gamedev behind-the-scenes Latest news

AMD Discontinues Radeon 7

AMD decided to discontinue the production of Radeon VII graphics cards. This information is provided by the Cowcotland. The main reason is high production costs and the launch of the Navi family cards.

hardware & software

Konrad Serafinski

July 14, 2019

AMD Discontinues Radeon 7

Star Wars Jedi Fallen Order Protagonist is Not a Woman Because of Rey

Stig Asmussen, director of Star Wars Jedi: The Fallen Order, commented on the main character of the game. According to the devs, the team decided on a man because of... Rey from the new Star Wars trilogy.

video games

Jacob Blazewicz

July 8, 2019

Star Wars Jedi Fallen Order Protagonist is Not a Woman Because of Rey

Sony, Microsoft and Nintendo Want to Limit Console Production in China

According to the Nikkei Asian Review report, Sony and Microsoft and Nintendo plan to limit their console production in China. All because of the political impasse between the USA and China, which will result in additional duties being imposed on goods from the latter country.

hardware & software

Konrad Serafinski

July 8, 2019

Sony, Microsoft and Nintendo Want to Limit Console Production in China

Head of Infinity Ward Poland on the Engine of New CoD: Modern Warfare

A new graphics engine for the Call of Duty series, which will be used in the upcoming Modern Warfare, is being developed in Poland, in the Krakow branch of Infinity Ward. The project manager, Michal Drobot, talked in detail about the capabilities of the technology.

video games

Darius Matusiak

June 28, 2019

Head of Infinity Ward Poland on the Engine of New CoD: Modern Warfare

Blizzard's Ex-CEO: We Cancel 50% of Games we Start Working on

Mike Morhaime, former CEO of Blizzard Entertainment, revealed at the Gamelab conference in Barcelona that his former company is cancelling half of the projects they team is starting to create. The reasons why productions are abandoned are sometimes very different.

video games

Bart Swiatek

June 27, 2019

Blizzard's Ex-CEO: We Cancel 50% of Games we Start Working on

Jason Schreier Investigation: ''Working on CoD Black Ops 4 Was Hell''

Thanks to Kotaku we learned about the terrible working conditions at Treyarch, the studio known from the Call of Duty: Black Ops series. Testers were the ones who had it worst.

video games

Adrian Werner

June 27, 2019

Jason Schreier Investigation: ''Working on CoD Black Ops 4 Was Hell''

God of War Devs Wanted to Cut Kratos

Cory Barlog spoke once again about the development of God of War. The director revealed the creators were seriously considering removing Kratos from the game. Atreus was almost met with a similar fate.

video games

Jacob Blazewicz

June 26, 2019

God of War Devs Wanted to Cut Kratos

Is CoD: Modern Warfare Marketing Based on Cheap Publicity?

Michael Condrey, co-founder of Sledgehammer Games, believes that Call of Duty: Modern Warfare may be going too far in its way of showing war. According to the developer, Infinity Ward could have been pushed to create a controversial game by the publisher - Activision.

video games

Bart Swiatek

June 26, 2019

Is CoD: Modern Warfare Marketing Based on Cheap Publicity?

Epic Games Wanted To Delete Fortnite

Rod Fergusson, former production manager at Epic Games, revealed that just before his departure in 2012, he was trying to delete Fortnite. He thought it looked unprofitable at these times.

video games

Jakub Mirowski

June 15, 2019

Epic Games Wanted To Delete Fortnite

Elden Ring Dev Comments on Collaboration with George R.R. Martin

Hidetaka Miyazaki shared a short story of how the cooperation with George R.R.Martin was established for the development of Elden Ring. We also learned that the title will offer an „even more open” world than e.g. Dark Souls, and we will cross it on horseback.

