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Rise of the Tomb Raider's Exclusivity Cost Microsoft $100 Million
Years later, we found out how much Microsoft paid for the temporary exclusivity of Rise of the Tomb Raider. All thanks to Fabien Rossini's profile on LinkedIn.
video games
Przemyslaw Dygas
September 1, 2021
Naughty Dog Execs Against Unions; Crunch Said to Benefit Workers
Naughty Dog executives are not convinced by the idea of game developers unionizing. According to the bosses, employees themselves are happy to work after hours.
video games
Przemyslaw Dygas
August 31, 2021
Blizzard Gradually Killed by Activision - Jason Schreier Reveales How Warcraft 3: Reforged Was Made
Bloomberg's Jason Schreier conducted a small investigation into the development of Warcraft 3: Reforged. According to his findings, the dire condition of Blizzard Entertainment's work was caused by budget cuts and mismanagement on the part of Activision, which for years deprived the company of its independence.
video games
Hubert Sledziewski
July 22, 2021
Apparently You Have to Pay a Lot to Advertise a Game on PS Store
The co-founder of Neon Doctrine criticized the way the PlayStation Store service works. The procedures are slow and not very transparent, and you have to pay a lot for advertising.
video games
Adrian Werner
July 1, 2021
Actor Reveals How the Simlish Language From the Sims Came to be
The Sims language has always seemed pretty funny, but some players thought it probably had some sort of meaning or structure. However, one of the voice actors associated with the game admitted that it is meaningless gibberish.
video games
Przemyslaw Dygas
June 29, 2021
Fallout 4's Dogmeat Dies; Dev Pays Tribute
The gaming community has just lost one important member. We're talking about River, the dog that served as the model for Fallout 4's Deadmeat, and one of the game's creators said his farewell by mentioning the dog's extremely friendly nature and impact on the game.
video games
Przemyslaw Dygas
June 28, 2021
A Plague Tale Devs on Rats and Next Gen
The designer of A Plague Tale: Innocence explained how much effort Asobo put into creating realistic rat hordes in the game. He also talked about his predictions for next-gen games.
video games
Adrian Werner
June 27, 2021
Among Us Devs Talk About Burnout
The developers of Among Us talked about burnout in an interview - the game's rapid development has taken its toll on them.
video games
Angelika Kaldus
June 21, 2021
Elden Ring's World was Created by George R.R. Martin Several Years Ago
Elden Ring is signed by two names: Hidetaka Miyazaki and George R.R. Martin. The latter claims to have done his work on the world of the „Dark Souls sequel” several years ago and has only had sporadic contact with From Software since then.
video games
Hubert Sledziewski
June 19, 2021
Impressive Mo-cap Footage of Apex Legends' Resident Madman Octane
A behind-the-scenes video presenting a mo-cap session for Apex Legends character Octane has surfaced online. As you can see for yourself, capturing the animation for this character was incredibly fun for everyone involved.
video games
Michal Ciezadlik
May 28, 2021
Watch Dogs Started Out as Driver Reboot
It turns out that Watch Dogs was supposed to be a completely different game. Ubisoft wanted the new title to be a reboot of the Driver series.
video games
Przemyslaw Dygas
May 25, 2021
Embracer Group Spends Twice as Much on Commissions as on Game Development
Embracer Group, which includes Deep Silver and Gearbox Software, revealed in its 2021 financial report that it spends twice as much money on store commissions for its games as it does on creating games themselves.
video games
Hubert Sledziewski
May 20, 2021
Pawel Sasko on Stupidity of Cyberpunk 2077's AI
During a recent stream, Pawel Sasko, the lead quest designer for Cyberpunk 2077, revealed details about the AI behavior in CD Projekt RED's game.
video games
Michal Ciezadlik
May 18, 2021
GameDevPaidMe - Developers Reveal Their Earnings on Twitter
Hashtag #GameDevPaidMe is trending on Twitter again, and just like a year ago, developers are revealing their earnings and encouraging fellow developers to break the conspiracy of silence.
video games
Adrian Piotrowski
May 12, 2021
„Our Goals Were Super Ambitious”; Dev Pawel Sasko on Cyberpunk 2077
Pawel Sasko, the lead quest designer for Cyberpunk 2077, spoke out about the game. During a Twitch stream, he talked about the ambitions and hard work that were put into the game.
video games
Przemyslaw Dygas
April 26, 2021
EA's CEO: „I Don’t Believe in Directing or Telling Games Teams What to Create”
In a recent interview, Laura Miele, the current chief studio officer at Electronic Arts, talked about her approach to developer teams and their freedom to shape future projects.
video games
Bart Swiatek
February 25, 2021
TheGamer Reports on Techland's Internal Problems; Dying Light 2 Delayed Beyond 2021 [UPDATED]
TheGamer website reports on the internal problems of Techland, the studio currently working on Dying Light 2. The article, written by Kirk McKeand, describes cases of poor management, negative atmosphere, and striking inefficiency, among other things.
video games
Adrian Piotrowski
February 24, 2021
We Were So Close to Female Doomslayer... Doom Eternal Director Reveals Secrets
Could Doom Eternal have had a female protagonist? id Software's Hugo Martin claims that such an option was seriously considered.
video games
Jacob Blazewicz
February 22, 2021
Early Version of Valheim had Mannequins Instead of Vikings
The web has a lot of pictures and videos showing gameplay footage from the early version of the hit survival game Valheim. In some ways the title has changed a lot over the years.
video games
Bart Swiatek
February 18, 2021
Resident Evil Village Devs Reveal Inspirations for Lady Dimitrescu
Resident Evil Village's art director talked about what inspired the creation of Lady Dimitrescu, a vampire who instantly won the hearts of fans of the series.
video games
Adrian Werner
February 11, 2021