rewarded with some experience. |
You have to continue your journey. There is a battle dome South from the Iron Lord's camp. You can find the Battlemaster there (7). Talk to him and you are explained the rules. Enter the arena to fight with a first enemy. Remember to save your game between consecutive fights. The whole party can enter the arena. You first opponent is a group of Orcs Berserkers. They can fight quite well but your heroes should be much stronger. Face the second opponent (don't forget to heal the party before the next fight). |
The next group consists of a few kinds of Orcs and Trolls (beware of mighty Devastator's). Start with the weakest one and kill your enemies one by one. Get your prize and try the third round. It's quite tough challenge. Start with shooting Orcs and after that kill all Devastators. Try the fourth round. There are a few Orcs and the Titan waiting for you. Once again use you're the tested tactic. Leave the Titan for an end. He is very powerful but rather slow, so you have enough time for healing and resurrecting you heroes. This way you finish the first cycle of tests. Get your prize and talk to the Battlemaster. |
Try the next cycle of tests. Your first opponents are the Undead and a few snowcats. Use the same tactic as ever. When you finish your battle leave the arena. The next group of Fire Golems is too strong for your party. Take Lump of Limestone you can find in a chest next to the Battle dome, and continue a journey. Head to the freetrader's camp (8). |
You meet the Grey Family next to the freetrader's camp (9). Talk to Letho Grey and he tells you about his problems. You are given a few tasks: give the apologies from Letho to Warrad's daughter Kara, and to the poor one in Sevenkeeps. Talk to the rest of the family. Nyano asks you for finding the Dwarven Brandy in Uram Gor. Sara asks you for bringing her the Magnet Shard. Myra asks for painting a few pictures (the Family Residence in Connach, and views of the Needle, the Silent Glade, the Fireforge and the Magnet Stone). Dario asks for delivering the parcel to merchant Marcus in Sevenkeeps. Now talk to freetraders. |
Quest solved (side quest): find the Grey Family in the Gate of Swords
Talk to Zanza who gives you a quest: save Mordecay who is to be executed on the Council Mountain. There is Lela standing nearby, talk to her. She gives you a quest: find professor Twiddle missed in the Fireforge. Just next to merchant Ida you can find 10 Lumps of Clay - take it. You may also buy new equipment if you want. |
Quest solved: talk to freetraders
Now run to Iron Lord to save Mordecay. The mercenary is already dead, but Iron Lord let's you to resurrect him. Mordecay joins your party. You are given a quest: let Zanza know what happened to Mordecay. Go to the freetraders camp to talk to Zanza. She sends you to Messenger, who may know something about Shadows. Talk to him. Messenger gives you a few tips. You are given a quest: find the Shadow Ring. Ask Kor where to look for it. Go to the Kor's camp (10). |
Quest solved: save Mordecay
Quest solved: tell Zanza what happened to Mordecay
Quest solved: talk to Messenger
This is the end of next chapter. You solved following quests:
To the Gate of Swords: reach the portal to the Gate of Swords
To the Swordwall: find a way to enter the Swordwall
Shadow and Light: gather more information about Shadows