video games

Konrad Serafinski

June 13, 2019

Elden Ring Dev Comments on Collaboration with George R.R. Martin

Keanu Reeves is the Second Most Important Character in Cyberpunk 2077

Marcin Iwinski from CD Projekt RED referred to Keanu Reeves' presence in Cyberpunk 2077. According to the creator, the actor is the second most important character in terms of the number of dialogue lines in the game and will play an important role in the story. In addition, we learned that Reeves' performance at E3 2019 was as much a surprise to us as it was to him.

video games

Jacob Blazewicz

June 12, 2019

Keanu Reeves is the Second Most Important Character in Cyberpunk 2077

Cyberpunk 2077 - Devs Tempt With Pre-Order in Secret Message

The CD Projekt Red team is known for publishing hidden messages aimed at the players. In the latest one, connected with Cyberpunk 2077, the developers explain the lack of a public demo and the number of game editions and encourage pre-orders.

video games

Christian Pieniazek

June 10, 2019

Cyberpunk 2077 - Devs Tempt With Pre-Order in Secret Message

Script of Netflix's Witcher was Rewritten 9 Times

Vladimir Furdik spoke about the production of The Witcher from Netflix. The Slovak stuntman revealed that the scenario was rewritten nine times during the shooting.

movies & tv series

Jacob Blazewicz

May 22, 2019

Script of Netflix's Witcher was Rewritten 9 Times

Cyberpunk 2077 With Less Crunch Than The Witcher 3

The heads of the CD Projekt RED studio declared that in terms of crunch, the final stage of production of Cyberpunk 2077 is to be much more developer-friendly than it was the case with Witcher 3. Overtime is to be voluntary.

video games

Adrian Werner

May 18, 2019

Cyberpunk 2077 With Less Crunch Than The Witcher 3

Forbes Criticizes Star Citizen's Developers

Forbes magazine has published an article about development of Star Citizen. The feature shows that the production of the game is not going well, and Cloud Imperium Games may run out of money soon. The reason for this is the "incompetence and poor management" of the project by Chris Roberts, who is wasting his time and resources in his studio.

video games

Jacob Blazewicz

May 4, 2019

Forbes Criticizes Star Citizen's Developers

Days Gone Featured Moral Choices, But They Were Cut

During its development, developers from Bend Studio decided to cut some mechanics from Days Gone - the recent open-world action game for PS4. In the original version of this title, there was a possibility of making moral choices. The creators decided that the game would be better without this solution.

video games

Bart Swiatek

April 30, 2019

Days Gone Featured Moral Choices, But They Were Cut

Mortal Kombat Devs on Crunch: „100 Hour Week was Common”

Twitter has been on fire since former NetherRealm employees published some Tweet, claiming that development of Mortal Kombat or Injustice required them to work even 100 hours a week. Crunch was not the only inconvenience, because no bonus was paid for overtime.

video games

Konrad Serafinski

April 28, 2019

Mortal Kombat Devs on Crunch: „100 Hour Week was Common”

Former Obsidian Dev on Cancelled KotOR 3

Chris Avellone revealed the ideas his former studio, Obsidian Entertainment, had for Knights of the Old Republic 3. The players missed a pursuit of for Darth Revan and battles with the ancient Sith lords.

video games

Jakub Mirowski

April 14, 2019

Former Obsidian Dev on Cancelled KotOR 3

CD Projekt RED Hires the Creator of The Witcher Prologue Remastered

In a recent podcast organized by the editorial staff of GameStar, one of the CD Projekt RED developers admitted that it is not rare for the company to hire talented modders.

video games

Bart Swiatek

April 5, 2019

CD Projekt RED Hires the Creator of The Witcher Prologue Remastered

Cyberpunk 2077 Devs on Video Game Development Process

In a recent podcast, CD Projekt RED developers – Philipp Weber and Miles Tost – have shared their experiences during the work on The Witcher 3: Wild Hunt.

video games

Bart Swiatek

March 25, 2019

Cyberpunk 2077 Devs on Video Game Development Process